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* after a small misunderstanding with the match group numbersSean Dague2007-10-221-5/+8
| | | | | | | IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands
* my confusion on matches vs. groups in regex. This should work a bit betterSean Dague2007-10-221-5/+5
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* make for nicer IRC messages. No promiss that this works yet, butSean Dague2007-10-221-4/+25
| | | | | | it is a first attempt. Will tune shortly.
* make IRC uglier for a while to get a better handle on writing a parser for ↵Sean Dague2007-10-221-1/+1
| | | | the messages
* nice catch by chi11ken that I was setting the wrong propertySean Dague2007-10-224-557/+557
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* revert r2162 as it completely clobbered all the work onSean Dague2007-10-224-387/+434
| | | | | | | the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
* * Major ass commit.Adam Frisby2007-10-224-434/+387
| | | | | | | * Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
* attempt to fix the muliple repeat problem (that sdague is getting) in the ↵MW2007-10-222-208/+211
| | | | IRC chat bridge code.
* Hopefully made it so ChatModule and InstantMessageModule are now running in ↵MW2007-10-221-4/+13
| | | | Shared module mode.
* Made some changes to the load/save xml format, So that the old format can ↵MW2007-10-223-3/+98
| | | | still be used, I have added new console commands of "load-xml2" and "save-xml2", if the old versions worked for you then please continue using them (at least for now). The new versions haven't been tested that much, so their format could be subject to change.
* update so that distances aren't required in the config fileSean Dague2007-10-221-4/+7
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* pull the IRC portions into their own class. There is stillSean Dague2007-10-221-165/+206
| | | | | | | | something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though.
* * Disabled TCP Remoting Channel Security for InterRegion communication, as ↵Adam Frisby2007-10-211-326/+327
| | | | | | | it appears we are not implementing this correctly. (need to set up certificates first) * Documented ACL class
* fix line ending mixing. Probably should put someSean Dague2007-10-212-125/+125
| | | | | | | wiki descriptions up on line endings so we don't keep ending up in this place.
* Fixed a bug causing a crash during clientlog on in Windows (Thanks to ↵Tleiades Hax2007-10-211-1/+3
| | | | | | | Rookiie and nebadon for laying all the ground work) Fixed a bug, preventing standalone mode to report neighboring sims correctly
* * Committing new PolicyManager based on an ACL system.Adam Frisby2007-10-201-1/+1
| | | | | * Unlinked right now, but intent to replace large amounts of the core logic in PermissionManager with it.
* * Fixed an issue whereby avatar chat distances were being calculated against ↵Adam Frisby2007-10-201-5/+7
| | | | | | | the region corner due to a zero vector. * Bonus Commit: Fixed the Raster class in libTerrain.
* * IRC ChatModule extension should now be more stable.Adam Frisby2007-10-191-5/+16
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* * Whisper, Say and Shout distances are now configurable (what the hell!)Adam Frisby2007-10-191-4/+12
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* * Cross-border region chat should now work as long as both regions are part ↵Adam Frisby2007-10-191-59/+59
| | | | of the same simulator.
* * ChatModule is now shared between all scenes. (May be buggy.)Adam Frisby2007-10-191-18/+24
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* * Major structural change: Begun converting Events to use (caller, args) ↵Adam Frisby2007-10-194-25/+81
| | | | | | | | syntax to conform with .NET guidelines. * OnChatFromViewer has been converted as an example. * Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
* enable IRC bridge via runtime configurationSean Dague2007-10-191-36/+49
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* get rid of all the ^M line endingsSean Dague2007-10-194-885/+885
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* changes to pass nini config object to the modules that getSean Dague2007-10-1915-1414/+1431
| | | | | | loaded so that they may read out any bits they are interested in
* * Test thy commits! (oops, sorry!)Adam Frisby2007-10-191-3/+5
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* * Instant Message functionality moved into a Region ModulesAdam Frisby2007-10-193-39/+41
| | | | | * You can now send instant messages to any user on the simulator, regardless of what region they are in.
* * normalized line endings...lbsa712007-10-191-15/+15
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* r 2113 introduced a leak, this should fix the leakTleiades Hax2007-10-191-2/+12
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* small bit of refactoringMW2007-10-182-476/+484
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* Possible fix for: Remoting exceptions with adjacent non-running sims.Tleiades Hax2007-10-185-12/+33
| | | | | | | | | Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread. Improved logging of errors, removed catch all in try catch
* * Removed some commentslbsa712007-10-181-6/+0
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* couple of small event changesMW2007-10-162-4/+4
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* Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't ↵MW2007-10-162-4/+6
| | | | effect anything).
* Added "LoadImageUrl" module , that is a dynamic texture render, that works ↵MW2007-10-153-4/+132
| | | | with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
* * Applied Chillken patch #418: copyright-r2094.patch updating copyright ↵lbsa712007-10-154-2/+114
| | | | messages. Thanks Chillken!
* * Applied patch #418 : copyright-r2012.patch - some errors, but got most thrulbsa712007-10-1534-30/+982
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* * Just extracted a standard ToXml() on SceneObjectGrouplbsa712007-10-122-5/+15
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* Just trying out some thing with events, there changes/additions are likely ↵MW2007-10-122-0/+27
| | | | to be temporary.
* Change warning from "not a valid assembly" to "not a module assembly"Charles Krinke2007-10-111-1/+1
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* Some changes to the sending of updates of SceneObjects to clients, that I ↵MW2007-10-115-267/+355
| | | | did a few weeks ago but never committed (and never completely finished what I had planned).
* * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ↵lbsa712007-10-101-1/+1
| | | | | | | Warning. * This commit brought to you by http://icanhascheezburger.com/
* * Now loading modules from ScriptEngines directory as well.lbsa712007-10-101-31/+2
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* * Gave ModuleLoader some good lovin'lbsa712007-10-1015-999/+1046
| | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files
* some refactoringMW2007-10-102-0/+40
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* small bug fixMW2007-10-081-1/+1
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* Code from Illumious Beltran (IBM) implementing more LSLSean Dague2007-10-056-1/+881
| | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data
* getting all our line endings consistant againSean Dague2007-10-0523-1332/+1332
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* == The "right name and place" commit ==lbsa712007-10-052-2/+1
| | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure
* more refactoringMW2007-10-031-142/+142
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