Commit message (Collapse) | Author | Files | Lines | ||
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2011-05-27 | HG lures working! Friends can offer friends HG teleports via the profile. ↵ | Diva Canto | 1 | -0/+3 | |
WARNING: additional configuration for HG inis -- see *Common.ini.example | |||||
2011-01-28 | Fix bumping into sim borders and check estate bans for walking crossings | Melanie | 1 | -1/+1 | |
2010-01-28 | HG 1.5 is in place. Tested in standalone only. | Diva Canto | 1 | -0/+5 | |
2010-01-18 | * Fixed misspelling of field in GridService | Diva Canto | 1 | -0/+3 | |
* Moved TeleportClientHome to EntityTransferModule | |||||
2010-01-16 | Moved prim crossing to EntityTransferModule. Not complete yet. | Diva Canto | 1 | -0/+2 | |
2010-01-15 | Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵ | Diva Canto | 1 | -1/+1 | |
objects too. | |||||
2010-01-15 | * General cleanup of Teleports, Crossings and Child agents. They are now in ↵ | Diva Canto | 1 | -4/+13 | |
the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too | |||||
2009-05-31 | Add copyright headers, formatting cleanup, ignore some generated files. | Jeff Ames | 1 | -1/+28 | |
2009-05-25 | Update svn properties. | Jeff Ames | 1 | -14/+14 | |
2009-05-21 | Added ITeleportModule interface, and added a hook into scene so if a module ↵ | MW | 1 | -0/+14 | |
has registered this interface then that handles teleport requests rather the SceneCommunicationService. As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService. |