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2010-09-13Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)1-11/+0
2010-09-12* Added ISimulationDataService and IEstateDataServiceJohn Hurliman2-1/+46
2010-09-12Formatting cleanup.Jeff Ames5-14/+14
2010-09-12Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataService...John Hurliman1-0/+98
2010-09-11Fixed the naming mess around data connectors for simulation dataJohn Hurliman2-2/+2
2010-09-10First pass at cleaning up thread safety in EntityManager and SceneGraphJohn Hurliman1-2/+2
2010-09-05Add missing IDwellModule interfaceMelanie1-0/+37
2010-08-30Implements parcel media setting persistence and packet / CAPS handlingJonathan Freedman1-1/+2
2010-08-30local commit with parcel media bitsJonathan Freedman1-1/+2
2010-08-26refactor: break out attachment position change code in Scene.UpdatePrimPositi...Justin Clark-Casey (justincc)1-0/+8
2010-08-25refactor: Push item retrieval and fixing part of Scene.RezObject() down into ...Justin Clark-Casey (justincc)1-0/+12
2010-08-13refactor: move Scene.PerformObjectBuy into BuySellModuleJustin Clark-Casey (justincc)2-2/+48
2010-08-13refactor: remove Scene.SetRootAgentScene() in favour of existing event with s...Justin Clark-Casey (justincc)1-2/+1
2010-08-13refactor: move more map tile generation code from scene to IWorldMapModuleJustin Clark-Casey (justincc)1-1/+4
2010-07-26implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+10
2010-07-26implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+12
2010-07-26Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+47
2010-07-14Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie1-1/+1
2010-07-14Remove useless quaternion parameter from AttachObject sigMelanie Thielker1-2/+2
2010-07-12implement llClearPrimMedia()Justin Clark-Casey (justincc)1-0/+10
2010-07-12implement llSetPrimMediaParams()Justin Clark-Casey (justincc)1-2/+12
2010-07-12Implement llGetPrimMediaParams()Justin Clark-Casey (justincc)1-0/+47
2010-07-04Got rid of all hyperassets references. Also fixed accessing textures in user'...Diva Canto2-38/+3
2010-07-04Started to clean up the mess with HyperAssets in LLClientView. Fixed HG acces...Diva Canto1-0/+2
2010-06-28Change the way IRegionModule us referenced by IEmailModule toMelanie Thielker1-1/+1
2010-06-11* Added a new method to IMapImageGenerator for getting the map tile before it...John Hurliman1-0/+1
2010-06-04add ability for load iar/save iar to take in arbitrary optionsJustin Clark-Casey (justincc)1-0/+29
2010-06-01Continuing refactor. Refactor DeRezObject to deal with multiple objectsMelanie Thielker1-1/+1
2010-05-13Implements three new OSSL functions for parcel management: osParcelJoin joins...OpenSim Master1-0/+3
2010-05-09* Fixed spamming the assets table with map tiles. The tile image ID is now st...Diva Canto1-1/+1
2010-05-04Strip estate message sending out from the estate management module andMelanie Thielker2-13/+2
2010-05-04make the events more useful by providing the source regionMelanie Thielker1-1/+1
2010-05-04Add events to the estate interface to let interested modules know ofMelanie Thielker1-0/+5
2010-04-27Add a parameter to prim inventory update to prevent event firingMelanie1-0/+1
2010-04-26* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail i...Diva Canto1-2/+2
2010-04-23add a comment about deprecating IRegionModuledahlia1-0/+3
2010-04-19All scripts are now created suspended and are only unsuspended when the objectMelanie2-0/+9
2010-04-17refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)1-0/+10
2010-04-16refactor: crudely move DetachSingleAttachmentToGround() over to the Attachmen...Justin Clark-Casey (justincc)1-0/+7
2010-04-16refactor: crudely move the RezMultipleAttachments() method into the Attachmen...Justin Clark-Casey (justincc)1-0/+12
2010-04-16Add --skip-assets option to load oar.Justin Clark-Casey (justincc)1-2/+10
2010-04-01oops, add file missing from last commitJustin Clark-Casey (justincc)1-0/+73
2010-03-31Committing the LightShare code, which was developed by TomMeta of Meta7.Melanie1-0/+2
2010-03-26replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)1-4/+10
2010-03-25minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)1-1/+1
2010-03-25add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)1-3/+26
2010-03-23First stage of the new interactive region creation. This will allow creationMelanie1-0/+6
2010-03-22Remove the reading of estate_settings.xml and the associated processing ofMelanie1-1/+1
2010-03-12refactor: Move another RezSingleAttachment() from Scene.Inventory to Attachme...Justin Clark-Casey (justincc)1-2/+16
2010-03-12refactor: move RezSingleAttachmentFromInventory() from SceneGraph to Attachme...Justin Clark-Casey (justincc)1-1/+10