Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2008-07-08 | * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵ | lbsa71 | 1 | -0/+11 | |
IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList. | |||||
2008-07-08 | * Changed casing of some archaic methods to conform with code standards | lbsa71 | 1 | -10/+10 | |
2008-06-30 | properly explaining each #pragma warning disable | Dr Scofield | 1 | -0/+1 | |
massaging OSHttpRequestPump to not abort on exceptions... | |||||
2008-06-28 | Mantis#1616. Applied Melanie's patch. This may or may | Charles Krinke | 1 | -0/+6 | |
not break trunk. | |||||
2008-06-28 | * Various documentation to some black magic parts of LLClientView | Teravus Ovares | 1 | -0/+5 | |
* Added IClientAPI.SendTexture stub. | |||||
2008-06-27 | last round of warning squashing. calling it a day now. | Dr Scofield | 1 | -42/+42 | |
2008-06-27 | * refactor: fission InnerScene.AddSceneObject() | Justin Clarke Casey | 1 | -3/+3 | |
2008-06-26 | Mantis#1597. Thank you, Melanie for a patch that: | Charles Krinke | 1 | -0/+1 | |
Adds handlers for the reclaim land functionality, plus all needed permissions checks. | |||||
2008-06-25 | added the flag param to IClientAPI.SendMapBlock | MW | 1 | -1/+1 | |
2008-06-21 | * Adds Region ban capability to Regions. You access this by going to ↵ | Teravus Ovares | 1 | -0/+5 | |
World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar. * It only persists across reboots for the mySQL datastore currently. * Currently have stubs in the other datastores. | |||||
2008-06-19 | Mantis#1543. Thank you kindly, Jonc for a patch that: | Charles Krinke | 1 | -0/+1 | |
Implements terrain bake from Region/Estate dialog and respects estate settings during terraforming | |||||
2008-06-18 | * Refactors call to OutPacket out of AssetCache and into LLClientView | Teravus Ovares | 1 | -0/+3 | |
2008-06-17 | * Refactor: Move the responsibility for applying physics and sending the ↵ | Justin Clarke Casey | 1 | -1/+0 | |
initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors * I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis * This also has the effect of stopping the archiver generating ghost in-world prims * Some code dupliction also removed | |||||
2008-06-12 | * refactor: For new objects, move attach to backup to occur when adding to a ↵ | Justin Clarke Casey | 1 | -3/+3 | |
scene, rather than on creation of the group * Adding to a scene is now parameterized such that one can choose not to actually persist that group * This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance | |||||
2008-06-11 | *Parcel Prim Count Maximums moved to their own functions so modules can ↵ | mingchen | 1 | -1/+1 | |
override the default method of calculating how many prims a parcel can have. | |||||
2008-06-06 | * This wraps the autopilot request to the client's sit response. An ↵ | Teravus Ovares | 1 | -1/+1 | |
interesting, but successful way to do it. * This also takes care of a few error situations that were previously never seen. | |||||
2008-05-28 | Mantis#1406. Thank you kindly, Xantor for a patch that: | Charles Krinke | 1 | -1/+1 | |
llLoopSound sends out one packet to clients in view, so it doesn't work anymore when clients enter later on, or the prim is modified in any way. Solution: Stored sound data on prim, send full update instead. llStartSound and llLoopSound now accept both LLUUIDs to a sound as well as object inventory sound names. llStopSound clears prim data and sends full update. | |||||
2008-05-26 | Thank you kindly, Melanie for a patch for script reset | Charles Krinke | 1 | -0/+1 | |
that creates the event handler chain ready to hook by script engines | |||||
2008-05-25 | * Adds Top Colliders when using ODE. Access it from the estate tools/debug tab. | Teravus Ovares | 1 | -0/+7 | |
2008-05-24 | * Refactor: Collapse some multiple remove object paths | Justin Clarke Casey | 1 | -1/+1 | |
* Push some delete functionality into InnerScene to match what's already there for adding objects | |||||
2008-05-24 | * Refactor: Change previous commits Object methods to SceneObject methods ↵ | Justin Clarke Casey | 2 | -4/+4 | |
instead, on the basis that this is less likely to cause confusion with c#'s base object type | |||||
2008-05-24 | * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵ | Justin Clarke Casey | 2 | -4/+4 | |
basis that they all take SOG parameters to improve code readability for now | |||||
2008-05-24 | This enables return from the parcel object owner display. | Teravus Ovares | 1 | -0/+1 | |
