Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Plumb the remaining dwell packets | Melanie Thielker | 2009-01-03 | 1 | -0/+5 | |
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* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+17 | |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+4 | |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+13 | |
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* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+1 | |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | |||||
* | Plumb the TP-Sending packets | Melanie Thielker | 2008-12-14 | 1 | -0/+2 | |
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* | Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort ↵ | Homer Horwitz | 2008-12-12 | 1 | -1/+2 | |
| | | | | of). | |||||
* | Replace the throwing of a NonImplementedException in MyNpcCharacter, so that | Homer Horwitz | 2008-12-12 | 1 | -1/+1 | |
| | | | | | | the SimpleModule doesn't prevent the start of the region server, if used. Note: This module doesn't do anything sensible; it only serves as an example. | |||||
* | * Put in the code necessary to allow inventory transfer of whole folders ↵ | Justin Clarke Casey | 2008-12-04 | 1 | -0/+3 | |
| | | | | | | | | (and their contents) between agents, not just single items * However, this is not currently activated since it's not absolutely fully tested and there's a bug lurking in there to do with the sending of the BulkInventoryUpdate packets | |||||
* | * simplify AddNewClient since making this root without using MakeRootAgent() ↵ | Justin Clarke Casey | 2008-11-28 | 1 | -1/+2 | |
| | | | | no longer sets everything up properly | |||||
* | Thank you kindly, Nlin for a patch that: | Charles Krinke | 2008-11-27 | 1 | -0/+10 | |
| | | | | | | | | | | | | | | Adds a new method to IClientAPI to allow adding message handlers for GenericMessages (of which "autopilot" is one). Part 2 adds a specific autopilot handler in ScenePresence.cs. 2) Removing unused variables and functions. 3) Simplifying the navigation logic in ScenePresence.cs. The original patch was somewhat complex because it included orientation logic for a future enhancement of orienting the avatar to point towards the direction being walked. Currently this isn't working, though, so I removed the orientation code, which leaves just the smaller and hopefully simpler-to-understand movement code. | |||||
* | First stage group permissions plumbing | Melanie Thielker | 2008-11-22 | 1 | -0/+5 | |
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* | Mantis#2638. Thank you kindly, Sacha Magne for a patch that: | Charles Krinke | 2008-11-19 | 1 | -0/+1 | |
| | | | | | | Implementing "Play sound inworld". Currently a WIP . | |||||
* | Remove a redundant parameter | Melanie Thielker | 2008-11-16 | 1 | -1/+1 | |
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* | * Implements terrain raw upload. You can now upload your .raw terrain files ↵ | Teravus Ovares | 2008-11-14 | 1 | -0/+2 | |
| | | | | | | | using the Estate Tools. * Could this be extended in the future to support .oar uploads too? Only time will tell! | |||||
* | More groups plumbing | Melanie Thielker | 2008-11-14 | 1 | -0/+12 | |
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* | Prevent pieces from other people's HUDs from displaying at the center of | Melanie Thielker | 2008-11-11 | 1 | -2/+3 | |
| | | | | | | every user's HUD | |||||
* | * Commit allows downloading of the .raw terrain from the estate tools. | Teravus Ovares | 2008-11-10 | 1 | -0/+5 | |
| | | | | | | | * Implements the SendInitiateDownload method in IClientAPI * Uses the ITerrainModule Interface to write a terrain file to disk then uses a FileStream to read the binary file from the disk and put it in a byte array. and save to the xFer list. * It then tells the client to download the file and the client initiates an Xfer request. | |||||
* | * Extend basic scene test to retrieve the object from the scene and match uuids | Justin Clarke Casey | 2008-11-10 | 1 | -9/+9 | |
| | | | | | | | * Decouple sog and sop by removing the need to pass the sog to the sop when it is created - most of the code was doing this operation (and hence duplicating it) anyway * Remove unused constructors | |||||
* | Reintroduce transactionID to the parameter list for SendInstantMessage. | Melanie Thielker | 2008-11-09 | 1 | -1/+1 | |
| | | | | | | | It is required by group IM and also for a proper implementation of item give, group notice attachments and offline IM. | |||||
* | * Added IClientIM to IClientCore interfaces | Adam Frisby | 2008-11-08 | 1 | -6/+5 | |
| | | | | | | * Changed SendInstantMessage, dropped fromAgentSession and imSessionID as security precaution, see http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI#Porting_Guide for details on porting. * Removed unused usings from Framework.* | |||||
* | * refactor: cleanup AllocateLocalPrimId() a bit more | Justin Clarke Casey | 2008-11-07 | 1 | -4/+2 | |
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* | * Rename PrimIDAllocate() to more effectively convey what it does, and put ↵ | Justin Clarke Casey | 2008-11-07 | 1 | -2/+2 | |
| | | | | the verb at the front | |||||
* | * Stop requiring local ids in the SOG constructors. | Justin Clarke Casey | 2008-11-07 | 3 | -13/+13 | |
| | | | | | | * These are assigned when the object is attached to the scene | |||||
