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* * Fixed Issue #161 by using PhysicsScene.Null instead of BasePhysicsScenelbsa712007-07-021-1/+0
| | | | | | | * Hid NullPhysicsScene for great justice * Fixed broken Grid build
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-011-0/+3
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* Imported the scripting changes, so now should be up to date with sugilite. MW2007-06-281-0/+54