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* * Added null root part guardlbsa712008-03-144-22/+18
* Attempt to fix mantis #741, could not replicate it myself. But the error was...MW2008-03-141-130/+137
* attempt to try to fix mantis issue # 613, which seems to be a threading issue...MW2008-03-141-8/+8
* Update svn properties.Jeff Ames2008-03-145-265/+265
* * Fixed 'flatten area' brush, so it now has a 'force' instead of instantly fl...Adam Frisby2008-03-1410-213/+336
* * Added proper handling of llSetStatus(STATUS_PHYSICS,BOOL)Teravus Ovares2008-03-142-1/+61
* * Preliminary work with the ODEPlugin to collect collision data.Teravus Ovares2008-03-144-1/+10
* some hackery with the VectorRenderModule to let you pass in a canvasSean Dague2008-03-131-2/+13
* * Put back a comment I just inexplicably zappedJustin Clarke Casey2008-03-131-1/+1
* Just a few commentsJustin Clarke Casey2008-03-131-1/+5
* * Very minor comment change to reflect the fact that eliminating spurious del...Justin Clarke Casey2008-03-131-2/+4
* remove the rex based voice chat. No current client implements this,Sean Dague2008-03-134-716/+0
* * Fix Mantis 761 (linking and delinking prims rapidly caused prims to 'disapp...Justin Clarke Casey2008-03-135-19/+55
* * Fix mantis 757.Justin Clarke Casey2008-03-124-26/+32
* * Don't abort (and keep failing) the update if one Entity gives us an excepti...Justin Clarke Casey2008-03-122-31/+44
* * Add comments and slight corrections to ClientView.AgentTextureCachedJustin Clarke Casey2008-03-122-3/+3
* Applied patch from mantis #749, Grass now stays to set type when moved. thank...MW2008-03-121-2/+2
* * Switched Noise 'Flood Area' brush to use Perlin rather than random noise.Adam Frisby2008-03-122-2/+64
* * Fix for Smooth Area Flood Brush, now doesn't flood the entire sim.Adam Frisby2008-03-122-1/+4
* Update svn properties.Jeff Ames2008-03-121-51/+51
* * Updated Terrain ModuleAdam Frisby2008-03-121-3/+3
* * Refactored some terrain brushes to move out some common functions into Terr...Adam Frisby2008-03-1210-122/+79
* * Temporarily disabling sending of ImageNotInDatabasePacket when a texture is...Justin Clarke Casey2008-03-111-1/+4
* ODEPluginTeravus Ovares2008-03-101-0/+16
* * Added ODEPlugin Support for llSetBuoyancy. Set Buoyancy to 1 for space prim.Teravus Ovares2008-03-101-0/+8
* * Fix for hydraulic erosion brush. Still not working as planned, but getting ...Adam Frisby2008-03-091-9/+19
* Update svn properties.Jeff Ames2008-03-091-339/+339
* * Fix to the OlsenSphere brush to make it more powerful.Adam Frisby2008-03-093-1/+341
* Update svn properties.Jeff Ames2008-03-091-223/+223
* * New terrainmodule paint brush "Olsen Erosion"Adam Frisby2008-03-092-0/+224
* Linux Compile error if Color is compared against null. Documentation for Syst...Teravus Ovares2008-03-091-3/+8
* Update svn properties.Jeff Ames2008-03-093-378/+378
* * Small optimisation on Weathering paint brush.Adam Frisby2008-03-082-4/+14
* * Applying Mantis #737 - Fix for Terragen loader. Thanks Jonc.Adam Frisby2008-03-081-2/+1
* * Added Thermal Weathering paint brush to Terrain Module.Adam Frisby2008-03-081-0/+243
* Added new drawing command "PenColour", with format "PenColour <colourname>;" ...MW2008-03-081-1/+12
* * Slight tweak for the above.Adam Frisby2008-03-081-0/+1
* * By popular demand, implemented "script terrain fill <val>"Adam Frisby2008-03-081-0/+6
* Added Frist basic version on the VectorRenderModule, that allows scripts to d...MW2008-03-084-6/+407
* * Implemented 'Revert' channel in Terrain Module.Adam Frisby2008-03-083-0/+155
* Thank you kindly, Ldviopeng for:Charles Krinke2008-03-082-3/+21
* * Made a change to the loading mechanism to fix it's operation.Adam Frisby2008-03-081-1/+6
* * Default terrain is now a little more interesting than a flat 0m plane.Adam Frisby2008-03-081-0/+11
* More spelling corrections in the spirit of r3771.Jeff Ames2008-03-072-9/+9
* * Minor spelling corrections as per mantis 712Justin Clarke Casey2008-03-071-2/+2
* * Temporary resolution for mantis #711Justin Clarke Casey2008-03-071-10/+19
* * Fix for exception in landmanager crash.Adam Frisby2008-03-062-4/+15
* * Disabled ancient TerrainEngine.Adam Frisby2008-03-0610-146/+120
* * Removed more compiler warnings, dead code, etc.Adam Frisby2008-03-055-12/+4
* Change SceneObjectPart.LocalID to .LocalId to be case matchingSean Dague2008-03-058-38/+38