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2009-02-06This changeset is the step 1 of 2 in refactoringDr Scofield5-6/+6
2009-01-12* Separate starting a client thread into a separate Start() method (which mat...Justin Clarke Casey1-0/+4
2009-01-09Finish dwell sending, adding the forgotten method body.Melanie Thielker1-1/+6
2009-01-03Plumb the remaining dwell packetsMelanie Thielker1-0/+5
2008-12-25Plumb the profile reply packets for picks, classifieds and notesMelanie Thielker1-0/+17
2008-12-23Plumb in EventNotification* and EventGodDeleteMelanie Thielker1-0/+4
2008-12-23Plumb in the 4 missing classified events and the 3 packet methodsMelanie Thielker1-0/+13
2008-12-21* Re-implement packet tracking in IClientAPI so we can see what's going on in...Teravus Ovares1-0/+1
2008-12-14Plumb the TP-Sending packetsMelanie Thielker1-0/+2
2008-12-12Add missing scene reference. Fixes a NRE. SimpleModule now works again (sort ...Homer Horwitz1-1/+2
2008-12-12Replace the throwing of a NonImplementedException in MyNpcCharacter, so thatHomer Horwitz1-1/+1
2008-12-04* Put in the code necessary to allow inventory transfer of whole folders (and...Justin Clarke Casey1-0/+3
2008-11-28* simplify AddNewClient since making this root without using MakeRootAgent() ...Justin Clarke Casey1-1/+2
2008-11-27Thank you kindly, Nlin for a patch that:Charles Krinke1-0/+10
2008-11-22First stage group permissions plumbingMelanie Thielker1-0/+5
2008-11-19Mantis#2638. Thank you kindly, Sacha Magne for a patch that:Charles Krinke1-0/+1
2008-11-16Remove a redundant parameterMelanie Thielker1-1/+1
2008-11-14* Implements terrain raw upload. You can now upload your .raw terrain files ...Teravus Ovares1-0/+2
2008-11-14More groups plumbingMelanie Thielker1-0/+12
2008-11-11Prevent pieces from other people's HUDs from displaying at the center ofMelanie Thielker1-2/+3
2008-11-10* Commit allows downloading of the .raw terrain from the estate tools.Teravus Ovares1-0/+5
2008-11-10* Extend basic scene test to retrieve the object from the scene and match uuidsJustin Clarke Casey1-9/+9
2008-11-09Reintroduce transactionID to the parameter list for SendInstantMessage.Melanie Thielker1-1/+1
2008-11-08* Added IClientIM to IClientCore interfacesAdam Frisby1-6/+5
2008-11-07* refactor: cleanup AllocateLocalPrimId() a bit moreJustin Clarke Casey1-4/+2
2008-11-07* Rename PrimIDAllocate() to more effectively convey what it does, and put th...Justin Clarke Casey1-2/+2
2008-11-07* Stop requiring local ids in the SOG constructors.Justin Clarke Casey3-13/+13
2008-11-07* Remove more UpdateParentIDs() calls that are now duplicatesJustin Clarke Casey1-2/+0
2008-11-07Attachments, attachments, and, did I say attachments?Melanie Thielker1-1/+1
2008-11-06* refactor: Attach a scene object to a scene separately from its constructionJustin Clarke Casey3-16/+14
2008-11-01Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz1-0/+4
2008-10-29* Check in (disabled) results of not persisting avatar textures but rather se...Justin Clarke Casey1-1/+5
2008-10-26Committing a small fix for EventData along with more plumbing workMelanie Thielker1-1/+1
2008-10-25A few more bots to yesterday's plumbing: change instant message methodMelanie Thielker1-1/+1
2008-10-24Plumb some moreMelanie Thielker1-0/+4
2008-10-21Pare the groups module down to basics. Adjust dependent files so that aMelanie Thielker1-1/+1
2008-10-19Added calling cards. Fixes Mantis#2409 and part of #1515.Homer Horwitz1-0/+16
2008-10-18Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.Melanie Thielker1-7/+2
2008-10-15* refactor: Remove OutPacket from the IClientAPIJustin Clarke Casey1-8/+7
2008-10-15* refactor: move viewer effect packet into LLClientViewJustin Clarke Casey1-0/+4
2008-10-15* refactor: move code concerned with creating a subsequent image packet to LL...Justin Clarke Casey1-0/+4
2008-10-15* refactor: rename SendImagePart to SendImageFirstPart since this is more des...Justin Clarke Casey1-1/+1
2008-10-14* minor: change m_debug to m_debugPacketLevel since that's what it isJustin Clarke Casey1-1/+1
2008-10-14* refactor: rename SendKiPrimitive to SendKillObject since this appears more ...Justin Clarke Casey2-3/+3
2008-10-12Add EventInfoRequest and EventInfoReply packets.Homer Horwitz1-1/+5
2008-10-11Plumb the remaining search packets and replies.Melanie Thielker1-7/+36
2008-10-10added a list of SurfaceTouchEventArgs to the IClientAPI.OnGrab event, for the...MW1-1/+1
2008-10-10A bit more estate fudgingMelanie Thielker1-1/+1
2008-10-06* Stop the sim stats reporter reusing the same SimStatsPacket for all clientsJustin Clarke Casey1-1/+1
2008-10-06Implement Parcel -> ForceOwnerToMe god mode packetMelanie Thielker1-0/+1