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path: root/OpenSim/Region/Examples/SimpleApp/PulseScript.cs (follow)
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* * Worked some more on SimpleApplbsa712007-07-141-52/+0
| | | | | | * Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject
* Set up parcel manager and the master avatar in SimpleApp.MW2007-07-141-34/+34
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* Added AddPreCompiledScript method to ScriptManager.MW2007-07-141-0/+52
Done some work on lbsa71's simpleApp(hope he doesn't mind): now have the avatar showing up and the terrain and his pulsating box (well except its not a box, as there seems to be something wrong with our PrimitiveBaseShape..DefaultBox() settings). Also noticed a few other problems that I had to work around, so these need looking into.