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2008-05-08* Spring cleaning, round 3029Adam Frisby2-182/+0
2008-05-01* Cleaned namespaces of entire solution. OpenSim directories now correspond ↵Adam Frisby2-4/+4
with namespaces.
2008-04-30* Spring cleaned a bunch of '//TODO: unused' marked functions.Adam Frisby1-19/+0
2008-04-21* Optimised using statements and namespace references across entire project ↵Adam Frisby1-2/+3
(this took a while to run).
2008-03-25Comment out unused private methods.Jeff Ames1-17/+18
2008-03-18Formatting cleanup.Jeff Ames2-54/+53
2008-02-20Minor cleanup.Jeff Ames1-1/+1
2008-02-05Converted logging to use log4net.Jeff Ames1-2/+4
Changed LogBase to ConsoleBase, which handles console I/O. This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-01-15* Mother of all commits:Adam Frisby1-3/+3
* Cleaned up copyright notices in AssemblyInfo.cs's * Added Copyright headers to a bunch of files missing them * Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2007-12-27* Optimized usingslbsa712-2/+2
* shortened references * Removed redundant 'this' * Normalized EOF
2007-12-20Added patch from Johan. First attempt to solve the LibSL.Packet GC problem. ↵Jeff Ames1-2/+2
Works with LibSL rev>1532
2007-12-10saved OpenSim source code from the giant rampaging unterminated copyright ↵Jeff Ames1-2/+2
notice of doom
2007-10-30* Optimized usingslbsa712-17/+12
* Shortened type references * Removed redundant 'this' qualifier
2007-10-15* Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa711-1/+29
2007-09-24* Renamed ScriptConsole to PluginConsole for clarityAdam Frisby1-1/+1
* Fixed a bug where ODE tries to do a physics update for zero frames.
2007-09-17fixing me some line endingsSean Dague2-174/+174
2007-09-10mass update of urls in source code to new websiteSean Dague1-1/+1
2007-08-28Applied danx0r's ODE patch [mantis number 340].MW1-1/+2
Corrected a few out dated things in the ExtensionsScriptModule.
2007-08-28Taken the old scripting engine out of Region.Environment and moved it into a ↵MW2-0/+174
separate module: OpenSim.Region.ExtensionsScriptModule (named as such because the purpose of it is to script server extensions, rather than "user scripting" like Tedd's engine.)