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My fork of OpenSim for IG and MG, called SledjChisl.
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2012-03-27
Two new scripting functions osInviteToGroup(userID) and osEjectFromGroup(user...
Snoopy Pfeffer
1
-0
/
+2
2012-03-26
Add some more overloads to allow registering overloaded methods and lists
Melanie
1
-0
/
+2
2012-03-26
Add a hust UUID to the script invocations
Melanie
1
-1
/
+1
2012-03-26
Fix the omission on the interface declaration
Melanie
1
-1
/
+1
2012-03-26
Dynamically create the delegate type to reduce complexity in the caller
Melanie
1
-1
/
+2
2012-03-26
Correct the design error I introduced into ScriptComms. Untested but about to
Melanie
1
-4
/
+3
2012-03-25
Simplify the module invocation registration. The types and method name
Melanie
1
-1
/
+2
2012-03-22
Add llGiveInventory() test from object to object where both objects are owned...
Justin Clark-Casey (justincc)
1
-1
/
+10
2012-03-16
Aggregate script execution times by linksets rather than individual prims.
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-03-16
Replace script-lines-per-second with the script execution time scaled by its ...
Justin Clark-Casey (justincc)
1
-1
/
+8
2012-03-15
Adds a new script command 'modInvoke' to invoke registered functions
Mic Bowman
1
-0
/
+10
2012-03-06
Add sensor, dataserver requests, timer and listener counts to "xengine status...
Justin Clark-Casey (justincc)
1
-0
/
+5
2012-02-14
Refactor appearance saving for NPC to use AvatarFactoryModule interface.
Dan Lake
1
-0
/
+1
2012-02-09
If NPCModule.CreateNPC() fails to create the required ScenePresence (which sh...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-02-01
Fix copy/paste errors
Melanie
1
-1
/
+1
2012-01-28
Add OS_NPC_SENSE_AS_AGENT option to osNpcCreate().
Justin Clark-Casey (justincc)
1
-1
/
+33
2012-01-27
Implement osNpcGetOwner(key npc):key. This returns the owner for an 'owned' ...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-14
Register the UrlModule for script engine events OnScriptRemoved and OnObjectR...
Justin Clark-Casey (justincc)
1
-0
/
+13
2012-01-13
Update RegionReadyModule
BlueWall
1
-0
/
+38
2012-01-12
Undo some prior work
BlueWall
1
-3
/
+0
2012-01-12
Move some interfaces to a more apropriate place
BlueWall
2
-0
/
+73
2012-01-12
Add permissions checks for owned avatars to all other osNpc* functions.
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-01-12
Renamed one var and deleted commented code. No functional changes.
Diva Canto
1
-1
/
+1
2012-01-12
refactor: Move existing npc owner checks to NPCModule.CheckPermissions() meth...
Justin Clark-Casey (justincc)
1
-0
/
+8
2012-01-06
Add osNpcCreateOwned to create an owned NPC. Those can be sensed only by the ...
Melanie
1
-3
/
+10
2012-01-05
Improve "j2k decode" command to tell us how many layers and components were d...
Justin Clark-Casey (justincc)
1
-0
/
+10
2012-01-05
Add a "j2k decode" region console command that allows a manual request for a ...
Justin Clark-Casey (justincc)
1
-1
/
+8
2012-01-05
Improve "app rebake" command to return a better message if no uploaded textur...
Justin Clark-Casey (justincc)
1
-1
/
+4
2012-01-04
Separate out rebake request code from cache validation code AvatarFactoryModule.
Justin Clark-Casey (justincc)
1
-0
/
+22
2012-01-03
Profile Updates
BlueWall
1
-0
/
+3
2011-12-29
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region...
Diva Canto
1
-0
/
+2
2011-12-19
Migrate detailed "appearance show" report generation up to AvatarFactoryModul...
Justin Clark-Casey (justincc)
1
-1
/
+10
2011-12-08
On a new client circuit, send the initial reply ack to let the client know it...
Justin Clark-Casey (justincc)
1
-21
/
+1
2011-11-14
Add test for removing a friendship.
Justin Clark-Casey (justincc)
1
-0
/
+11
2011-11-14
Improved method doc for AddFriend() - it actually does set up a two-way relat...
Justin Clark-Casey (justincc)
1
-5
/
+2
2011-11-14
Add test for adding a friend whilst online
Justin Clark-Casey (justincc)
1
-0
/
+14
2011-11-11
Remove SceneViewer from ScenePresence to reduce quadruple queueing of
Dan Lake
1
-50
/
+0
2011-10-19
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line e...
Dan Lake
1
-2
/
+2
2011-10-19
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of ...
Dan Lake
1
-3
/
+6
2011-10-19
Extend scripts stop/start/suspend/resume console commands to allow action on ...
Justin Clark-Casey (justincc)
1
-5
/
+9
2011-10-17
Implement osNpcStand(<npc-id>)
Justin Clark-Casey (justincc)
1
-0
/
+8
2011-10-17
Implement osNpcSit(). This is still in development so don't trust it
Justin Clark-Casey (justincc)
1
-0
/
+9
2011-10-04
Removed all refs to IClientAPI from IAttachmentsModule. Separated client hand...
Dan Lake
1
-22
/
+9
2011-10-03
Removed redundant code in AttachmentsModule and simplified interfaces which c...
Dan Lake
1
-29
/
+6
2011-10-03
Remove usage of Linden packet types from inside Attachments Module and interface
Dan Lake
1
-2
/
+2
2011-10-01
minor: remove clutter null check from pass in config to AvatarFactoryModule.I...
Justin Clark-Casey (justincc)
1
-0
/
+9
2011-09-16
Reattaching a region was failing if the estate name had not changed (issue 50...
Kevin Houlihan
2
-1
/
+17
2011-09-13
Remove UpdateKnownItem() from IAttachmentsModule.
Justin Clark-Casey (justincc)
1
-9
/
+0
2011-09-12
comment out some recent terrain texture logging
Justin Clark-Casey (justincc)
1
-1
/
+1
2011-09-12
Start locking entire add/remove operations on an IScenePresence.AttachmentsSy...
Justin Clark-Casey (justincc)
2
-0
/
+17
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