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2012-03-16Aggregate script execution times by linksets rather than individual prims.Justin Clark-Casey (justincc)1-1/+4
2012-03-16Replace script-lines-per-second with the script execution time scaled by its ...Justin Clark-Casey (justincc)1-1/+8
2012-03-15Adds a new script command 'modInvoke' to invoke registered functionsMic Bowman1-0/+10
2012-03-06Add sensor, dataserver requests, timer and listener counts to "xengine status...Justin Clark-Casey (justincc)1-0/+5
2012-02-14Refactor appearance saving for NPC to use AvatarFactoryModule interface.Dan Lake1-0/+1
2012-02-09If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...Justin Clark-Casey (justincc)1-1/+1
2012-02-01Fix copy/paste errorsMelanie1-1/+1
2012-01-28Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().Justin Clark-Casey (justincc)1-1/+33
2012-01-27Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...Justin Clark-Casey (justincc)1-1/+1
2012-01-14Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...Justin Clark-Casey (justincc)1-0/+13
2012-01-13Update RegionReadyModuleBlueWall1-0/+38
2012-01-12Undo some prior workBlueWall1-3/+0
2012-01-12Move some interfaces to a more apropriate placeBlueWall2-0/+73
2012-01-12Add permissions checks for owned avatars to all other osNpc* functions.Justin Clark-Casey (justincc)1-1/+1
2012-01-12Renamed one var and deleted commented code. No functional changes.Diva Canto1-1/+1
2012-01-12refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...Justin Clark-Casey (justincc)1-0/+8
2012-01-06Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...Melanie1-3/+10
2012-01-05Improve "j2k decode" command to tell us how many layers and components were d...Justin Clark-Casey (justincc)1-0/+10
2012-01-05Add a "j2k decode" region console command that allows a manual request for a ...Justin Clark-Casey (justincc)1-1/+8
2012-01-05Improve "app rebake" command to return a better message if no uploaded textur...Justin Clark-Casey (justincc)1-1/+4
2012-01-04Separate out rebake request code from cache validation code AvatarFactoryModule.Justin Clark-Casey (justincc)1-0/+22
2012-01-03Profile UpdatesBlueWall1-0/+3
2011-12-29Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...Diva Canto1-0/+2
2011-12-19Migrate detailed "appearance show" report generation up to AvatarFactoryModul...Justin Clark-Casey (justincc)1-1/+10
2011-12-08On a new client circuit, send the initial reply ack to let the client know it...Justin Clark-Casey (justincc)1-21/+1
2011-11-14Add test for removing a friendship.Justin Clark-Casey (justincc)1-0/+11
2011-11-14Improved method doc for AddFriend() - it actually does set up a two-way relat...Justin Clark-Casey (justincc)1-5/+2
2011-11-14Add test for adding a friend whilst onlineJustin Clark-Casey (justincc)1-0/+14
2011-11-11Remove SceneViewer from ScenePresence to reduce quadruple queueing ofDan Lake1-50/+0
2011-10-19Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...Dan Lake1-2/+2
2011-10-19Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...Dan Lake1-3/+6
2011-10-19Extend scripts stop/start/suspend/resume console commands to allow action on ...Justin Clark-Casey (justincc)1-5/+9
2011-10-17Implement osNpcStand(<npc-id>)Justin Clark-Casey (justincc)1-0/+8
2011-10-17Implement osNpcSit(). This is still in development so don't trust itJustin Clark-Casey (justincc)1-0/+9
2011-10-04Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...Dan Lake1-22/+9
2011-10-03Removed redundant code in AttachmentsModule and simplified interfaces which c...Dan Lake1-29/+6
2011-10-03Remove usage of Linden packet types from inside Attachments Module and interfaceDan Lake1-2/+2
2011-10-01minor: remove clutter null check from pass in config to AvatarFactoryModule.I...Justin Clark-Casey (justincc)1-0/+9
2011-09-16Reattaching a region was failing if the estate name had not changed (issue 50...Kevin Houlihan2-1/+17
2011-09-13Remove UpdateKnownItem() from IAttachmentsModule.Justin Clark-Casey (justincc)1-9/+0
2011-09-12comment out some recent terrain texture loggingJustin Clark-Casey (justincc)1-1/+1
2011-09-12Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...Justin Clark-Casey (justincc)2-0/+17
2011-09-12When creating an OAR, optionally exclude objects according to their permissionsOren Hurvitz1-0/+54
2011-09-09Delay loading scripts until the scene has finished loadingOren Hurvitz1-0/+5
2011-09-06Comment out unused ISceneViewer.Reset() to reduce code complexityJustin Clark-Casey (justincc)1-1/+1
2011-09-06In SceneViewer, introduce an IsEnabled flag and perform Close() under an m_pe...Justin Clark-Casey (justincc)1-1/+10
2011-09-06Get rid of the confusing version of IAttachmentsModule.RezSingleAttachmentFro...Justin Clark-Casey (justincc)1-14/+0
2011-09-03Stop NPCs losing attachments when the source avatar takes them off.Justin Clark-Casey (justincc)2-4/+57
2011-08-31move common code into AttachmentsModule.DeleteAttachmentsFromScene()Justin Clark-Casey (justincc)2-2/+24
2011-08-31Make SP.Attachments available as sp.GetAttachments() instead.Justin Clark-Casey (justincc)1-2/+5