Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵ | lbsa71 | 2008-07-08 | 1 | -0/+11 |
| | | | | IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList. | ||||
* | * Changed casing of some archaic methods to conform with code standards | lbsa71 | 2008-07-08 | 1 | -10/+10 |
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* | properly explaining each #pragma warning disable | Dr Scofield | 2008-06-30 | 1 | -0/+1 |
| | | | | | | massaging OSHttpRequestPump to not abort on exceptions... | ||||
* | Mantis#1616. Applied Melanie's patch. This may or may | Charles Krinke | 2008-06-28 | 1 | -0/+6 |
| | | | | | not break trunk. | ||||
* | * Various documentation to some black magic parts of LLClientView | Teravus Ovares | 2008-06-28 | 1 | -0/+5 |
| | | | | | * Added IClientAPI.SendTexture stub. | ||||
* | last round of warning squashing. calling it a day now. | Dr Scofield | 2008-06-27 | 1 | -42/+42 |
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* | * refactor: fission InnerScene.AddSceneObject() | Justin Clarke Casey | 2008-06-27 | 1 | -3/+3 |
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* | Mantis#1597. Thank you, Melanie for a patch that: | Charles Krinke | 2008-06-26 | 1 | -0/+1 |
| | | | | | | Adds handlers for the reclaim land functionality, plus all needed permissions checks. | ||||
* | added the flag param to IClientAPI.SendMapBlock | MW | 2008-06-25 | 1 | -1/+1 |
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* | * Adds Region ban capability to Regions. You access this by going to ↵ | Teravus Ovares | 2008-06-21 | 1 | -0/+5 |
| | | | | | | | | World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores. | ||||
* | Mantis#1543. Thank you kindly, Jonc for a patch that: | Charles Krinke | 2008-06-19 | 1 | -0/+1 |
| | | | | | | Implements terrain bake from Region/Estate dialog and respects estate settings during terraforming | ||||
* | * Refactors call to OutPacket out of AssetCache and into LLClientView | Teravus Ovares | 2008-06-18 | 1 | -0/+3 |
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* | * Refactor: Move the responsibility for applying physics and sending the ↵ | Justin Clarke Casey | 2008-06-17 | 1 | -1/+0 |
| | | | | | | | | | | initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors * I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis * This also has the effect of stopping the archiver generating ghost in-world prims * Some code dupliction also removed | ||||
* | * refactor: For new objects, move attach to backup to occur when adding to a ↵ | Justin Clarke Casey | 2008-06-12 | 1 | -3/+3 |
| | | | | | | | | | scene, rather than on creation of the group * Adding to a scene is now parameterized such that one can choose not to actually persist that group * This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance | ||||
* | *Parcel Prim Count Maximums moved to their own functions so modules can ↵ | mingchen | 2008-06-11 | 1 | -1/+1 |
| | | | | override the default method of calculating how many prims a parcel can have. | ||||
* | * This wraps the autopilot request to the client's sit response. An ↵ | Teravus Ovares | 2008-06-06 | 1 | -1/+1 |
| | | | | | | | interesting, but successful way to do it. * This also takes care of a few error situations that were previously never seen. | ||||
* | Mantis#1406. Thank you kindly, Xantor for a patch that: | Charles Krinke | 2008-05-28 | 1 | -1/+1 |
| | | | | | | | | | llLoopSound sends out one packet to clients in view, so it doesn't work anymore when clients enter later on, or the prim is modified in any way. Solution: Stored sound data on prim, send full update instead. llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object inventory sound names. llStopSound clears prim data and sends full update. | ||||
* | Thank you kindly, Melanie for a patch for script reset | Charles Krinke | 2008-05-26 | 1 | -0/+1 |
| | | | | | that creates the event handler chain ready to hook by script engines | ||||
* | * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. | Teravus Ovares | 2008-05-25 | 1 | -0/+7 |
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* | * Refactor: Collapse some multiple remove object paths | Justin Clarke Casey | 2008-05-24 | 1 | -1/+1 |
| | | | | | | * Push some delete functionality into InnerScene to match what's already there for adding objects | ||||
* | * Refactor: Change previous commits Object methods to SceneObject methods ↵ | Justin Clarke Casey | 2008-05-24 | 2 | -4/+4 |
| | | | | instead, on the basis that this is less likely to cause confusion with c#'s base object type | ||||
* | * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵ | Justin Clarke Casey | 2008-05-24 | 2 | -4/+4 |
| | | | | basis that they all take SOG parameters to improve code readability for now | ||||
* | This enables return from the parcel object owner display. | Teravus Ovares | 2008-05-24 | 1 | -0/+1 |
| | | | | | There's some oddness with the parcel counts, but if you can get past the oddness, you can return objects under an owner that you have permission to return. | ||||