* | * Remove more UpdateParentIDs() calls that are now duplicates | Justin Clarke Casey | 2008-11-07 | 1 | -2/+0 | |
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* | Attachments, attachments, and, did I say attachments? | Melanie Thielker | 2008-11-07 | 1 | -1/+1 | |
| | | | | | | Too many fixes to list. | |||||
* | * refactor: Attach a scene object to a scene separately from its construction | Justin Clarke Casey | 2008-11-06 | 3 | -16/+14 | |
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* | Megapatch that fixes/adds: friend offer/deny/accept, friendship termination, | Homer Horwitz | 2008-11-01 | 1 | -0/+4 | |
| | | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs. | |||||
* | * Check in (disabled) results of not persisting avatar textures but rather ↵ | Justin Clarke Casey | 2008-10-29 | 1 | -1/+5 | |
| | | | | | | | | | | sending ImageNotFound to clients if avatar textures are missing * Whilst this does automatically get the client to rebake, on crossing a region border the 'local' assets are left behind * There may be a cunning solution (such as squirting the assets on region crossing, or having them fetched from the original region) but instead I'm going to opt for the easy solution of keeping them in the asset database, for now | |||||
* | Committing a small fix for EventData along with more plumbing work | Melanie Thielker | 2008-10-26 | 1 | -1/+1 | |
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* | A few more bots to yesterday's plumbing: change instant message method | Melanie Thielker | 2008-10-25 | 1 | -1/+1 | |
| | | | | | | signature | |||||
* | Plumb some more | Melanie Thielker | 2008-10-24 | 1 | -0/+4 | |
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* | Pare the groups module down to basics. Adjust dependent files so that a | Melanie Thielker | 2008-10-21 | 1 | -1/+1 | |
| | | | | | | real groups module can even be implemented. | |||||
* | Added calling cards. Fixes Mantis#2409 and part of #1515. | Homer Horwitz | 2008-10-19 | 1 | -0/+16 | |
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* | Megapatch. :) Fix skull attachment editing. Streamline Object terse updates. | Melanie Thielker | 2008-10-18 | 1 | -7/+2 | |
| | | | | | | | | Add rezzing time to objects. Add Object return and traffic fields to land database. Add plumbing for auto return. Implement auto return. Contains a migration. May contain nuts. | |||||
* | * refactor: Remove OutPacket from the IClientAPI | Justin Clarke Casey | 2008-10-15 | 1 | -8/+7 | |
| | | | | | | | * I believe this is reasonable since code outside the Linden client stack shouldn't be aware of the packet format being used * I would love to have made the method protected, but the LoadBalancerPlugin is still calling it and resolving that would require more work | |||||
* | * refactor: move viewer effect packet into LLClientView | Justin Clarke Casey | 2008-10-15 | 1 | -0/+4 | |
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* | * refactor: move code concerned with creating a subsequent image packet to ↵ | Justin Clarke Casey | 2008-10-15 | 1 | -0/+4 | |
| | | | | LLClientView | |||||
* | * refactor: rename SendImagePart to SendImageFirstPart since this is more ↵ | Justin Clarke Casey | 2008-10-15 | 1 | -1/+1 | |
| | | | | descriptive of its actual function | |||||
* | * minor: change m_debug to m_debugPacketLevel since that's what it is | Justin Clarke Casey | 2008-10-14 | 1 | -1/+1 | |
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* | * refactor: rename SendKiPrimitive to SendKillObject since this appears more ↵ | Justin Clarke Casey | 2008-10-14 | 2 | -3/+3 | |
| | | | | descriptive of what it actually does | |||||
* | Add EventInfoRequest and EventInfoReply packets. | Homer Horwitz | 2008-10-12 | 1 | -1/+5 | |
| | | | | | | Note: New file, run prebuild. | |||||
* | Plumb the remaining search packets and replies. | Melanie Thielker | 2008-10-11 | 1 | -7/+36 | |
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* | added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for ↵ | MW | 2008-10-10 | 1 | -1/+1 | |
| | | | | the new surface touch parameters in 1.21 viewers. | |||||
* | A bit more estate fudging | Melanie Thielker | 2008-10-10 | 1 | -1/+1 | |
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* | * Stop the sim stats reporter reusing the same SimStatsPacket for all clients | Justin Clarke Casey | 2008-10-06 | 1 | -1/+1 | |
| | | | | | | | * I believe this was the cause of the remaining packet_out_of_order messages in the Linden client logs * There were race conditions where multiple clientstacks would overwrite each other's sequence numbers | |||||
* | Implement Parcel -> ForceOwnerToMe god mode packet | Melanie Thielker | 2008-10-06 | 1 | -0/+1 | |
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* | Implements ObjectOwner god mode packet (Set Owner To Me admin option) | Melanie Thielker | 2008-10-06 | 1 | -0/+1 | |
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* | * Green dots on the mainmap for avatar. | Teravus Ovares | 2008-10-06 | 1 | -0/+6 | |
| | | | | | | * Initial implementation * You'll only be able to seen green dots on regions on the map that have been updated. | |||||
* | Plumb in the DirPlacesReply packet | Melanie Thielker | 2008-10-05 | 1 | -0/+4 | |
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