There's some oddness with the parcel counts, but if you can get past the oddness, you can return objects under an owner that you have permission to return. | |||||
2008-05-18 | * Group type stuff. Nothing spectacular. two packets, sorta almost semi ↵ | Teravus Ovares | 1 | -0/+6 | |
half tiny amount implemented. | |||||
2008-05-17 | * Tweaked patch mantis 1302 and committing it. | Teravus Ovares | 1 | -0/+15 | |
2008-05-16 | Formatting cleanup. | Jeff Ames | 2 | -14/+14 | |
2008-05-14 | * Adding the very bare minimum for the client to register user as having the ↵ | Teravus Ovares | 1 | -0/+5 | |
group OpenSimulator Tester. This allows us to start examining and implementing the vary many unhandled group packets. | |||||
2008-05-14 | Formatting cleanup. | Jeff Ames | 2 | -2/+2 | |
2008-05-14 | * Refactored OutPacket out of ScenePresence | Teravus Ovares | 1 | -1/+10 | |
* Down to 65 warnings. | |||||
2008-05-14 | * Refactored OutPacket and FirstName/LastName out of Friends Module. | Teravus Ovares | 1 | -0/+11 | |
2008-05-13 | *Complete redo of the permissions module | mingchen | 1 | -1/+1 | |
*Removed hardcoded permissions checks *Added permissions checks where needed | |||||
2008-05-12 | Formatting cleanup. | Jeff Ames | 1 | -4/+4 | |
2008-05-11 | 0001199: [PATCH] Add support for default animations | Teravus Ovares | 1 | -0/+5 | |
From Melanie... Thanks Melanie! . | |||||
2008-05-10 | * Refactored two more OutPackets. ObjectPropertiesFamily, and Object ↵ | Teravus Ovares | 1 | -0/+15 | |
Properties. | |||||
2008-05-10 | * More OutPacket refactors. | Teravus Ovares | 1 | -0/+8 | |
* Added back a sleep to the kick routine so users get a 'you have been logged off message' when they get kicked from the simulator for various reasons (like 'the simulator is going down') | |||||
2008-05-10 | * Two more OutPacket refactors. TextureSender. | Teravus Ovares | 1 | -0/+6 | |
* The split image packet sender doesn't like to be refactored (images don't load after it's been refactored), so left that as is for the moment. | |||||
2008-05-10 | Refactored out a few warnings related to Adam's bane OutPacket | Teravus Ovares | 1 | -0/+9 | |
2008-05-07 | * Removes references to libsecondlife.Packets from IClientAPI. BAD ↵ | Adam Frisby | 1 | -4/+5 | |
PROGRAMMERS. NAUGHTY. * Thanks to Andrew (DeepThink) for working on this one. | |||||
2008-05-07 | * Other then the prim update experiments that are going on now, ↵ | Teravus Ovares | 1 | -0/+2 | |
llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D. | |||||
2008-05-07 | get all the right bits to SendPrimitiveToClient so we can actually | Sean Dague | 1 | -4/+6 | |
set vel, acc, and rvel in the packet (though this isn't done yet). | |||||
2008-05-07 | From: Alan M Webb <awebb@vnet.ibm.com> | Justin Clarke Casey | 1 | -1/+1 | |
The attached patch moves the sun module incrementally nearer where it needs to be. Default behavior, i.e. no overriding configuration is to match Second Life's diurnal/nocturnal rhythm. All designated values are now sent to the client.There remain a couple of unanswered questions about how this SHOULD be implemented though. | |||||
2008-05-06 | send actual velocity and angular velocity in terse updates | Sean Dague | 1 | -1/+2 | |
instead of hardcoding to zero when the primitive is non physical. llTargetOmega should work now. | |||||
2008-05-06 | *LLClientView is now pushed the EstateSettings instead of pulling it from ↵ | mingchen | 1 | -5/+8 | |
the scene...more to standards *LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place) | |||||
2008-05-06 | * Committing a bunch of work for control snatching. Not done yet. No ↵ | Teravus Ovares | 1 | -0/+4 | |
visible features. | |||||
2008-05-05 | *Standardized the Land module by removing all references to ↵ | mingchen | 1 | -0/+13 | |
libsecondlife.packets | |||||
2008-05-05 | * Unraveled the DEBUG_CHANNEL mystery. | Teravus Ovares | 2 | -4/+4 | |
* Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI | |||||
2008-05-04 | *Fixed a mistake in the EstateManagementModule that messed up the trunk. | mingchen | 1 | -0/+3 | |
2008-05-04 | *Fixed up EstateManagementModule to the module standard - no more packets ↵ | mingchen | 1 | -1/+25 | |
allowed! *Started cleaning up the land module | |||||
2008-05-03 | * For your fragging desire, damage enabled land works, but watch out!, life ↵ | Teravus Ovares | 1 | -0/+3 | |
does not regenerate until you're dead! | |||||
2008-05-02 | * Commit 2/3 - Please dont attempt to update to this revision until all 3 ↵ | Adam Frisby | 1 | -0/+6 | |
are in. |