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path: root/OpenSim/Region/Examples/SimpleApp/MyNpcCharacter.cs (follow)
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* * Added a way for the Region master user to kick individual users from their ...Teravus Ovares2007-11-241-0/+5
* * Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the...Teravus Ovares2007-11-241-0/+1
* * Added code to capture the draw distance setting from the client.Teravus Ovares2007-11-221-1/+4
* * Refactored IClientAPI.OutPacket to require a second mandatory parameter. T...Teravus Ovares2007-11-181-1/+1
* first stab at implementation of CopyInventoryItemJeff Ames2007-11-181-0/+1
* Added handler for MapNameRequest - OnMapNameRequestDalien Talbot2007-11-181-0/+1
* Added ClickAction property to SceneObjectPart (and the relevant changes in IC...MW2007-11-171-1/+1
* * Implemented the little friendly pop tooltip messages that appear when you h...Teravus Ovares2007-11-151-0/+1
* * Added AvatarPicker in Standalone mode. Works for finding avatar to ban, m...Teravus Ovares2007-11-131-0/+4
* first pass on unlinking of objects. From Jay Clarke (IBM)Sean Dague2007-11-131-0/+1
* Some work on cleanly removing Regions.MW2007-11-131-0/+5
* * Implemented Walk Vs Run in ODE. Also helps make the walk look smoother.Teravus Ovares2007-11-121-0/+1
* Patch from Mathias Soeken (thanks Mathias!) to take care of the color Dalien Talbot2007-11-111-1/+1
* * Added Rotational Velocity reporting for Client Interpolation to Terse UpdatesTeravus Ovares2007-11-081-1/+1
* add SendSunPos function to IClientAPI to let us pull all the sunSean Dague2007-11-071-0/+4
* Fixed the MyNpcCharacter errorsMW2007-11-051-4/+4
* Applying Teravus patch # 557. Some glue code for the updating of prim's veloc...MW2007-11-041-1/+5
* some small changesMW2007-10-311-1/+2
* * Optimized usingslbsa712007-10-301-78/+208
* as per the "Filesystem cleanup for OpenSim repository" mailing list thread. H...MW2007-10-291-2/+2
* Started the process of cleaning up AssetCache and moving most of the code int...MW2007-10-291-0/+1
* Added preliminary support for sitting on primsJeff Ames2007-10-281-1/+3
* * Major structural change: Begun converting Events to use (caller, args) synt...Adam Frisby2007-10-191-1/+9
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-151-0/+28
* == The "right name and place" commit ==lbsa712007-10-051-1/+0
* * moved SceneManager to RegionApplicationBaselbsa712007-09-201-2/+9
* * Moved SendLogoutPacket back to IClientAPI.lbsa712007-09-181-3/+7
* * Yet some more connectivity restructuringlbsa712007-09-181-0/+17
* * Handlerized ViewerEffectlbsa712007-09-181-1/+2
* * Replaced usage of ClientView with IClientAPIlbsa712007-09-181-6/+9
* * Wired up chat so that channel goes into OnChatFromViewer. However:lbsa712007-09-141-1/+1
* Added CLI "debug packet 0..255" to enable the in/out packet dumps with variou...Dalien Talbot2007-09-131-0/+1
* Little green men (aka dots on minimap). Thanks to bushing for Dalien Talbot2007-09-091-0/+1
* Partial fix for the "avatars permanently facing east" - now the rotationDalien Talbot2007-09-081-1/+1
* Some work on Module loading/management.MW2007-09-041-3/+6
* Added OnRemoveScript(uint localID, LLUUID itemID) event , trigged when a scri...MW2007-08-221-0/+1
* Made SceneObjectGroup.GetChildPrim() public, for now so that script engine ca...MW2007-08-221-0/+1
* Start of Task Inventory (ie prim's inventory). For now, you can only move scr...MW2007-08-221-0/+1
* Added OnRezScript event to Scene.EventManager.Which the script engine should ...MW2007-08-211-0/+1
* Can now turn on/off server side permission checking (on prim editing etc) fro...MW2007-08-211-0/+1
* Instant Messages between users in the same region should actually now work.MW2007-08-201-1/+1
* small clean up.MW2007-08-191-0/+2
* Sqlite datastore should now save the textures and extraparams data (used by s...MW2007-08-191-0/+8
* Taking Prims (SceneObjectGroups) in and out of inventory should now work and ...MW2007-08-161-0/+1
* The 'Party Party Groupie Groupie Life is a game' commit:lbsa712007-08-151-0/+5
* More work on inventory, can now create other inventory types, like Clothes an...MW2007-08-151-0/+2
* Few small fixesMW2007-08-101-3/+3
* Making sure my local working copy is in sync with svn before I start the job ...MW2007-08-091-2/+2
* * Now we have boxes. Yay!lbsa712007-08-061-2/+1
* Some more work on SceneObject/primitive rewrites (AllNewSceneObjectGroup2 /Pa...MW2007-08-011-0/+1