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path: root/OpenSim/Region/Framework/Interfaces/IInterregionComms.cs (follow)
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* Changed the asynchronous call to get inventory in HG, so that it properly ↵diva2009-04-051-3/+3
| | | | | | | reports problems. OGS1 should also be changed, but I'm leaving it as is for now. RestSessionObjectPosterResponse is fairly broken and should not be used. Minor changes in Get inventory item in HGAssetMapper.
* Added CreateObject(regionhandle, userID, itemID) to post objects that are to ↵diva2009-04-051-0/+10
| | | | | | | be fetched from the user's inventory server and rezzed in the region. Added all code necessary to fetch the item and the asset, and rez it inworld. The access to the item is uncap-ed and unverified -- I may place it later either under a cap or with auth verification. But in this model regions don't have the user's inventory, so they would have to guess the item IDs. Added safemode config to Standalone Hypergrid, similar effect to AllowRegionAccessToInventory in Inventory Server. Everyone should have these vars set to their default values except me!
* Root agent retrieval via http/REST. This is a pull, the caller gets the ↵diva2009-03-231-0/+2
| | | | agent. This is not used by the regions yet, but it may be a better alternative to transfer agents even when that is done by the regions. The data is still trivial; soon it will have attachments, scripts and script state. Also, authorization tokens still to come. Serialization using OSD/json, as the other methods.
* Adds support for preserving animations on region crossings and TPs. diva2009-02-181-0/+1
| | | | | | | Known issue: after TP, the self client doesn't see the animations going, but others can see them. So there's a bug there (TPs only, crossings seem to be all fine). Untested: did not test animation overriders; only tested playing animations from the viewer.
* Moved RegionUp to REST/LocalComms. The original functionality has been ↵diva2009-02-141-1/+22
| | | | entirely maintained, although it will have to be revisited soon, because it's buggy.
* Bug fix in prim crossing: making it clear when the local object needs to be ↵diva2009-02-131-1/+1
| | | | cloned (regions on the same instance) and when it doesn't (regions on different instances).
* * optimized usings.lbsa712009-02-121-2/+1
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* Moved prim crossing out of OGS1 and into RESTComms and ↵diva2009-02-091-0/+3
| | | | | | | | | | LocalInterregionComms. This breaks interregion comms with older versions in what concerns prim crossing. In the process of moving the comms, a few things seem to be working better, namely this may address mantis #3011, mantis #1698. Hopefully, this doesn't break anything else. But I'm still seeing weirdnesses with attchments jumping out of place after a cross/TP. The two most notable changes in the crossing process were: * Object gets passed in only one message, not two as done before. * Local object crossings do not get serialized, as done before.
* This changeset is the step 1 of 2 in refactoringDr Scofield2009-02-061-0/+81
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!