Commit message (Collapse) | Author | Age | Files | Lines | |
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* | A script/custom application should be able to add a particle system to a ↵ | MW | 2007-07-18 | 1 | -1/+1 |
| | | | | prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl. | ||||
* | * renamed MySceneObject to CpuCounterObject | lbsa71 | 2007-07-17 | 1 | -0/+35 |