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2008-01-07Commenting out InnerScene.SceneObjects for now since it was unpopulated and ↵Justin Clarke Casey1-1/+3
not used by active code (as far as I can see), so a source of confusion. All current code uses the Entities dictionary
2007-12-27* Optimized usingslbsa7120-20/+20
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-21*Removed some exceptions that were thrown in Land that is no longer needed.mingchen1-1/+4
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames1-2/+2
Works with LibSL rev>1532
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames19-38/+38
notice of doom
2007-12-06removed obsolete Verbose() functionJeff Ames1-1/+1
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby2-4/+4
2007-11-01* Diuerse beavtificatemslbsa712-5/+3
2007-10-30* Optimized usingslbsa7131-563/+554
* Shortened type references * Removed redundant 'this' qualifier
2007-10-30* Deleted .user filelbsa711-12/+0
2007-10-29as per the "Filesystem cleanup for OpenSim repository" mailing list thread. ↵MW2-2/+2
Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
2007-10-22* Return of R2162. /Take that SVN!/Adam Frisby1-1/+1
2007-10-22revert r2162 as it completely clobbered all the work onSean Dague1-2/+2
the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
2007-10-22* Major ass commit.Adam Frisby1-2/+2
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
2007-10-19changes to pass nini config object to the modules that getSean Dague1-148/+149
loaded so that they may read out any bits they are interested in
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa7113-1/+365
2007-10-10* Gave ModuleLoader some good lovin'lbsa711-148/+148
* Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
2007-10-05getting all our line endings consistant againSean Dague1-148/+148
2007-09-24* Renamed ScriptConsole to PluginConsole for clarityAdam Frisby1-1/+1
* Fixed a bug where ODE tries to do a physics update for zero frames.
2007-09-19* Deleted unused RegionManager.cslbsa711-3/+0
* Deleted unused ModuleAPIMethod's
2007-09-19* 'Use format string' ftwlbsa711-131/+132
2007-09-19* Modernized ScriptManager to new interface-based module calls.lbsa711-18/+25
* 'remove redundant this qualifier' ftw
2007-09-17fixing me some line endingsSean Dague32-3103/+3103
2007-09-10mass update of urls in source code to new websiteSean Dague19-19/+19
2007-09-07remove build files from svn Sean Dague4-575/+0
2007-09-04Some work on Module loading/management.MW1-5/+10
Some more modules templates classes (hoping that someone will pick some of these and work on implementing them). Early version of the "Dynamic Texture Module", although currently there are no render modules included (so not really functional without them). Added osSetDynamicTextureURL script function, for attaching a dynamic texture to a prim. Some work on the console command handling. Added "change-region <regionname>" and "exit-region" so that after the use of change-region, the commands entered will apply to that region only. Then use exit-region to return to the top level (so commands then function as they did before and either apply to all regions or to the first region) (Note: this hasn't been tested very much)
2007-08-30Config option for loading ScriptEngine (wjordan)Tedd Hansen1-12/+0
Removed project file for ExcensionsScriptModule
2007-08-29Various small changes (some likely to be removed again soon)MW1-5/+5
2007-08-28Applied danx0r's ODE patch [mantis number 340].MW2-2/+4
Corrected a few out dated things in the ExtensionsScriptModule.
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ↵MW38-0/+3698
separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)