Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Major changes in interregion communications. This breaks compatibility with ↵ | diva | 2009-01-01 | 7 | -74/+330 |
| | | | | | | | | | older versions, and may result is all sorts of weirdnesses when interacting with sims in older versions. Changes: - Introducing synchronous Teleports. Now the receiving region calls back the sending region after the client has been made a root agent there, that is, after client sends CompleteMovement to the destination. - SendCloseAgent moved from OGS1 Remoting to RESTComms. | ||||
* | Beginning of true REST style for interregion comms, SendChildAgentUpdate ↵ | diva | 2008-12-31 | 1 | -7/+92 |
| | | | | only. Agents are now resources accessed at http://<host>:<port>/agent/<uuid>/[action/]. PUT is SendChildAgentUpdate. | ||||
* | Folded HG regionhandle lookup into the normal RESTInterregionComms, to avoid ↵ | diva | 2008-12-31 | 2 | -87/+4 |
| | | | | proliferation of "modes". | ||||
* | Added a SendChildAgentDataUpdate call on Teleports, so that the agent at the ↵ | diva | 2008-12-31 | 3 | -42/+110 |
| | | | | destination will have all the necessary information. | ||||
* | * Remove mono compiler warnings | Justin Clarke Casey | 2008-12-30 | 3 | -12/+7 |
| | | | | | | * Leaving the 23 warnings in ChildAgentDataUpdate.cs for Diva to look at | ||||
* | * Implement saving of region settings in OAR files | Justin Clarke Casey | 2008-12-30 | 9 | -20/+379 |
| | | | | | | | | * This means that you can now save terrain textures, water height, etc. * Estate settings are not supported * Older OAR files without these settings can still be loaded | ||||
* | Making the default choice for InterregionComms work, and removing an ↵ | diva | 2008-12-30 | 3 | -4/+9 |
| | | | | unnecessary console debug message. | ||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-12-30 | 8 | -576/+576 |
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* | Changing the default Comms module to be RESTComms, in case none is specified ↵ | diva | 2008-12-29 | 3 | -3/+3 |
| | | | | in OpenSim.ini. RESTComms is a super-set of LocalComms. Calls to local regions do no use REST, they use internal function calls. | ||||
* | Final part for implementing SendChildAgentDataUpdate with modules. This is ↵ | diva | 2008-12-29 | 3 | -32/+60 |
| | | | | the part that uses the modules in Scene and related classes. This commit breaks compatibility of sim-sim SendChildAgentUpdates with older versions of OpenSim. | ||||
* | This is a beefy commit containing the communication modules that implement ↵ | diva | 2008-12-29 | 3 | -0/+522 |
| | | | | SendChildAgentUpdate. This commit has only the modules, but not their usage. It should be harmless. | ||||
* | Minor change in HGSceneCommunicationService, making one field public ↵ | diva | 2008-12-29 | 1 | -1/+1 |
| | | | | readonly. Totally harmless. | ||||
* | Merged the InterregionData that Melanie had placed there onto the existing ↵ | diva | 2008-12-29 | 1 | -42/+47 |
| | | | | ChildAgentDataUpdate. This commit involves a change in prebuild.xml, because ChildAgentDataUpdate uses OpenMetaverse.StructuredData. Still no use of this data structure, though. Crossing my fingers that this partial commit will compile ok... | ||||
* | First commit in a series of commits for Interregion REST comms. This one ↵ | diva | 2008-12-29 | 1 | -111/+0 |
| | | | | simply deletes the skeleton module that Melanie kindly placed for me to start working on this. | ||||
* | Revamp the return logic to close a privilege escalation loophole. | Melanie Thielker | 2008-12-28 | 1 | -46/+143 |
| | | | | | | | | Estate owner / Master avatar returns would place the item in the returner's inventory rather than the owner's if the owner was not in sim. | ||||
* | Demonstration code for modular comms. No user functionality | Melanie Thielker | 2008-12-28 | 2 | -4/+37 |
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* | * Fixes missing sculpt texture assets from oar files as detailed on mantis ↵ | Teravus Ovares | 2008-12-26 | 1 | -0/+2 |
| | | | | 2971 by thomax | ||||
* | * Applying Nlin's NINJA Joint patch. v2. Mantis# 2874 | Teravus Ovares | 2008-12-26 | 3 | -54/+412 |
| | | | | | | | | | | * Thanks nlin! * To try it out, set ninja joints active in the ODEPhysicsSettings and use the example at: * http://forge.opensimulator.org/gf/download/frsrelease/142/304/demo-playground.tgz. * Don't forget to change the .tgz to .oar and load it with load-oar. | ||||
* | Prevent exception in terrain module if just the word terrain is entered at ↵ | idb | 2008-12-26 | 1 | -0/+5 |
| | | | | the console. Fixes Mantis #2915 | ||||
* | Plumb the profile reply packets for picks, classifieds and notes | Melanie Thielker | 2008-12-25 | 1 | -0/+17 |
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* | Better test on EQ shutdown. | diva | 2008-12-24 | 1 | -1/+4 |
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* | Plumb in EventNotification* and EventGodDelete | Melanie Thielker | 2008-12-23 | 1 | -0/+4 |
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* | Addinf InterregionData.cs IInterregionComms.cs and InterregionComms.cs | Melanie Thielker | 2008-12-23 | 2 | -0/+120 |
| | | | | | | | Creates a nonshared region module publishing IInterregionComms, to send data of type InterregionData to another region directly. | ||||
