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My fork of OpenSim for IG and MG, called SledjChisl.
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Author
Age
Files
Lines
*
* Moves the Meshmerizer to a separate plugin
Teravus Ovares
2007-11-10
1
-2
/
+2
*
* Added Rotational Velocity reporting for Client Interpolation to Terse Updates
Teravus Ovares
2007-11-08
1
-1
/
+1
*
add SendSunPos function to IClientAPI to let us pull all the sun
Sean Dague
2007-11-07
1
-0
/
+4
*
* Added better logging to AssetCache
lbsa71
2007-11-06
1
-1
/
+1
*
Fixed the MyNpcCharacter errors
MW
2007-11-05
1
-4
/
+4
*
Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...
MW
2007-11-04
1
-1
/
+5
*
First part of Scene refactoring:
MW
2007-11-03
2
-3
/
+4
*
some small changes
MW
2007-10-31
1
-1
/
+2
*
* Optimized usings
lbsa71
2007-10-30
7
-198
/
+342
*
as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...
MW
2007-10-29
6
-8
/
+8
*
Started the process of cleaning up AssetCache and moving most of the code int...
MW
2007-10-29
1
-0
/
+1
*
Added preliminary support for sitting on prims
Jeff Ames
2007-10-28
1
-1
/
+3
*
* Added prototypical AvatarFactory module interface to load avatar parameters
lbsa71
2007-10-26
2
-2
/
+2
*
apply http://bug.opensecondlife.org/view.php?id=512 from chillken
Sean Dague
2007-10-25
1
-1
/
+1
*
* Major structural change: Begun converting Events to use (caller, args) synt...
Adam Frisby
2007-10-19
1
-1
/
+9
*
changes to pass nini config object to the modules that get
Sean Dague
2007-10-19
1
-2
/
+5
*
* Total refactoring of Asset Server for massive win
lbsa71
2007-10-19
1
-2
/
+0
*
* Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated...
lbsa71
2007-10-15
1
-5
/
+3
*
* Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
lbsa71
2007-10-15
6
-0
/
+168
*
* Now loading modules from ScriptEngines directory as well.
lbsa71
2007-10-10
1
-3
/
+1
*
* Gave ModuleLoader some good lovin'
lbsa71
2007-10-10
1
-3
/
+5
*
== The "right name and place" commit ==
lbsa71
2007-10-05
1
-1
/
+0
*
more refactoring
MW
2007-10-03
1
-4
/
+9
*
Some continuation of lbsa71's refactoring of the CommunicationsManager.
MW
2007-10-03
1
-2
/
+2
*
* Moved setup of LocalInventoryService and LocalUserServices to the app layer
lbsa71
2007-10-02
1
-2
/
+6
*
* Encapsulated all CommunicationsManager services
lbsa71
2007-09-24
2
-2
/
+2
*
* Purged 'Regions' code pending Agent layer grok.
lbsa71
2007-09-23
1
-11
/
+4
*
* even more renaming and refactoring; the cleaning woman is on call.
lbsa71
2007-09-20
1
-2
/
+0
*
Rev 1971 : The Lbsa71 vintage commit
lbsa71
2007-09-20
1
-3
/
+2
*
* moved SceneManager to RegionApplicationBase
lbsa71
2007-09-20
2
-4
/
+14
*
* Rewired Touch to route to group/part (Still triggering EventManager as well)
lbsa71
2007-09-20
1
-23
/
+0
*
* Moved SendLogoutPacket back to IClientAPI.
lbsa71
2007-09-18
1
-3
/
+7
*
* Now at least we're not creating physActors for child agents.
lbsa71
2007-09-18
1
-1
/
+1
*
* Yet some more connectivity restructuring
lbsa71
2007-09-18
1
-0
/
+17
*
* Handlerized ViewerEffect
lbsa71
2007-09-18
1
-1
/
+2
*
* Replaced usage of ClientView with IClientAPI
lbsa71
2007-09-18
1
-6
/
+9
*
fixing me some line endings
Sean Dague
2007-09-17
1
-78
/
+78
*
* Wired up chat so that channel goes into OnChatFromViewer. However:
lbsa71
2007-09-14
1
-1
/
+1
*
Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...
Dalien Talbot
2007-09-13
1
-0
/
+1
*
Little green men (aka dots on minimap). Thanks to bushing for
Dalien Talbot
2007-09-09
1
-0
/
+1
*
Partial fix for the "avatars permanently facing east" - now the rotation
Dalien Talbot
2007-09-08
1
-1
/
+1
*
Some work on Module loading/management.
MW
2007-09-04
2
-6
/
+33
*
Corrected the namespace in OpenSim.Region.Physics.Manager, so now namespace s...
MW
2007-08-28
1
-1
/
+1
*
Start of trying to make Region/Scene more modular.
MW
2007-08-28
2
-3
/
+3
*
Deleted a few old files that are no longer used.
MW
2007-08-27
2
-2
/
+0
*
Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...
MW
2007-08-22
1
-0
/
+1
*
Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...
MW
2007-08-22
1
-0
/
+1
*
Start of Task Inventory (ie prim's inventory). For now, you can only move scr...
MW
2007-08-22
1
-0
/
+1
*
Added OnRezScript event to Scene.EventManager.Which the script engine should ...
MW
2007-08-21
1
-0
/
+1
*
Can now turn on/off server side permission checking (on prim editing etc) fro...
MW
2007-08-21
1
-0
/
+1
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