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* Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...MW2008-03-201-1/+1
* Another poxy patch which consists mainly of logging changes (some already com...Justin Clarke Casey2008-03-201-2/+1
* Fix server crash when setting prims physical under basic physics.Jeff Ames2008-03-191-2/+6
* * Adding log debugging messages and making others more explicitJustin Clarke Casey2008-03-192-9/+36
* * Fix for if 782: Locked prims may still be moved by click+drag.Teravus Ovares2008-03-192-1/+35
* * Print a warning every 20 times a client requests a texture that it should a...Justin Clarke Casey2008-03-191-23/+43
* * Documentation patch from krtaylor. Thanks!Justin Clarke Casey2008-03-191-0/+3
* Fixed some comparisons of LLUUIDs to null.Jeff Ames2008-03-193-11/+7
* * Add a large amount of extra locking to m_parts in SceneObjectGroup Justin Clarke Casey2008-03-181-125/+235
* * Stop (which currently removes) all scripts in an object when that object is...Justin Clarke Casey2008-03-182-0/+14
* Formatting cleanup.Jeff Ames2008-03-185-194/+198
* Formatting cleanup. Minor refactoring.Jeff Ames2008-03-181-6/+6
* Formatting cleanup.Jeff Ames2008-03-1894-2711/+2623
* Added copyright messages. Set svn:eol-style. Minor cleanup.Jeff Ames2008-03-183-14/+86
* * Move missing texture request forward so that we don't actually ask the Asse...Justin Clarke Casey2008-03-171-21/+26
* * DEV: Remove client's CAPS handlers object when they log outJustin Clarke Casey2008-03-171-1/+6
* Fix a few mono compiler warnings. Minor cleanup.Jeff Ames2008-03-172-4/+4
* * Reduce the annoyingness of clients that continually request unfound texture...Justin Clarke Casey2008-03-171-6/+34
* Replaced some magic PCode numbers with enum values.Jeff Ames2008-03-172-2/+2
* From: Alan M Webb <awebb@vnet.ibm.com>Sean Dague2008-03-172-2/+2
* * Fixed prim creation in basic physics mode. ( BasicPhysics returns null prob...Teravus Ovares2008-03-161-3/+7
* Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now...MW2008-03-151-0/+1
* * Fix for Justincc's bug report #768 - Terrain looks rather phallic.Adam Frisby2008-03-141-3/+6
* * Remove stupid bug I just introduced where delinking would only delink one p...Justin Clarke Casey2008-03-141-12/+1
* * Minor - error message should be a warning. SpellingJustin Clarke Casey2008-03-142-2/+2
* * The rest of the fix necessary for mantis #766 - terse updates brokenJustin Clarke Casey2008-03-143-16/+43
* * As yet incomplete fix for mantis #766 - terse updates brokenJustin Clarke Casey2008-03-143-3/+27
* * You can leave godmode if you want now.Teravus Ovares2008-03-143-5/+16
* * Added null root part guardlbsa712008-03-144-22/+18
* Attempt to fix mantis #741, could not replicate it myself. But the error was...MW2008-03-141-130/+137
* attempt to try to fix mantis issue # 613, which seems to be a threading issue...MW2008-03-141-8/+8
* Update svn properties.Jeff Ames2008-03-145-265/+265
* * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...Adam Frisby2008-03-1410-213/+336
* * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)Teravus Ovares2008-03-142-1/+61
* * Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares2008-03-144-1/+10
* some hackery with the VectorRenderModule to let you pass in a canvasSean Dague2008-03-131-2/+13
* * Put back a comment I just inexplicably zappedJustin Clarke Casey2008-03-131-1/+1
* Just a few commentsJustin Clarke Casey2008-03-131-1/+5
* * Very minor comment change to reflect the fact that eliminating spurious del...Justin Clarke Casey2008-03-131-2/+4
* remove the rex based voice chat. No current client implements this,Sean Dague2008-03-134-716/+0
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-135-19/+55
* * Fix mantis 757.Justin Clarke Casey2008-03-124-26/+32
* * Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2008-03-122-31/+44
* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-122-3/+3
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-121-2/+2
* * Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2008-03-122-2/+64
* * Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2008-03-122-1/+4
* Update svn properties.Jeff Ames2008-03-121-51/+51
* * Updated Terrain ModuleAdam Frisby2008-03-121-3/+3
* * Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby2008-03-1210-122/+79