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* Megapatch that fixes/adds: friend offer/deny/accept, friendship termination,Homer Horwitz2008-11-014-422/+743
| | | | | | | | | | | | | | on-/offline updates, calling cards for friends. This adds methods in the DB layer and changes the MessagingServer, so a full update (incl. UGAIM) is necessary to get it working. Older regions shouldn't break, nor should older UGAIM break newer regions, but friends/presence will only work with all concerned parts (UGAIM, source region and destination region) at this revision (or later). I added the DB code for MSSQL, too, but couldn't test that. BEWARE: May contain bugs.
* * minor: Remove mono compiler warningJustin Clarke Casey2008-11-011-1/+1
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* * refactor: Convert most non SOP methods to use SOG.IsAttachment rather than ↵Justin Clarke Casey2008-11-015-14/+13
| | | | SOP.IsAttachment
* * Introduce an IsAttachment property on the group level (which just returns ↵Justin Clarke Casey2008-11-012-1/+21
| | | | | | | | | false if the group is already deleted) * This is to avoid repetitive null checks - I'm beginning to think that blasting away the root part on object deletion is actually a bad move. Perhaps we should leave it around and let the client ignore any superfluous packets (which it may well do anyway), since we're constantly exposing a race condition
* * Fix http://opensimulator.org/mantis/view.php?id=2517Justin Clarke Casey2008-11-013-3/+7
| | | | | | * Don't save attachments on saving oar, which stops them coming back as ghost prims
* Make the IM and friends modules optional. Clean up some code that dealtMelanie Thielker2008-11-015-35/+32
| | | | | | | | | | with the old Grid Instant Message over OGS1. Refactor the EventManager to be independent of the rigid module structure design imposed by the current implementation. Message routing is now done in the destination module rather than in the event manager. This way, more or less granular solutions are possible without core changes.
* Make the inventory transfer module replacable in config.Melanie Thielker2008-11-011-0/+9
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* Correct the handling of the creator field on inventory givesMelanie Thielker2008-11-011-3/+3
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* Update svn properties, minor formatting cleanup.Jeff Ames2008-11-011-13/+13
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* * In the client stack, if the BeginReceive() throws an exception then do ↵Justin Clarke Casey2008-10-311-3/+4
| | | | | | | | | print this out to the log once * This may help us detect if mysterious UDP disconnects are happening because of this. * Shouldn't be any functional change but I would appreciate a buddy check from Teravus if he has time (as for all client stack changes)
* * Reinstate sending wearables back to the client in response to set appearanceJustin Clarke Casey2008-10-311-1/+1
| | | | | | | * Since the client sets the appearance in the first place (in response to receiving wearables information originally) this seems a little redundant * But I've realized I didn't actually test this assumption, so I'm going to reinstate it for now
* * test: Add basic scene test which merely instantiates the scene right nowJustin Clarke Casey2008-10-313-11/+64
| | | | | | * set debug scene name on scene registration, rather than within the Scene constructor
* test: Extend malformed packet test to actually check that a valid packet can ↵Justin Clarke Casey2008-10-302-8/+2
| | | | get through after the malformed ones have been sent
* From: Alan Webb (alan_webb@us.ibm.com)Dr Scofield2008-10-307-12/+2191
| | | | | | | | | XIRCBrigeModule is transient, will merge it with IRCBridgeModule: extends/refactors IRCBridgeModule to support channel-per-region (if desired).
* * Check in (disabled) results of not persisting avatar textures but rather ↵Justin Clarke Casey2008-10-294-36/+28
| | | | | | | | | | sending ImageNotFound to clients if avatar textures are missing * Whilst this does automatically get the client to rebake, on crossing a region border the 'local' assets are left behind * There may be a cunning solution (such as squirting the assets on region crossing, or having them fetched from the original region) but instead I'm going to opt for the easy solution of keeping them in the asset database, for now
* Minor formatting cleanup.Jeff Ames2008-10-292-38/+38
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* * Possibly fix grey avatar appearance problemsJustin Clarke Casey2008-10-281-2/+2
| | | | | | | | | | | | * And hopefully rebaking all the time should no longer be necessary now * It turns out that when the client baked the texture, the uploaded asset had the Temporary flag to true (Temporary is actually deprecated). * It also had the StoreLocal flag set to true, which signifies that the asset should be stored locally. If it disappears we should reply to the asset request with ImageNotInDatabasePacket * However, last time this was enabled some clients started crashing. This may well no longer be the case and needs to be tested, but in the mean time we will store the asset instead. * This needs to be resolved in a better way, possibly by starting to send the ImageNotInDatabase packet again instead
* * minor: Add documentation to some of the appearance methods, change some ↵Justin Clarke Casey2008-10-283-21/+28
| | | | logging messages
* * Eliminate an extra unnecessary appearance fetch on loginJustin Clarke Casey2008-10-281-19/+13
| | | | | | * This shouldn't fix the existing appearance bugs, but neither should it make them worse.
* * minor: Doc and log message tidy upJustin Clarke Casey2008-10-283-9/+14
| | | | | | * reinstate debug level log message indicating when a child agent is made a root for future debugging purposes
* Thank you kindly, Mircea Kitsune for a patch that solves:Charles Krinke2008-10-281-2/+2
| | | | | | | | When the avatar stops flying in mid air, it stays still while it falls to the ground. Normally, the avatar would use the falling animation (when it spins its arms and legs while falling) until it reaches the ground.
