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My fork of OpenSim for IG and MG, called SledjChisl.
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Interfaces
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IEntityTransferModule.cs
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Author
Age
Files
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*
Refactor avatar transfer so that the heavy (UpdateAgent) part is separated into
Melanie
2012-09-04
1
-2
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+2
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Merge branch 'master' into careminster
Melanie
2012-05-27
1
-0
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+7
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Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
2012-05-25
1
-1
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+1
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*
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
2012-05-24
1
-0
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+7
*
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Merge branch 'master' into careminster
Melanie
2012-05-02
1
-3
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+13
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refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
2012-05-01
1
-4
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+33
*
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Implement region crossing of sitting avatars. Edit mode and llSetPos work
Melanie
2012-02-14
1
-0
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+7
*
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Merge branch 'master' into careminster-presence-refactor
Melanie
2011-06-09
1
-0
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+3
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*
HG lures working! Friends can offer friends HG teleports via the profile. WAR...
Diva Canto
2011-05-27
1
-0
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+3
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*
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
2011-01-28
1
-1
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+1
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Fix bumping into sim borders and check estate bans for walking crossings
Melanie
2011-01-28
1
-1
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+1
*
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Kick the user from the region in the circumstance that the TP home failed - O...
meta7
2010-08-30
1
-1
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+1
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HG 1.5 is in place. Tested in standalone only.
Diva Canto
2010-01-28
1
-0
/
+5
*
* Fixed misspelling of field in GridService
Diva Canto
2010-01-18
1
-0
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+3
*
Moved prim crossing to EntityTransferModule. Not complete yet.
Diva Canto
2010-01-16
1
-0
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+2
*
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects...
Diva Canto
2010-01-15
1
-0
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+50