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* Major changes in interregion communications. This breaks compatibility with ↵diva2009-01-017-74/+330
| | | | | | | | | older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms.
* Beginning of true REST style for interregion comms, SendChildAgentUpdate ↵diva2008-12-311-7/+92
| | | | only. Agents are now resources accessed at http://<host>:<port>/agent/<uuid>/[action/]. PUT is SendChildAgentUpdate.
* Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid ↵diva2008-12-312-87/+4
| | | | proliferation of "modes".
* Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the ↵diva2008-12-313-42/+110
| | | | destination will have all the necessary information.
* * Remove mono compiler warningsJustin Clarke Casey2008-12-303-12/+7
| | | | | | * Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at
* * Implement saving of region settings in OAR filesJustin Clarke Casey2008-12-309-20/+379
| | | | | | | | * This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded
* Making the default choice for InterregionComms work, and removing an ↵diva2008-12-303-4/+9
| | | | unnecessary console debug message.
* Update svn properties, minor formatting cleanup.Jeff Ames2008-12-308-576/+576
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* Changing the default Comms module to be RESTComms, in case none is specified ↵diva2008-12-293-3/+3
| | | | in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls.
* Final part for implementing SendChildAgentDataUpdate with modules. This is ↵diva2008-12-293-32/+60
| | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim.
* This is a beefy commit containing the communication modules that implement ↵diva2008-12-293-0/+522
| | | | SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless.
* Minor change in HGSceneCommunicationService, making one field public ↵diva2008-12-291-1/+1
| | | | readonly. Totally harmless.
* Merged the InterregionData that Melanie had placed there onto the existing ↵diva2008-12-291-42/+47
| | | | ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok...
* First commit in a series of commits for Interregion REST comms. This one ↵diva2008-12-291-111/+0
| | | | simply deletes the skeleton module that Melanie kindly placed for me to start working on this.
* Revamp the return logic to close a privilege escalation loophole.Melanie Thielker2008-12-281-46/+143
| | | | | | | | Estate owner / Master avatar returns would place the item in the returner's inventory rather than the owner's if the owner was not in sim.
* Demonstration code for modular comms. No user functionalityMelanie Thielker2008-12-282-4/+37
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* * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵Teravus Ovares2008-12-261-0/+2
| | | | 2971 by thomax
* * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874Teravus Ovares2008-12-263-54/+412
| | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar.
* Prevent exception in terrain module if just the word terrain is entered at ↵idb2008-12-261-0/+5
| | | | the console. Fixes Mantis #2915
* Plumb the profile reply packets for picks, classifieds and notesMelanie Thielker2008-12-251-0/+17
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* Better test on EQ shutdown. diva2008-12-241-1/+4
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* Plumb in EventNotification* and EventGodDeleteMelanie Thielker2008-12-231-0/+4
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* Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.csMelanie Thielker2008-12-232-0/+120
| | | | | | | Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly.
* * minor: small documentation commentJustin Clarke Casey2008-12-231-0/+7
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* Plumb in the 4 missing classified events and the 3 packet methodsMelanie Thielker2008-12-231-0/+12
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* * Remove mono compiler warningJustin Clarke Casey2008-12-231-5/+4
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* * Remove IGesturesModules since it won't be very helpful without a client ↵Justin Clarke Casey2008-12-233-55/+1
| | | | message anyway
* * refactor: Replace part of SceneObjectPart with the identical sound playing ↵Justin Clarke Casey2008-12-233-19/+28
| | | | code in the SoundModule
* * Add a method to allow friendship offers to a logged in client from an ↵Justin Clarke Casey2008-12-234-6/+73
| | | | offline user directly from the server
* * refactor: Make gestures module register its own events tooJustin Clarke Casey2008-12-222-7/+9
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* * Like most other modules, make the sound module register for its event ↵Justin Clarke Casey2008-12-222-4/+8
| | | | directly, rather than needing Scene to know about it
* * Refactor: Move some code into separate methods in FriendsModuleJustin Clarke Casey2008-12-221-49/+83
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* Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵diva2008-12-222-13/+18
| | | | control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination.
* Fix date format of the birthdates to conform to what the client expectsMelanie Thielker2008-12-221-1/+2
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* Deleted the AssetDownload module (and directory), as this module/code hasn't ↵MW2008-12-221-228/+0
| | | | been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs.
* Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵Dahlia Trimble2008-12-222-5/+10
| | | | persistance
* This commit is a major change on the TP process. Several things were wrong ↵diva2008-12-222-70/+96
| | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers...
* Removing the region where the agent is in from the list of regions to close ↵diva2008-12-221-3/+6
| | | | child agents.
* One more small mod in EQ: there is no need to subscribe to the OnLogout ↵diva2008-12-221-1/+1
| | | | event, because things in the EQ get shutdown OnClientClosed.
* One more check on closing EQs.diva2008-12-221-1/+2
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* On closing EQs, make sure to wait for the viewer to fetch the last events.diva2008-12-221-0/+4
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* * Fixes edit linked parts rotating the root prim in a linkset. One more ↵Teravus Ovares2008-12-221-1/+1
| | | | bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset.
* Minor: fix a comment... scratch that,reverse it.Teravus Ovares2008-12-211-1/+1
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* * Commit linkset Group (multiprim) linked/delinked to another linkset group ↵Teravus Ovares2008-12-211-0/+126
| | | | (multiprim) test.
* Slowing TPs down a bit further.diva2008-12-212-8/+8
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* * Adding a two prim linking/delinking test. This test is likely to get on ↵Teravus Ovares2008-12-211-0/+73
| | | | people's nerves since linking/delinking is easily broken. But.. that's why we have tests!
* * Fixes linking multiple linksets together. They no longer explodeTeravus Ovares2008-12-212-10/+24
| | | | | * Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected
* Mantis#2860. Thank you kindly, Thomax for a patch that:Charles Krinke2008-12-211-1/+1
| | | | | | | Improves map image representation.
* * Re-implement packet tracking in IClientAPI so we can see what's going on ↵Teravus Ovares2008-12-213-0/+12
| | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section.
* Slowing things down even more on TPs, to see if that helps the European ↵diva2008-12-202-3/+7
| | | | folks connected to osgrid.