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2007-09-13Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot1-0/+1
2007-09-09Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot1-0/+1
2007-09-08Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot1-1/+1
2007-09-04Some work on Module loading/management.MW2-6/+33
2007-08-28Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW1-1/+1
2007-08-28Start of trying to make Region/Scene more modular. MW2-3/+3
2007-08-27Deleted a few old files that are no longer used.MW2-2/+0
2007-08-22Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW1-0/+1
2007-08-22Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW1-0/+1
2007-08-22Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW1-0/+1
2007-08-21Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW1-0/+1
2007-08-21Can now turn on/off server side permission checking (on prim editing etc) fro...MW1-0/+1
2007-08-20Instant Messages between users in the same region should actually now work.MW1-1/+1
2007-08-19small clean up.MW1-0/+2
2007-08-19Sqlite datastore should now save the textures and extraparams data (used by s...MW1-0/+8
2007-08-16Had to rename Rotation in SceneObjectGroup to GroupRotation to stop conflict ...MW1-1/+1
2007-08-16* Introduced IScriptHost as an interface to fetching object data from scripts.lbsa712-3/+3
2007-08-16Deleted old inventoryCache.csMW1-1/+0
2007-08-16Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW1-0/+1
2007-08-16Can now set the plugins for standalone mode's Inventory database (default sql...MW1-1/+2
2007-08-15The 'Party Party Groupie Groupie Life is a game' commit:lbsa713-21/+54
2007-08-15More work on inventory, can now create other inventory types, like Clothes an...MW1-0/+2
2007-08-15* We now have a field of spinning objects.lbsa711-3/+7
2007-08-15* Added more spinning parts to ComplexObject.lbsa711-6/+13
2007-08-15* Again, FileSystemObject reports filename.lbsa712-7/+10
2007-08-15* Exploring Group/Part from an app perspective.lbsa713-8/+55
2007-08-13The Welcome message /message of the day shown in the client during login, can...MW1-1/+1
2007-08-11Made account Authentication optional in "sandbox/standalone" mode. Just chang...MW1-1/+1
2007-08-10Few small fixesMW2-4/+4
2007-08-09Start of replacing the old SceneObject/Primitive classes with the new versions.MW3-9/+9
2007-08-09Making sure my local working copy is in sync with svn before I start the job ...MW1-2/+2
2007-08-08* Got SimpleApp working againlbsa711-1/+4
2007-08-06* Now we have boxes. Yay!lbsa711-2/+1
2007-08-06* SimpleApp works again:lbsa711-4/+1
2007-08-01Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW1-0/+1
2007-07-30mass update of files to have native line endingsSean Dague1-31/+31
2007-07-30added OnDisconnectUser event to required classesSean Dague1-0/+1
2007-07-29Deleting objects should now work. But beware they aren't send to your trash f...MW1-1/+1
2007-07-28You should now see the correct Avatar for other users, including their clothe...MW1-0/+1
2007-07-27A few changes so that the number of warnings is less but without deleting eve...MW1-1/+0
2007-07-26More work on inventory and opensim library.MW1-0/+5
2007-07-26* Started renaming world to Scenelbsa711-2/+2
2007-07-24* Reduced a significant number of compiler warnings (back down to 9 for all p...Adam Frisby1-1/+1
2007-07-22* Some work in progress code: Inventory cache, start of inventory server/serv...MW3-4/+8
2007-07-21* Renamed terrain functions to match OpenSim naming styles.Adam Frisby1-1/+1
2007-07-20* Fixed an config issue (log not initialized in RegionInfo config)lbsa711-0/+5
2007-07-19Some work on Inventory (not yet finished or enabled)MW1-0/+6
2007-07-19Added some Alert methods to Scene , and a console command handler. So from th...MW1-0/+3
2007-07-18A script/custom application should be able to add a particle system to a prim...MW2-8/+13
2007-07-18Sculpted Prims should now work. MW1-0/+2