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path: root/OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs (unfollow)
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2010-01-28HG 1.5 is in place. Tested in standalone only.Diva Canto1-0/+5
2010-01-18* Fixed misspelling of field in GridServiceDiva Canto1-0/+3
* Moved TeleportClientHome to EntityTransferModule
2010-01-16Moved prim crossing to EntityTransferModule. Not complete yet.Diva Canto1-0/+2
2010-01-15Renamed IAgentTransferModule to IEntityTransferModule -- accounts for ↵Diva Canto1-1/+1
objects too.
2010-01-15* General cleanup of Teleports, Crossings and Child agents. They are now in ↵Diva Canto1-4/+13
the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic. * HGSceneCommunicationService has been deleted * SceneCommunicationService will likely be deleted soon too
2009-05-31Add copyright headers, formatting cleanup, ignore some generated files.Jeff Ames1-1/+28
2009-05-25Update svn properties.Jeff Ames1-14/+14
2009-05-21Added ITeleportModule interface, and added a hook into scene so if a module ↵MW1-0/+14
has registered this interface then that handles teleport requests rather the SceneCommunicationService. As by default there is no ITeleportModule registered, Teleports by default will still be handled by SceneCommunicationService.