Commit message (Collapse) | Author | Files | Lines | ||
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2007-10-15 | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 1 | -0/+28 | |
2007-08-15 | * Exploring Group/Part from an app perspective. | lbsa71 | 1 | -2/+2 | |
2007-08-09 | Start of replacing the old SceneObject/Primitive classes with the new versions. | MW | 1 | -4/+4 | |
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon. | |||||
2007-07-26 | * Started renaming world to Scene | lbsa71 | 1 | -2/+2 | |
* Update and UpdateMovement now first stores array to avoid collection update exceptions * Ignored some bins | |||||
2007-07-18 | A script/custom application should be able to add a particle system to a ↵ | MW | 1 | -1/+1 | |
prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl. | |||||
2007-07-17 | * renamed MySceneObject to CpuCounterObject | lbsa71 | 1 | -2/+2 | |
2007-07-17 | * Changed SimpleApp to use EventManager and Scene timer | lbsa71 | 1 | -8/+3 | |
* Refactored a lot of m_* and public -> wrappers | |||||
2007-07-16 | changed to native line ending encoding | Sean Dague | 1 | -40/+40 | |
2007-07-14 | *Removed ParcelManager from SceneObject and Primitive and replaced with ↵ | mingchen | 1 | -2/+2 | |
events in EventManager *Prim count and sim-wide prim count correctly reflect object bonus multiplier | |||||
2007-07-14 | * SimpleApp finally doing something fun. :) | lbsa71 | 1 | -12/+12 | |
2007-07-14 | * Worked some more on SimpleApp | lbsa71 | 1 | -0/+40 | |
* Removed SceneObject references to RegionHandle, ParcelManager, EventManager as they are public on Scene * Moved PulseScript behaviour into MySceneObject |