| Commit message (Expand) | Author | Age | Files | Lines |
* | Implement llSetSoundQueueing(). | Justin Clark-Casey (justincc) | 2013-05-22 | 1 | -1/+7 |
* | documenting some params on ISoundModule methods | SignpostMarv | 2012-10-29 | 1 | -7/+16 |
* | Refactoring llTriggerSoundLimited with a new method on ISoundModule, as the L... | SignpostMarv | 2012-10-29 | 1 | -0/+3 |
* | shuffling code around so that the interface for ISoundModule.SendSound() spec... | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
* | moving SendSound from SceneObjectPart to ISoundModule | SignpostMarv | 2012-10-29 | 1 | -0/+15 |
* | deduplicating code into a single LoopSound method | SignpostMarv | 2012-10-29 | 1 | -4/+5 |
* | adjusting parameter order of PreloadSound to be more logical | SignpostMarv | 2012-10-29 | 1 | -2/+2 |
* | transposing LoopSoundMaster to Sound Module | SignpostMarv | 2012-10-29 | 1 | -0/+11 |
* | transposing preload sound onto sound module | SignpostMarv | 2012-10-29 | 1 | -0/+10 |
* | transposing stop sound into sound module | SignpostMarv | 2012-10-29 | 1 | -0/+6 |
* | documenting ISoundModule methods & fields | SignpostMarv | 2012-10-29 | 1 | -0/+28 |
* | formatting ISoundModule prior to documentation | SignpostMarv | 2012-10-29 | 1 | -2/+4 |
* | stripping whitespace from ISoundModule, formatting SoundModuleNonShared.cs | SignpostMarv | 2012-10-29 | 1 | -1/+1 |
* | making the max distance for sounds to be heard from their origin a configurab... | SignpostMarv | 2012-10-29 | 1 | -0/+2 |
* | Revolution is on the roll again! :) | Revolution | 2010-02-14 | 1 | -2/+2 |
* | Formatting cleanup. | Jeff Ames | 2009-10-01 | 1 | -2/+2 |
* | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE... | Jeff Ames | 2009-06-01 | 1 | -1/+1 |
* | * optimized usings. | lbsa71 | 2009-02-12 | 1 | -1/+0 |
* | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 2009-02-06 | 1 | -0/+41 |