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* Removed unused code -- this was the previous version of UDP texture sending, ...Diva Canto2010-12-231-58/+0
* Make prim inventories a bit more saneMelanie2010-12-211-7/+0
* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimJustin Clark-Casey (justincc)2010-12-141-1/+1
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| * Revamp the viewer -> banlist packet processing so fix a number of bugs.Melanie2010-12-131-1/+1
* | reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being u...Justin Clark-Casey (justincc)2010-12-141-6/+9
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* Merge branch 'master' of ssh://opensimulator.org/var/git/opensimDiva Canto2010-11-251-0/+39
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| * Implement the restart moduleMelanie2010-11-251-1/+1
| * Adding the skeleton for the restart moduleMelanie2010-11-241-0/+39
* | WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added ...Diva Canto2010-11-251-0/+1
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* Global creator information working on MySQL DB and on load/save OARs. Creator...Diva Canto2010-11-211-0/+13
* Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-162-6/+16
* Add lsClearWindlightScene() to the lightshare module to remove WL settingsMelanie2010-11-032-0/+2
* Clean up some cruft from the last commit. Re-add the initial updateMaster ScienceSim2010-10-291-0/+39
* Major refactoring of appearance handling.Master ScienceSim2010-10-201-38/+0
* Made OARs use the new serialization procedure. (TPs/crossings still on the ol...Diva Canto2010-10-152-3/+4
* Add and plumb the usetex URL parameter to worldview. Required but not yetMelanie2010-10-061-1/+1
* Add the view generating method to the image generator interfaceMelanie2010-10-051-0/+2
* Initial port of the Warp3D map tile rendererMelanie2010-10-031-2/+2
* Reapplying the parts of the prior revert that were not derived from theMelanie2010-10-021-2/+2
* Revert "Forward-port 0.6 fix"Melanie2010-10-021-2/+2
* Forward-port 0.6 fixMelanie2010-09-301-2/+2
* JustinCC is evil. f7b28dd3 broke script persistence. This fixes it.root2010-09-161-0/+9
* Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)2010-09-131-11/+0
* MergedJohn Hurliman2010-09-125-14/+14
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| * Formatting cleanup.Jeff Ames2010-09-125-14/+14
* | * Added ISimulationDataService and IEstateDataServiceJohn Hurliman2010-09-122-1/+46
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* Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...John Hurliman2010-09-121-0/+98
* Fixed the naming mess around data connectors for simulation dataJohn Hurliman2010-09-112-2/+2
* First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman2010-09-101-2/+2
* Add missing IDwellModule interfaceMelanie2010-09-051-0/+37
* Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman2010-08-301-1/+2
* refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)2010-08-261-0/+8
* refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)2010-08-251-0/+12
* refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2010-08-132-2/+48
* refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)2010-08-131-2/+1
* refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)2010-08-131-1/+4
* implement llClearPrimMedia()Justin Clark-Casey (justincc)2010-07-261-0/+10
* implement llSetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-2/+12
* Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)2010-07-261-0/+47
* Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-1/+1
* Remove useless quaternion parameter from AttachObject sigMelanie Thielker2010-07-141-2/+2
* Got rid of all hyperassets references. Also fixed accessing textures in user'...Diva Canto2010-07-042-38/+3
* Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...Diva Canto2010-07-041-0/+2
* Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker2010-06-281-1/+1
* * Added a new method to IMapImageGenerator for getting the map tile before it...John Hurliman2010-06-111-0/+1
* add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)2010-06-041-0/+29
* Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker2010-06-011-1/+1
* Implements three new OSSL functions for parcel management: osParcelJoin joins...OpenSim Master2010-05-131-0/+3
* * Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto2010-05-091-1/+1
* Strip estate message sending out from the estate management module andMelanie Thielker2010-05-042-13/+2