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path: root/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs (follow)
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* refactor: Split most of EntityTransferModule.Teleport() into its same region ↵Justin Clark-Casey (justincc)2012-05-011-4/+33
| | | | | | and different region teleport components. DoTeleport() now retrives IEventQueue itself rather than requiring it to be passed in.
* HG lures working! Friends can offer friends HG teleports via the profile. ↵Diva Canto2011-05-271-0/+3
| | | | WARNING: additional configuration for HG inis -- see *Common.ini.example
* Fix bumping into sim borders and check estate bans for walking crossingsMelanie2011-01-281-1/+1
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* HG 1.5 is in place. Tested in standalone only.Diva Canto2010-01-281-0/+5
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* * Fixed misspelling of field in GridServiceDiva Canto2010-01-181-0/+3
| | | | * Moved TeleportClientHome to EntityTransferModule
* Moved prim crossing to EntityTransferModule. Not complete yet.Diva Canto2010-01-161-0/+2
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* Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto2010-01-151-0/+50
objects too.