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* get rid of all the ^M line endingsSean Dague2007-10-194-885/+885
* changes to pass nini config object to the modules that getSean Dague2007-10-1915-1414/+1431
* * Test thy commits! (oops, sorry!)Adam Frisby2007-10-191-3/+5
* * Instant Message functionality moved into a Region ModulesAdam Frisby2007-10-193-39/+41
* * normalized line endings...lbsa712007-10-191-15/+15
* r 2113 introduced a leak, this should fix the leakTleiades Hax2007-10-191-2/+12
* small bit of refactoringMW2007-10-182-476/+484
* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-185-12/+33
* * Removed some commentslbsa712007-10-181-6/+0
* couple of small event changesMW2007-10-162-4/+4
* Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ef...MW2007-10-162-4/+6
* Added "LoadImageUrl" module , that is a dynamic texture render, that works wi...MW2007-10-153-4/+132
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright messa...lbsa712007-10-154-2/+114
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-1534-30/+982
* * Just extracted a standard ToXml() on SceneObjectGrouplbsa712007-10-122-5/+15
* Just trying out some thing with events, there changes/additions are likely to...MW2007-10-122-0/+27
* Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke2007-10-111-1/+1
* Some changes to the sending of updates of SceneObjects to clients, that I did...MW2007-10-115-267/+355
* * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ...lbsa712007-10-101-1/+1
* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-101-31/+2
* * Gave ModuleLoader some good lovin'lbsa712007-10-1015-999/+1046
* some refactoringMW2007-10-102-0/+40
* small bug fixMW2007-10-081-1/+1
* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-056-1/+881
* getting all our line endings consistant againSean Dague2007-10-0523-1332/+1332
* == The "right name and place" commit ==lbsa712007-10-052-2/+1
* more refactoringMW2007-10-031-142/+142
* Hollow prims (box only), thanks Gerard! Enjoydan miller2007-09-294-13/+40
* this should fix 443 and compile!dan miller2007-09-271-1/+1
* this should fix mantis #443dan miller2007-09-271-3/+6
* Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tlei...lbsa712007-09-272-5/+5
* * Tleiades grid mode inventory (#444) - thanx Tleiades!lbsa712007-09-272-5/+5
* Terrain:Adam Frisby2007-09-251-3/+3
* * Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-...lbsa712007-09-252-1/+7
* * Fixed Culture-variant parsing of config optionslbsa712007-09-251-6/+1
* * Added time dilation property to SceneAdam Frisby2007-09-241-0/+4
* * Fixed an issue where it chose the smaller rather than larger of the two num...Adam Frisby2007-09-241-1/+1
* * Renamed ScriptConsole to PluginConsole for clarityAdam Frisby2007-09-243-9/+9
* * Refactored the central update loop - now easier to work with. Switching fro...Adam Frisby2007-09-241-90/+158
* * Long days journey towards nightlbsa712007-09-241-4/+5
* * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ma...lbsa712007-09-242-11/+11
* * the worlds most insignificant commitlbsa712007-09-241-0/+1
* * Console output killed the cat. s/cat/sim/lbsa712007-09-241-2/+2
* * Started major restructusing of comms to prepare for better grid and region ...lbsa712007-09-242-16/+16
* * Encapsulated all CommunicationsManager serviceslbsa712007-09-245-145/+145
* * Added TryGetAvatarByNamelbsa712007-09-242-0/+34
* long-lost fixes to physics -- proper physical avatar management on crossings, TPdan miller2007-09-242-2/+3
* * Purged 'Regions' code pending Agent layer grok.lbsa712007-09-236-110/+9
* Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet,...Tedd Hansen2007-09-222-18/+17
* * There. I think this concludes todays work on moving stuff to Broadcast()lbsa712007-09-211-2/+2