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* * Adding LSL stuff for Tedd_, implementing LSL-style functions in ↵Adam Frisby2007-07-137-0/+1513
| | | | | | | ScriptAPI.cs, implementing server event callbacks in ScriptInterpretedEvents.cs * Added Tedd_'s LSL compiler thingie, although it cannot be referenced yet.
* Think SceneObject/Primitive copying should now work, just need to hook it up ↵MW2007-07-132-16/+15
| | | | to a event and test.
* Changed simpleApp to use basic physics.MW2007-07-132-15/+23
| | | | | | Done some work of fixing primitive/SceneObject copying. Set DefaultHome region to 1000,1000.
* * removed PrimitiveOld and CreatePrimFromObjectAddlbsa712007-07-132-592/+0
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* * ObjectAddPacket now confined to ClientView,´using PrimitiveBaseShape ↵lbsa712007-07-134-55/+15
| | | | instead - w00t!
* * Fixing compiler warnings in an attempt to reduce them back down to zero.Adam Frisby2007-07-132-2/+1
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* *Parcel updates are now sent to users over newly subdivided areas and users ↵mingchen2007-07-121-12/+19
| | | | | | | over parcels being joined to correctly update the viewers *NOTE: Parcel updates are packets sent to the viewer when they enter a new parcel containing information such as parcel name, media URLS, etc
* *Parcel and estate support fully restored into Sugilitemingchen2007-07-123-6/+39
| | | | | *Significant movement (currently set to 2 meters of movement for performance reasons, even though its speedy) and initial login now sends parcel updates
* *Found and fixed bug that crashed viewer when logging in or viewing land ownersmingchen2007-07-124-14/+14
| | | | | | *Reenabled estate manager; remember, the master avatar is the only one that can use this (by default: Test User with password 'test') *Still working on readding support for updating parcel information when logging in or moving into a new parcel
* Fixed a number of bugs in the local InstantMessage handling, sending ↵MW2007-07-121-2/+4
| | | | InstantMessages will no longer crash the server. But they still aren't really working correctly, you can't type replies to received messages.
* Cleaning up some of the CAPS functions, Asset uploads now use the new ↵MW2007-07-121-1/+1
| | | | LLSDStreamhandler system.
* Hopefully texturing prims should now work correctly.MW2007-07-113-2/+26
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* updated libsecondlife.dll to a 1.18 version (from the libsecondlife aditi ↵MW2007-07-113-0/+0
| | | | | | | | branch, so when they have a trunk version that is 1.18 ready, best to update again). Started some work on a userProfile/inventory cache.
* * Applying dalien's patches from bug#177 and #179Adam Frisby2007-07-112-7/+46
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* Gird mode in sugilite should now work in so far as you should be able to ↵MW2007-07-106-54/+57
| | | | | | | login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now). Also trying to look at the map in grid mode will crash the server.
* * some follow up renaming of members et c.lbsa712007-07-093-7/+7
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* * Introduced ClientManager for great justice.lbsa712007-07-094-57/+60
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* Re-applied dalien patch (#175) and included bin\data with avataranimations.xmllbsa712007-07-091-4/+29
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* Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.MW2007-07-097-52/+48
| | | | | Disabled CAPS asset uploading as it seems it now crashes the server.
* * Begun work on Primitive Duplication. Not hooked up yet, but theoretically ↵Adam Frisby2007-07-095-2/+125
| | | | could be done so. In practice, more work needs to be done.
* * reverted rev 1200 waiting for info re animations.xml lbsa712007-07-081-29/+4
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* Applied animations patch (#175) submitted by dalienlbsa712007-07-081-4/+29
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* * By popular demand, all generated build files are now deleted. Somebody ↵lbsa712007-07-082-384/+0
| | | | should make sure the wiki is updated.
* * Bugfix with instant message handlers. Looking at implementing grid IM ↵Adam Frisby2007-07-081-4/+10
| | | | server, ideally using a known scalable infrastructure.
