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2010-03-19Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetA...Dan Lake1-5/+5
2010-03-09- parcel blocking, region crossing blocking, teleport blockingunknown1-0/+1
2010-03-09- parcel blocking, region crossing blocking, teleport blockingunknown1-0/+1
2010-03-06- supporting llTextBoxunknown1-0/+4
2010-02-28Change the signature of SendChangeUserRights, because we have to sendMelanie1-1/+1
2010-02-28Add missing ChangeUserRights packet senderMelanie1-0/+4
2010-02-28Initial Online friends notification seems to be working reliably now. All thi...Diva Canto1-2/+2
2010-02-14Revolution is on the roll again! :)Revolution1-0/+2
2010-01-29* HGGridConnector is no longer necessary.Diva Canto1-10/+14
2010-01-26* Fix Endlines in MyNpcCharacter.csTeravus Ovares (Dan Olivares)1-9/+9
2010-01-09Add functionality to estate "Allowed Users" and "Allowed Groups". Allowed usersMelanie1-1/+1
2010-01-08Adds IClientAPI voids for GroupProposals.Revolution1-1/+9
2010-01-07Fixes the newly added packets as per Melanie's request.Revolution1-10/+10
2010-01-04Formatting cleanup. Add copyright headers.Jeff Ames1-18/+18
2009-12-31Adds tons of packets.Revolution1-0/+32
2009-12-26Add AvatarInterestsReplyMelanie1-0/+4
2009-12-07Initial windlight codebase commitunknown1-1/+1
2009-11-05Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.Melanie1-0/+1
2009-11-04Backport the fixes to WebFetchInventoryDescendents to the UDPMelanie1-0/+1
2009-10-17Committing the second part of Jim Greensky @ Intel Lab's patch, re-prioritizi...John Hurliman1-0/+4
2009-10-15Object update prioritization by Jim Greensky of Intel Labs, part one. This im...John Hurliman1-23/+5
2009-10-13* Consolidated adding / removing ClientManager IClientAPIs to two places in S...John Hurliman1-0/+5
2009-10-13* Rewrote ClientManager to remove Lindenisms from OpenSim core, improve perfo...John Hurliman1-1/+1
2009-10-05Fix build breakMelanie1-1/+1
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie1-1/+0
2009-10-02Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of...Melanie1-1/+1
2009-10-01Fix a merge conflictMelanie1-1/+1
2009-09-30Add RebakeAvatarTexturesPacket to the client viewMelanie1-0/+4
2009-09-30Commit initial version of KittoFlora's vehicle changesopensim1-1/+5
2009-10-01Formatting cleanup.Jeff Ames1-1/+1
2009-09-16* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityB...John Hurliman1-1/+1
2009-09-16SceneObjectGroup cleanup. Removes the default constructor and unnecessary nul...John Hurliman1-4/+0
2009-08-16Thanks dmiles for a patch that adds PacketType.RequestMultipleObjects Packet ...Adam Johnson1-0/+1
2009-07-19* Created a way that the OpenSimulator scene can ask the physics scene to do ...Teravus Ovares1-0/+5
2009-07-17fixed the bug where changing the rotation of a selection of prims in a linkse...MW1-0/+1
2009-07-01Restore the functionality that was removed in r9928. This lets the loadMelanie Thielker1-0/+5
2009-06-19From: Chris Yeoh <yeohc@au1.ibm.com>Sean Dague1-1/+1
2009-06-01Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE...Jeff Ames6-6/+6
2009-05-25* Upped version number to 0.6.5lbsa711-3/+3
2009-05-16Send the owner name, not the client name on SendDialog.Homer Horwitz1-1/+1
2009-05-12Paving the way for syncing group permissions across a gridMelanie Thielker1-0/+4
2009-05-04Add a method to flush the prim update buffers once a frame, since the timerMelanie Thielker1-0/+4
2009-04-30Thank you, mpallari, for a patch that increses efficiency by combiningMelanie Thielker1-1/+1
2009-04-20Add PlacesQuery packetMelanie Thielker1-0/+2
2009-04-16Correctly flag group owned prims in the land prim listMelanie Thielker1-1/+1
2009-04-16Fix build break and change some groups interfacesMelanie Thielker1-1/+1
2009-04-15Commit the group deeding support, thank you, mcortezMelanie Thielker1-0/+1
2009-04-14Thank you, Fly-Man, for a patch that adds the stub to handle theMelanie Thielker1-0/+2
2009-04-10Handle ObjectSpin* packets to spin physical prims on Ctrl+Shift+Dragnlin1-0/+3
2009-04-07* Apply http://opensimulator.org/mantis/view.php?id=3227Justin Clarke Casey1-0/+1