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path: root/OpenSim/Region/Framework/Interfaces/IAttachmentsModule.cs (follow)
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* reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being ↵Justin Clark-Casey (justincc)2010-12-141-6/+9
| | | | | | used by a 3rd party region module and contains non-obvious attachment specific code There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
* Change the way attachments are persisted. Editing a worn attachment will nowMelanie2010-11-161-6/+15
| | | | | | | save properly, as will the results of a resizer script working. Attachment positions are no longer saved on each move, but instead are saved once on logout. Attachment script states are saved as part of the attachment now when detaching.
* Remove IAttachmentsModule.SetAttachmentInventoryStatus() from public interfaceJustin Clark-Casey (justincc)2010-09-131-11/+0
| | | | No core module is calling and it makes more sense to call methods such as AttachObject() which attach both to the avatar and update inventory appropriately
* Formatting cleanup.Jeff Ames2010-09-121-1/+1
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* refactor: break out attachment position change code in ↵Justin Clark-Casey (justincc)2010-08-261-0/+8
| | | | | | Scene.UpdatePrimPosition() and move into AttachmentsModule This allows region modules to change attachment positions.
* Major attachments cleanup. Remove unused AttachObject ClientView methodMelanie2010-07-141-1/+1
| | | | | Clean up use of AttachObject throughout, reduce number of overloads and number of parameters
* Remove useless quaternion parameter from AttachObject sigMelanie Thielker2010-07-141-2/+2
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* refactor: move DeatchObject() into the AttachmentsModuleJustin Clark-Casey (justincc)2010-04-171-0/+10
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* refactor: crudely move DetachSingleAttachmentToGround() over to the ↵Justin Clark-Casey (justincc)2010-04-161-0/+7
| | | | AttachmentsModule
* refactor: crudely move the RezMultipleAttachments() method into the ↵Justin Clark-Casey (justincc)2010-04-161-0/+12
| | | | AttachmentsModule
* refactor: Move another RezSingleAttachment() from Scene.Inventory to ↵Justin Clark-Casey (justincc)2010-03-121-2/+16
| | | | AttachmentsModule
* refactor: move RezSingleAttachmentFromInventory() from SceneGraph to ↵Justin Clark-Casey (justincc)2010-03-121-1/+10
| | | | AttachmentsModule
* refactor: move client invoked AttachObject from SceneGraph to AttachmentsModuleJustin Clark-Casey (justincc)2010-03-121-3/+14
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* Formatting cleanup. Add copyright notices.Jeff Ames2010-03-101-3/+3
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* refactor: Move DetachSingleAttachmentToInv to region moduleJustin Clark-Casey (justincc)2010-03-061-0/+11
| | | | need to rationalize method names later
* refactor: move user inventory side of RezSingleAttachment to moduleJustin Clark-Casey (justincc)2010-03-051-0/+12
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* refactor: begin to move attachments code into a region moduleJustin Clark-Casey (justincc)2010-03-051-0/+49