* * Missed a line - IM support in local simulator should now work.Adam Frisby2007-07-081-1/+1
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* * Added instant message support for the local region. Grid support forthcoming.Adam Frisby2007-07-082-0/+25
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* * Updating prebuildAdam Frisby2007-07-082-34/+29
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* Fixed rotation editing of individual prims in a group. I think positioning ↵MW2007-07-053-11/+70
| | | | and rotations should now be correct (for both groups and on editing individuals of a group). Resizing still needs work.
* * Tweaks to Java engine (uses less threads). Added support for OnFrame and ↵Adam Frisby2007-07-051-70/+78
| | | | OnNewPresence events.
* * Java engine fully back in SugiliteAdam Frisby2007-07-055-48/+75
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* * Added Java support back into Sugilite (although it still needs a calling ↵Adam Frisby2007-07-0530-43/+2044
| | | | host to be added).
* A bit more work on Building tools/support.MW2007-07-048-41/+212
| | | | | updated Axiom.MathLib.dll.
* * More cleaning - Sugilite now only has build errors for "value is never ↵Adam Frisby2007-07-041-1/+1
| | | | used" properties (which I presume will be filled in over time)
* * Cleaning - attempting to get compiler warnings back down to zero.Adam Frisby2007-07-042-4/+4
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* Today's work on Building support/tools. Think I am slowly getting there. MW2007-07-036-27/+229
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* *Removed GridInfo class as it has been previously replaced with the much ↵mingchen2007-07-031-2/+2
| | | | | | | | | better NetworkServersInfo class *Got the GridServer in OGS1 to go through with registering the region, but the actual storage of the region isnt working right now. **After this is fixed, grid mode should work!
* * Optimized usings (the 'LL ate my scripts' commit)lbsa712007-07-0321-168/+111
| | | | | * added some licensing info
* Attempted workaround for Mono's insistence on compiling BasicTerrain incorrectlyAdam Frisby2007-07-021-2/+2
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* Just committing this because I want my commit to be on the front page of ↵MW2007-07-012-6/+15
| | | | www.opensimulator.org rather than lbsa71's being there.
* * removed try-catchall from scene constructorlbsa712007-07-012-39/+41
| | | | | | | * added reference server-side addnewprim prototype to Scene - not implementet yet though.
* More work on SceneObject/Primitive and building (Linking is a work in ↵MW2007-07-014-14/+118
| | | | progress as is all). Committing now as I've finished for the night and will be continued tomorrow.
* Can change the name and description of a prim.MW2007-07-016-7/+80
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* Started change to having SceneObject and then that having child Primitives ↵MW2007-07-0111-630/+943
| | | | which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it.
* MAJOR IP RESTRUCTURINGlbsa712007-07-012-4/+4
| | | | | | * moving towards IPEndPoints all over the place * trying to make the internal/external division
* Fixed SimpleApp - aka thankgoditssundaycommitlbsa712007-07-014-58/+53
| | | | | | | | | | | | | | * Updated SimpleApp with various introduced dependencies * Extracted ScenePrescence creation in Scene * removed try-catchall from UserManagerBase (that actually hid a bug) * Refactored RegionInfo * handle is calculated * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized * Removed superfluous 'ref' keywords * Removed a shitload of 'catch Exception e' that causes build warnings * Lots of small refactorings, renames et c * Ignored some bins
* * Fixed scripting engine with a few minor updated namespace issues.Adam Frisby2007-07-012-0/+2
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* *Deleted Logger.cs from OpenSim.Frameworkmingchen2007-06-292-24/+24
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* * Removed J# language support because it has issues with Mono.Adam Frisby2007-06-284-143/+27
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* *Added UUIDNameRequest packet support (untested, but should work -- at least ↵mingchen2007-06-283-5/+6
| | | | | | | in sandbox mode) *Various small renamings
* enabled physics plugin flying flags.MW2007-06-281-2/+1
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