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* * Added better logging to AssetCachelbsa712007-11-061-1/+1
* Fixed the MyNpcCharacter errorsMW2007-11-051-4/+4
* Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...MW2007-11-041-1/+5
* First part of Scene refactoring:MW2007-11-032-3/+4
* some small changesMW2007-10-311-1/+2
* * Optimized usingslbsa712007-10-307-198/+342
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-296-8/+8
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-291-0/+1
* Added preliminary support for sitting on primsJeff Ames2007-10-281-1/+3
* * Added prototypical AvatarFactory module interface to load avatar parameterslbsa712007-10-262-2/+2
* apply http://bug.opensecondlife.org/view.php?id=512 from chillkenSean Dague2007-10-251-1/+1
* * Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby2007-10-191-1/+9
* changes to pass nini config object to the modules that getSean Dague2007-10-191-2/+5
* * Total refactoring of Asset Server for massive winlbsa712007-10-191-2/+0
* * Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated...lbsa712007-10-151-5/+3
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-156-0/+168
* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-101-3/+1
* * Gave ModuleLoader some good lovin'lbsa712007-10-101-3/+5
* == The "right name and place" commit ==lbsa712007-10-051-1/+0
* more refactoringMW2007-10-031-4/+9
* Some continuation of lbsa71's refactoring of the CommunicationsManager.MW2007-10-031-2/+2
* * Moved setup of LocalInventoryService and LocalUserServices to the app layerlbsa712007-10-021-2/+6
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-242-2/+2
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-231-11/+4
* * even more renaming and refactoring; the cleaning woman is on call.lbsa712007-09-201-2/+0
* Rev 1971 : The Lbsa71 vintage commitlbsa712007-09-201-3/+2
* * moved SceneManager to RegionApplicationBaselbsa712007-09-202-4/+14
* * Rewired Touch to route to group/part (Still triggering EventManager as well)lbsa712007-09-201-23/+0
* * Moved SendLogoutPacket back to IClientAPI.lbsa712007-09-181-3/+7
* * Now at least we're not creating physActors for child agents.lbsa712007-09-181-1/+1
* * Yet some more connectivity restructuringlbsa712007-09-181-0/+17
* * Handlerized ViewerEffectlbsa712007-09-181-1/+2
* * Replaced usage of ClientView with IClientAPIlbsa712007-09-181-6/+9
* fixing me some line endingsSean Dague2007-09-171-78/+78
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-141-1/+1
* Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2007-09-131-0/+1
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+1
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-1/+1
* Some work on Module loading/management.MW2007-09-042-6/+33
* Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...MW2007-08-281-1/+1
* Start of trying to make Region/Scene more modular. MW2007-08-282-3/+3
* Deleted a few old files that are no longer used.MW2007-08-272-2/+0
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-221-0/+1
* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-221-0/+1
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-0/+1
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-0/+1
* Instant Messages between users in the same region should actually now work.MW2007-08-201-1/+1
* small clean up.MW2007-08-191-0/+2
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-0/+8