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path: root/OpenSim/Region/Framework/Interfaces/ISceneObject.cs (follow)
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* Add copyright headers. Minor formatting cleanup. Fix some compiler ↵Jeff Ames2009-02-131-0/+27
| | | | warnings. Fix some m_log declarations.
* * optimized usings.lbsa712009-02-121-1/+0
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* Moved prim crossing out of OGS1 and into RESTComms and ↵diva2009-02-091-0/+16
LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.