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path: root/OpenSim/Region/Framework/Interfaces/IGroupsModule.cs (unfollow)
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2013-07-28Added BasicSearchModule.cs which handles OnDirFindQuery events. Removed that ↵Diva Canto1-0/+2
handler from both Groups modules in core, and replaced them with an operation on IGroupsModule.
2012-03-27Two new scripting functions osInviteToGroup(userID) and ↵Snoopy Pfeffer1-0/+2
osEjectFromGroup(userID) that invite/eject users to/from groups the object containing the script is set to. These functions also work for closed groups.
2010-09-12Formatting cleanup.Jeff Ames1-3/+3
2010-03-26replace recent IModule.GetGroup() with better GetGroupRecord(string name)Justin Clark-Casey (justincc)1-4/+10
2010-03-25minor: some debugging information and spacing changes to group moduleJustin Clark-Casey (justincc)1-1/+1
2010-03-25add get group by name method to IGroupsModuleJustin Clark-Casey (justincc)1-3/+26
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵Jeff Ames1-1/+1
LICENSE.txt.
2009-05-14Remove a misleading event that was only used internallyMelanie Thielker1-2/+0
2009-05-12Add more group notify glueMelanie Thielker1-0/+1
2009-05-12Paving the way for syncing group permissions across a gridMelanie Thielker1-0/+2
2009-04-16Expose the GroupRecord and it's accessor APIMelanie Thielker1-9/+1
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-0/+9
2009-03-29Add AcceptNotices member to GroupMembershipData and an overload toMelanie Thielker1-0/+1
IGroupsModule interface
2009-03-29Module interface changeMelanie Thielker1-1/+1
2009-02-12* optimized usings.lbsa711-2/+1
2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield1-1/+1
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
2009-01-20And another method addedMelanie Thielker1-0/+1
2009-01-20Small interface additionMelanie Thielker1-0/+4
2008-11-14More groups plumbingMelanie Thielker1-0/+4
2008-10-29Plumbing along....Melanie Thielker1-0/+2
2008-10-26Committing a small fix for EventData along with more plumbing workMelanie Thielker1-0/+1
2008-10-25More plumbing and some wiresMelanie Thielker1-1/+3
2008-10-24Plumb some moreMelanie Thielker1-0/+9
2008-10-24Lotsa plumming :)Melanie Thielker1-5/+9
2008-09-27Continue working on the new EventQueueGetModule. Not finished (or even working)Homer Horwitz1-1/+2
yet. This shouldn't break anything, but is work in progress, so be careful. Contains a new file; do your runprebuilds.
2008-09-27* This is the very very early beginnings of an EventQueue:get module.Teravus Ovares1-2/+4
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message. * We have to figure out how to encode those binary values in the example code in the module... * Committing this so we have a start point. Will continue to work on this more today.
2008-09-25Add an extension to allow registering multiple interfaces of a type withMelanie Thielker1-4/+5
Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
2008-09-06* This is the fabled LibOMV update with all of the libOMV types from JHurlimanTeravus Ovares1-3/+3
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-04-29* Spring cleaning.Adam Frisby1-1/+1
* Added new generic "Location" class to handle 2D integer locations. Going to use it to replace all RegionHandle and X,Y coordinate references throughout the entire project. You have been warned.
2008-03-18Formatting cleanup.Jeff Ames1-27/+26
2008-02-05Added copyright statements.Jeff Ames1-0/+28
2007-12-15Set svn:eol-style. Cleaned up set-eol-style.sh a bit.Jeff Ames1-9/+9
2007-12-14* ARequest changed name to AssetRequest and moved to own file.lbsa711-0/+10
* The AssetServerBase is now responsible for dequeueing, the server implementations merely recieves ProcessRequest( AssetRequest req ) * Catchall added around queue processing thread so thread won't abort on exceptions.