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path: root/OpenSim/Region/ExtensionsScriptModule/Script.cs (unfollow)
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2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-12-06removed obsolete Verbose() functionJeff Ames1-1/+1
2007-12-04* Fixed a whole bunch of console messages.Adam Frisby1-1/+1
2007-10-30* Optimized usingslbsa711-4/+4
* Shortened type references * Removed redundant 'this' qualifier
2007-09-17fixing me some line endingsSean Dague1-64/+64
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ↵MW1-64/+64
separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)
2007-08-06* encapsulated firstname/lastname on ScenePresencelbsa711-1/+1
* fixed 'users' console command * minor refactorings
2007-08-06* minor refactoringslbsa711-5/+5
2007-08-06... and here's the second part...lbsa711-0/+0
2007-08-06Part 1 of a two-part commit to change caps of 'scripting' dir...lbsa711-0/+0
2007-07-16changed to native line ending encodingSean Dague1-64/+64
2007-07-13* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.ScriptingAdam Frisby1-1/+1
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
2007-07-05* Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby1-1/+1
host to be added).
2007-07-03* Optimized usings (the 'LL ate my scripts' commit)lbsa711-8/+1
* added some licensing info
2007-06-28Finished removing the old scripting code, Scene.Scripting.cs and ↵MW1-16/+29
OpenSim.Framework.Interfaces.Scripting.
2007-06-28Imported the scripting changes, so now should be up to date with sugilite. MW1-12/+20