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path: root/OpenSim/Region/Examples/SimpleModule/ComplexObject.cs (follow)
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* * Refactor: Collapse some multiple remove object pathsJustin Clarke Casey2008-05-241-1/+1
| | | | | | * Push some delete functionality into InnerScene to match what's already there for adding objects
* * Refactor: Change previous commits Object methods to SceneObject methods ↵Justin Clarke Casey2008-05-241-1/+1
| | | | instead, on the basis that this is less likely to cause confusion with c#'s base object type
* * Refactor: Renaming various *Entity*() methods to *Object*() methods on the ↵Justin Clarke Casey2008-05-241-1/+1
| | | | basis that they all take SOG parameters to improve code readability for now
* * Unraveled the DEBUG_CHANNEL mystery.Teravus Ovares2008-05-051-2/+2
| | | | | | | | * Moved script errors to the debug channel. * Typing '/2147483647 OK' results in a debug_channel message. * Expanded the available parameters that are send-able through IClientAPI
* Formatting cleanup.Jeff Ames2008-03-181-27/+26
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* Update svn properties.Jeff Ames2008-03-141-136/+136
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* * SimpleApp is dead, long live OpenSim.Region.Examples.SimpleModulelbsa712008-03-131-0/+137
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin * But hey, it crashes in lots of interesting ways.