aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Framework/Interfaces/IPresenceModule.cs (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Bandaid for ghost users, check and remove them from Presence when they log on.onefang2019-08-151-0/+8
| | | | | | | | Once again OOP proves it's worse that spaghetti, but cutting up the spaghetti and hiding it all over the kitchen. Note the commented out bits from GateKeeperService.cs, this stuff is checked TWICE, though this time is for HGers, or not.
* Dump OpenSim 0.9.0.1 into it's own branch.onefang2019-05-191-1/+1
|
* Change FriendsModule, InstantMessageModule, MessageTransferModule, ↵Melanie2009-12-281-5/+5
| | | | MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
* Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames2009-06-011-1/+1
| | | | LICENSE.txt.
* * optimized usings.lbsa712009-02-121-2/+0
|
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+56
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!