* | * minor: small documentation comment | Justin Clarke Casey | 2008-12-23 | 1 | -0/+7 |
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* | Plumb in the 4 missing classified events and the 3 packet methods | Melanie Thielker | 2008-12-23 | 1 | -0/+12 |
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* | * Remove mono compiler warning | Justin Clarke Casey | 2008-12-23 | 1 | -5/+4 |
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* | * Remove IGesturesModules since it won't be very helpful without a client ↵ | Justin Clarke Casey | 2008-12-23 | 3 | -55/+1 |
| | | | | message anyway | ||||
* | * refactor: Replace part of SceneObjectPart with the identical sound playing ↵ | Justin Clarke Casey | 2008-12-23 | 3 | -19/+28 |
| | | | | code in the SoundModule | ||||
* | * Add a method to allow friendship offers to a logged in client from an ↵ | Justin Clarke Casey | 2008-12-23 | 4 | -6/+73 |
| | | | | offline user directly from the server | ||||
* | * refactor: Make gestures module register its own events too | Justin Clarke Casey | 2008-12-22 | 2 | -7/+9 |
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* | * Like most other modules, make the sound module register for its event ↵ | Justin Clarke Casey | 2008-12-22 | 2 | -4/+8 |
| | | | | directly, rather than needing Scene to know about it | ||||
* | * Refactor: Move some code into separate methods in FriendsModule | Justin Clarke Casey | 2008-12-22 | 1 | -49/+83 |
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* | Fix for attachment crossing on TPs. Now that we're letting the viewer have ↵ | diva | 2008-12-22 | 2 | -13/+18 |
| | | | | control over MakeRoot at the destination, we need to pass the attachments after that. Attachment crossing requires a root agent at the destination. | ||||
* | Fix date format of the birthdates to conform to what the client expects | Melanie Thielker | 2008-12-22 | 1 | -1/+2 |
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* | Deleted the AssetDownload module (and directory), as this module/code hasn't ↵ | MW | 2008-12-22 | 1 | -228/+0 |
| | | | | been used for a few thousand revisions now. And the code for sending assets has long since been moved to the LLClientView where it belongs. | ||||
* | Thanks Gerhard for a patch that implements part 3 of VolumeDetection / ↵ | Dahlia Trimble | 2008-12-22 | 2 | -5/+10 |
| | | | | persistance | ||||
* | This commit is a major change on the TP process. Several things were wrong ↵ | diva | 2008-12-22 | 2 | -70/+96 |
| | | | | and/or broken. (a) ExpectAvatarCrossing is redundant (and bad) because the client triggers the same method on the receiving region after it receives TeleportFinish. (b) At least two of the *Async methods in SceneCommunicationService weren't asynchronous at all; I made them be asynchronous. Crossing fingers... | ||||
* | Removing the region where the agent is in from the list of regions to close ↵ | diva | 2008-12-22 | 1 | -3/+6 |
| | | | | child agents. | ||||
* | One more small mod in EQ: there is no need to subscribe to the OnLogout ↵ | diva | 2008-12-22 | 1 | -1/+1 |
| | | | | event, because things in the EQ get shutdown OnClientClosed. | ||||
* | One more check on closing EQs. | diva | 2008-12-22 | 1 | -1/+2 |
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* | On closing EQs, make sure to wait for the viewer to fetch the last events. | diva | 2008-12-22 | 1 | -0/+4 |
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* | * Fixes edit linked parts rotating the root prim in a linkset. One more ↵ | Teravus Ovares | 2008-12-22 | 1 | -1/+1 |
| | | | | bug to go.. and that's editing multiple prim in a linkset at the same time. Don't try that now, as it'll bust the linkset. | ||||
* | Minor: fix a comment... scratch that,reverse it. | Teravus Ovares | 2008-12-21 | 1 | -1/+1 |
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* | * Commit linkset Group (multiprim) linked/delinked to another linkset group ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+126 |
| | | | | (multiprim) test. | ||||
* | Slowing TPs down a bit further. | diva | 2008-12-21 | 2 | -8/+8 |
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* | * Adding a two prim linking/delinking test. This test is likely to get on ↵ | Teravus Ovares | 2008-12-21 | 1 | -0/+73 |
| | | | | people's nerves since linking/delinking is easily broken. But.. that's why we have tests! | ||||
* | * Fixes linking multiple linksets together. They no longer explode | Teravus Ovares | 2008-12-21 | 2 | -10/+24 |
| | | | | | * Not out of the weeds yet. Rotating the root part with 'edit linked parts' still borks all child part rotations and rotating a selection of child parts with 'edit linked parts' still borks the position/rotation of the child parts selected | ||||
* | Mantis#2860. Thank you kindly, Thomax for a patch that: | Charles Krinke | 2008-12-21 | 1 | -1/+1 |
| | | | | | | | Improves map image representation. | ||||
* | * Re-implement packet tracking in IClientAPI so we can see what's going on ↵ | Teravus Ovares | 2008-12-21 | 3 | -0/+12 |
| | | | | in the client network in the simstats manager. This makes packets in per second, packets out per second, and unacked bytes work again in the simulator stats section. | ||||
* | Slowing things down even more on TPs, to see if that helps the European ↵ | diva | 2008-12-20 | 2 | -3/+7 |
| | | | | folks connected to osgrid. |