* From: Christopher Yeoh <yeohc@au1.ibm.com>Dr Scofield2008-10-282-29/+41
| | | | | | | | | | | | The attached patch fixes the bug where when linking in a new set of prims to an already linked set of objects the prims were placed at the end of the list rather than just after the root prim. ie. link prim order result was different on OpenSim compared to an LL server. This causes a few issues with respect to compatibility of scripts, especially when using llCreateLink.
* Update Sun options in OpenSim.ini.example. Minor cleanup in SunModule.cs.Jeff Ames2008-10-281-9/+5
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* Experimental patch (suggested by diva) to kill off WP teleport ghosts.Melanie Thielker2008-10-271-0/+1
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* * cleanup: Update the avatar factory (appearance module) in ↵Justin Clarke Casey2008-10-271-199/+80
| | | | | | | | Region/Environment and use that instead of the Region/Modules/AvatarFactory * Remove the AvatarFactory dll
* * minor: remove mono compiler warningsJustin Clarke Casey2008-10-271-9/+9
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* * Apply http://opensimulator.org/mantis/view.php?id=2468Justin Clarke Casey2008-10-273-31/+85
| | | | | | | * This time there are accompanying changes to the unit test to adapt it to the changes * Thanks tglion
* * Temporarily revert terrain changes in r6976 and reinstate unit test from ↵Justin Clarke Casey2008-10-273-79/+48
| | | | | | | | | r6977. * If a change is going to affect a unit test, then please could we change the unit test at the same time? Otherwise this will never get done * It also seems a bad idea to disable tests which start failing unless there's a very good reason
* Update svn properties, minor formatting cleanup.Jeff Ames2008-10-271-3/+3
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* Mantis #2428Melanie Thielker2008-10-262-2/+2
| | | | | | Thank you, miceakitsune, for a patch that makes terraforming tools usable again
* Committing a small fix for EventData along with more plumbing workMelanie Thielker2008-10-263-6/+28
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* Disable terrain brush test until someone with terrain-fu can lookMelanie Thielker2008-10-251-28/+28
| | | | | | | at it and determine the new test parameters needed for the terrain brush with strength support
* Thank you kindly, Tglion for a patch that:Charles Krinke2008-10-252-20/+51
| | | | | | | | Support of strength-slider in latest sl-client (1.21.6) Added a patch, which includes the support of strength-slider in latest sl-client (1.21.6) for Raise- and LowerSphere.
* A few more bots to yesterday's plumbing: change instant message methodMelanie Thielker2008-10-253-5/+6
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* Make ScenePresence.Close public to allow subclassing of SceneCommsMelanie Thielker2008-10-251-1/+1
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* Plumb some moreMelanie Thielker2008-10-243-1/+17
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* Lotsa plumming :)Melanie Thielker2008-10-241-1/+1
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* * Apply http://opensimulator.org/mantis/view.php?id=2459Justin Clarke Casey2008-10-232-0/+9
| | | | | | | * Implements the rest of llGetAgentInfo() with the exception of AGENT_BUSY. * Thanks nlin
* * Introduce a basic udp circuit test for adding a clientJustin Clarke Casey2008-10-231-0/+1
| | | | | | * Temporarily disabled assert because it just picked up an existing bug. Yay for tests!
* removing unused method from ConciergeModule. adding attendee listDr Scofield2008-10-231-47/+169
| | | | | | | | | logic to ConciergeModule. adding XmlRpc method to allow update of welcome template for a region. documenting [Concierge] "password" option in OpenSim.ini.example.
* cleaning up commented lines in IRCConnector; changing access_passwordDr Scofield2008-10-232-36/+36
| | | | | | | logic to use a regexp.
* Thank you kindly, Idb for a patch that:Charles Krinke2008-10-221-0/+21
| | | | | | Added AGENT_ATTACHMENTS and AGENT_SCRIPTED to llGetAgentInfo Added to llGetAgentSize to include shoes in avatar height calculation.
* Thank you kindly, Nlin for a patch that:Charles Krinke2008-10-221-1/+1
| | | | | | Attached patch adds detection of AGENT_WALKING status to LSL function llGetAgentInfo()
* Thank you both Nlin and M.Igarashi for a patch that:Charles Krinke2008-10-221-1/+4
| | | | | | | Attached patch protects against a NullReferenceException in SceneObjectGroup.stopMoveToTarget (used by LSL function llStopMoveToTarget). Thanks to M. Igarashi.
* And fix itMelanie Thielker2008-10-221-1/+1
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* Prevent an object with a null RootPart in delete queue from stoppingMelanie Thielker2008-10-221-4/+13
| | | | | | the deleting of other, valid objects
* Remove the gratuitious prim deletes caused by linking. This makes linkingMelanie Thielker2008-10-221-1/+3
| | | | | | a bit faster.
* Pare the groups module down to basics. Adjust dependent files so that aMelanie Thielker2008-10-212-136/+83
| | | | | | real groups module can even be implemented.
* adding "welcome" support to Concierge: allows to specify via Dr Scofield2008-10-211-8/+60
| | | | | | | | | | | | | | | welcomes = /path/to/welcome/files/directory a directory in which you can place welcome templates for concierged regions (those regions that match the "regions" regexp). you can use format substitution: 0: will be replaced by avatar name of the avatar entering the region 1: will be replaced by region name 2: will be replaced the name of the concierge
* cleanup.Dr Scofield2008-10-211-3/+3
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