* | * Group type stuff. Nothing spectacular. two packets, sorta almost semi ↵ | Teravus Ovares | 2008-05-18 | 1 | -0/+6 |
| | | | | half tiny amount implemented. | ||||
* | * Tweaked patch mantis 1302 and committing it. | Teravus Ovares | 2008-05-17 | 1 | -0/+15 |
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* | Formatting cleanup. | Jeff Ames | 2008-05-16 | 2 | -14/+14 |
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* | * Adding the very bare minimum for the client to register user as having the ↵ | Teravus Ovares | 2008-05-14 | 1 | -0/+5 |
| | | | | group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets. | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-14 | 2 | -2/+2 |
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* | * Refactored OutPacket out of ScenePresence | Teravus Ovares | 2008-05-14 | 1 | -1/+10 |
| | | | | | * Down to 65 warnings. | ||||
* | * Refactored OutPacket and FirstName/LastName out of Friends Module. | Teravus Ovares | 2008-05-14 | 1 | -0/+11 |
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* | *Complete redo of the permissions module | mingchen | 2008-05-13 | 1 | -1/+1 |
| | | | | | | *Removed hardcoded permissions checks *Added permissions checks where needed | ||||
* | Formatting cleanup. | Jeff Ames | 2008-05-12 | 1 | -4/+4 |
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* | 0001199: [PATCH] Add support for default animations | Teravus Ovares | 2008-05-11 | 1 | -0/+5 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | From Melanie... Thanks Melanie! . | ||||
* | * Refactored two more OutPackets. ObjectPropertiesFamily, and Object ↵ | Teravus Ovares | 2008-05-10 | 1 | -0/+15 |
| | | | | Properties. | ||||
* | * More OutPacket refactors. | Teravus Ovares | 2008-05-10 | 1 | -0/+8 |
| | | | | | * Added back a sleep to the kick routine so users get a 'you have been logged off message' when they get kicked from the simulator for various reasons (like 'the simulator is going down') | ||||
* | * Two more OutPacket refactors. TextureSender. | Teravus Ovares | 2008-05-10 | 1 | -0/+6 |
| | | | | | * The split image packet sender doesn't like to be refactored (images don't load after it's been refactored), so left that as is for the moment. | ||||
* | Refactored out a few warnings related to Adam's bane OutPacket | Teravus Ovares | 2008-05-10 | 1 | -0/+9 |
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* | * Removes references to libsecondlife.Packets from IClientAPI. BAD ↵ | Adam Frisby | 2008-05-07 | 1 | -4/+5 |
| | | | | | | | PROGRAMMERS. NAUGHTY. * Thanks to Andrew (DeepThink) for working on this one. | ||||
* | * Other then the prim update experiments that are going on now, ↵ | Teravus Ovares | 2008-05-07 | 1 | -0/+2 |
| | | | | llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D. | ||||
* | get all the right bits to SendPrimitiveToClient so we can actually | Sean Dague | 2008-05-07 | 1 | -4/+6 |
| | | | | | | set vel, acc, and rvel in the packet (though this isn't done yet). | ||||
* | From: Alan M Webb <awebb@vnet.ibm.com> | Justin Clarke Casey | 2008-05-07 | 1 | -1/+1 |
| | | | | | | | | | | | The attached patch moves the sun module incrementally nearer where it needs to be. Default behavior, i.e. no overriding configuration is to match Second Life's diurnal/nocturnal rhythm. All designated values are now sent to the client.There remain a couple of unanswered questions about how this SHOULD be implemented though. | ||||
* | send actual velocity and angular velocity in terse updates | Sean Dague | 2008-05-06 | 1 | -1/+2 |
| | | | | | | | instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now. | ||||
* | *LLClientView is now pushed the EstateSettings instead of pulling it from ↵ | mingchen | 2008-05-06 | 1 | -5/+8 |
| | | | | | | | the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place) | ||||
* | * Committing a bunch of work for control snatching. Not done yet. No ↵ | Teravus Ovares | 2008-05-06 | 1 | -0/+4 |
| | | | | visible features. | ||||
* | *Standardized the Land module by removing all references to ↵ | mingchen | 2008-05-05 | 1 | -0/+13 |
| | | | | libsecondlife.packets | ||||
* | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 2008-05-05 | 2 | -4/+4 |
| | | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI | ||||
* | *Fixed a mistake in the EstateManagementModule that messed up the trunk. | mingchen | 2008-05-04 | 1 | -0/+3 |
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* | *Fixed up EstateManagementModule to the module standard - no more packets ↵ | mingchen | 2008-05-04 | 1 | -1/+25 |
| | | | | | | | allowed! *Started cleaning up the land module | ||||
* | * For your fragging desire, damage enabled land works, but watch out!, life ↵ | Teravus Ovares | 2008-05-03 | 1 | -0/+3 |
| | | | | does not regenerate until you're dead! | ||||
* | * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵ | Adam Frisby | 2008-05-02 | 1 | -0/+6 |
| | | | | are in. |