Commit message (Collapse) | Author | Files | Lines | ||
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2009-10-01 | Formatting cleanup. | Jeff Ames | 1 | -3/+3 | |
2009-08-04 | Add plumbing for the SceneObjectDeleter to wait for the script engine to | Melanie | 1 | -0/+2 | |
allow final deletion of objects. Meant to support the attach(NULL_KEY) event, | |||||
2009-06-01 | Minor: Change OpenSim to OpenSimulator in older copyright headers and ↵ | Jeff Ames | 1 | -1/+1 | |
LICENSE.txt. | |||||
2009-02-12 | * optimized usings. | lbsa71 | 1 | -6/+0 | |
2009-02-06 | This changeset is the step 1 of 2 in refactoring | Dr Scofield | 1 | -4/+3 | |
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx! | |||||
2008-11-25 | * Make a step on removing direct access to TaskInventoryDictionary from ↵ | Justin Clarke Casey | 1 | -21/+6 | |
other packages | |||||
2008-11-25 | * Remove direct access to Inventory.Serial | Justin Clarke Casey | 1 | -5/+5 | |
2008-11-25 | * refactor: Establish an IEntityInventory interface for ↵ | Justin Clarke Casey | 1 | -0/+223 | |
SceneObjectPartInventory.cs and expose that from SceneObjectPart rather than the original object |