| Commit message (Collapse) | Author | Age | Files | Lines |
|
|
|
| |
descriptive of what it actually does
|
|
|
|
|
|
|
| |
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
|
| |
|
|
|
|
|
|
| |
* Push some delete functionality into InnerScene to match what's already there for adding objects
|
|
|
|
| |
instead, on the basis that this is less likely to cause confusion with c#'s base object type
|
|
|
|
| |
basis that they all take SOG parameters to improve code readability for now
|
|
|
|
|
|
|
|
| |
* Moved script errors to the debug channel.
* Typing '/2147483647 OK' results in a debug_channel message.
* Expanded the available parameters that are send-able through IClientAPI
|
| |
|
| |
|
|
* This module more or less crashes every region in the instance if you enable it by moving it from local /bin to global /bin
* But hey, it crashes in lots of interesting ways.
|