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My fork of OpenSim for IG and MG, called SledjChisl.
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IEntityTransferModule.cs
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2019-05-19
Dump OpenSim 0.9.0.1 into it's own branch.
onefang
1
-2
/
+7
2016-11-03
Initial update to OpenSim 0.8.2.1 source code.
David Walter Seikel
1
-10
/
+20
2012-05-25
Stop it being possible for an agent to teleport back to its source region bef...
Justin Clark-Casey (justincc)
1
-1
/
+1
2012-05-24
If an agent is still registered as 'in transit' by the source region, don't a...
Justin Clark-Casey (justincc)
1
-0
/
+7
2012-05-01
refactor: Split most of EntityTransferModule.Teleport() into its same region ...
Justin Clark-Casey (justincc)
1
-4
/
+33
2011-05-27
HG lures working! Friends can offer friends HG teleports via the profile. WAR...
Diva Canto
1
-0
/
+3
2011-01-28
Fix bumping into sim borders and check estate bans for walking crossings
Melanie
1
-1
/
+1
2010-01-28
HG 1.5 is in place. Tested in standalone only.
Diva Canto
1
-0
/
+5
2010-01-18
* Fixed misspelling of field in GridService
Diva Canto
1
-0
/
+3
2010-01-16
Moved prim crossing to EntityTransferModule. Not complete yet.
Diva Canto
1
-0
/
+2
2010-01-15
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects...
Diva Canto
1
-1
/
+1
2010-01-15
* General cleanup of Teleports, Crossings and Child agents. They are now in t...
Diva Canto
1
-4
/
+13
2009-05-31
Add copyright headers, formatting cleanup, ignore some generated files.
Jeff Ames
1
-1
/
+28
2009-05-25
Update svn properties.
Jeff Ames
1
-14
/
+14
2009-05-21
Added ITeleportModule interface, and added a hook into scene so if a module h...
MW
1
-0
/
+14