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2019-05-19Dump OpenSim 0.9.0.1 into it's own branch.onefang1-1/+1
2012-10-26refactoring IWorldCommListenerInfo.GetRegexBitfield() method to be a field ↵SignpostMarv1-2/+1
with a private setter
2012-10-26adding ability for listeners to be filtered by regular expressions and a ↵SignpostMarv1-0/+25
general-purpose function to see if a given string matches a given regex
2012-10-26Formatting and casing correction in WorldCommModule, trailing new line in ↵SignpostMarv1-1/+1
OSSL to get git diff to not complain
2012-04-23Mantis 5977 Corrections to llRegionSayToTalun1-1/+1
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-03-06Add sensor, dataserver requests, timer and listener counts to "xengine ↵Justin Clark-Casey (justincc)1-0/+5
status" command. This is for diagnostic purposes.
2011-08-20Add avatar and attachments to llRegionSayBlueWall1-1/+1
llRegionSay will now message avatars on chan 0 and will message attachments on the avatar that listen on channels other than 0. This behavior is consistant with the LL implementation as tested on regions in Agni with one exception: this implementation does not include issue: https://jira.secondlife.com/browse/SCR-66?
2011-08-19Add llRegionSayToBlueWall1-0/+20
llRegionSayTo(key target, integer channel, string messasge) Allows messages to be sent region-wide to a particular prim.
2010-02-15Formatting cleanup.Jeff Ames1-4/+4
2010-02-02minor: copy some method doc from the WorldComm implementation to the interfaceJustin Clark-Casey (justincc)1-0/+39
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-02-10this is step 2 of 2 of the OpenSim.Region.Environment refactor.Dr Scofield1-1/+0
NOTHING has been deleted or moved off to forge at this point. what has happened is that OpenSim.Region.Environment.Modules has been split in two: - OpenSim.Region.CoreModules: all those modules that are either directly or indirectly referenced from other OpenSim packages, or that provide functionality that the OpenSim developer community considers core functionality: CoreModules/Agent/AssetTransaction CoreModules/Agent/Capabilities CoreModules/Agent/TextureDownload CoreModules/Agent/TextureSender CoreModules/Agent/TextureSender/Tests CoreModules/Agent/Xfer CoreModules/Avatar/AvatarFactory CoreModules/Avatar/Chat/ChatModule CoreModules/Avatar/Combat CoreModules/Avatar/Currency/SampleMoney CoreModules/Avatar/Dialog CoreModules/Avatar/Friends CoreModules/Avatar/Gestures CoreModules/Avatar/Groups CoreModules/Avatar/InstantMessage CoreModules/Avatar/Inventory CoreModules/Avatar/Inventory/Archiver CoreModules/Avatar/Inventory/Transfer CoreModules/Avatar/Lure CoreModules/Avatar/ObjectCaps CoreModules/Avatar/Profiles CoreModules/Communications/Local CoreModules/Communications/REST CoreModules/Framework/EventQueue CoreModules/Framework/InterfaceCommander CoreModules/Hypergrid CoreModules/InterGrid CoreModules/Scripting/DynamicTexture CoreModules/Scripting/EMailModules CoreModules/Scripting/HttpRequest CoreModules/Scripting/LoadImageURL CoreModules/Scripting/VectorRender CoreModules/Scripting/WorldComm CoreModules/Scripting/XMLRPC CoreModules/World/Archiver CoreModules/World/Archiver/Tests CoreModules/World/Estate CoreModules/World/Land CoreModules/World/Permissions CoreModules/World/Serialiser CoreModules/World/Sound CoreModules/World/Sun CoreModules/World/Terrain CoreModules/World/Terrain/DefaultEffects CoreModules/World/Terrain/DefaultEffects/bin CoreModules/World/Terrain/DefaultEffects/bin/Debug CoreModules/World/Terrain/Effects CoreModules/World/Terrain/FileLoaders CoreModules/World/Terrain/FloodBrushes CoreModules/World/Terrain/PaintBrushes CoreModules/World/Terrain/Tests CoreModules/World/Vegetation CoreModules/World/Wind CoreModules/World/WorldMap - OpenSim.Region.OptionalModules: all those modules that are not core modules: OptionalModules/Avatar/Chat/IRC-stuff OptionalModules/Avatar/Concierge OptionalModules/Avatar/Voice/AsterixVoice OptionalModules/Avatar/Voice/SIPVoice OptionalModules/ContentManagementSystem OptionalModules/Grid/Interregion OptionalModules/Python OptionalModules/SvnSerialiser OptionalModules/World/NPC OptionalModules/World/TreePopulator
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-4/+20
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-8/+8
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-05-27Thank you kindly, Melanie for a patch that adds:Charles Krinke1-0/+4
GetSerializationData() and CreateFromData() methods
2008-05-08* Applying patch #1121 - Fixes for llListen() (Thanks Middlelink!)Adam Frisby1-6/+4
2008-05-01* Rolled back a few changes.Adam Frisby1-1/+1
2008-05-01* Spring cleaning on Region.Environment. Adam Frisby1-1/+1
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
2008-04-30* Sometimes you know, you do something really stupid.Adam Frisby1-1/+1
* This is one of those times (should fix build)
2008-03-28From: Michael Osias <mosias@us.ibm.com>Sean Dague1-1/+0
This patch implements llMessageLinked. I had to make a change to llGetLinkNumber to return m_host.LinkNum + 1 for link sets of more than 1 prim, or 0 for a single object, since according to: http://rpgstats.com/wiki/index.php?title=LlMessageLinked linksets with 2 or more prims start the link numbering at 1, but a single prims link number is 0.
2008-03-18Formatting cleanup.Jeff Ames1-26/+25
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-19From: Michael Osias <mosias@us.ibm.com>Sean Dague1-1/+4
This patch implements the llSendRemoteData command and fixes mantis 552, and possibly 586.
2008-02-18Patch from Michael Osias IBM (jimbo2120)Justin Clarke Casey1-0/+1
In his own words: If a prim becomes a listener or remote channel and the script is deleted, it cannot become a listener or channel again with a new script. This patch fixes that.
2007-11-08converted hard-coded chat type values to ChatTypeEnumJeff Ames1-1/+2
2007-10-30* Optimized usingslbsa711-1/+1
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa711-1/+29
messages. Thanks Chillken!
2007-10-05Code from Illumious Beltran (IBM) implementing more LSLSean Dague1-0/+15
The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data