Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | * I want to commit too! | lbsa71 | 2007-07-13 | 1 | -18/+0 |
| | |||||
* | One of these days i WILL have my pulsating cube! | lbsa71 | 2007-07-13 | 1 | -1/+1 |
| | |||||
* | * some follow up renaming of members et c. | lbsa71 | 2007-07-09 | 1 | -2/+2 |
| | |||||
* | * Introduced ClientManager for great justice. | lbsa71 | 2007-07-09 | 1 | -1/+1 |
| | |||||
* | Done a little bit of renaming in primitive.cs and on a few events in IClientAPI. | MW | 2007-07-09 | 1 | -1/+1 |
| | | | | | Disabled CAPS asset uploading as it seems it now crashes the server. | ||||
* | * Optimized usings (the 'LL ate my scripts' commit) | lbsa71 | 2007-07-03 | 1 | -10/+6 |
| | | | | | * added some licensing info | ||||
* | * Completed conceptual LlsdMethod - everything resides in SimpleApp pending ↵ | lbsa71 | 2007-07-03 | 1 | -22/+3 |
| | | | | guru approval. | ||||
* | * removed try-catchall from scene constructor | lbsa71 | 2007-07-01 | 1 | -0/+3 |
| | | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though. | ||||
* | Fixed SimpleApp - aka thankgoditssundaycommit | lbsa71 | 2007-07-01 | 1 | -9/+9 |
| | | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins | ||||
* | *Some more restructuring/fixing -- should compile, but high chance I forgot ↵ | mingchen | 2007-06-27 | 1 | -8/+8 |
| | | | | to add/remove something | ||||
* | Some work on restructuring the namespaces / project names. Note this doesn't ↵ | MW | 2007-06-27 | 1 | -0/+113 |
compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. |