aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment (follow)
Commit message (Collapse)AuthorAgeFilesLines
* * minor: remove warningsJustin Clarke Casey2008-09-263-12/+8
|
* * refactor: do a tiny bit of cleanupJustin Clarke Casey2008-09-261-40/+46
|
* * refactor: split out AssetXferUploaderJustin Clarke Casey2008-09-263-285/+312
|
* * refactor: split out AgentAssetTransactionsManagerJustin Clarke Casey2008-09-262-192/+227
|
* * Implment task inventory item asset update for the old non CAPS transaction ↵Justin Clarke Casey2008-09-264-36/+86
| | | | | | | | | | | system * This means that saving notecards in prim inventories should now work. * Not the nicest code in the world - the transactions system is pretty fugly right now * PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected. * What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit.
* * Wind updates. Still random.. but in 4 directions instead of two!Teravus Ovares2008-09-262-27/+29
| | | | | | | * It seems kind of silly to be building a 256x256 array just to use two 16 float blocks.. but for now the layerdata routine requires it so we'll go along with that. * We only fill a 32x16 area of the 256x256 float array with data. * We use patches 0,0 and 0,1 for the first and second patch to determine the direction and magnitude of the wind.
* Add an extension to allow registering multiple interfaces of a type withMelanie Thielker2008-09-253-10/+54
| | | | | | | | | | Scene. Make the script engines check that the engine name in the //Engine:language comment is a valid engine and treat it as a normal comment if it's not. //DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since that is it's real internal name. //XEngine: still works
* Mantis#2017. Thank you kindly, Tyre, for a patch that solves:Charles Krinke2008-09-252-2/+2
| | | | | | | | | | Check the client dialog box (from top menu) WORLD / REGION ESTATE / REGION tab. The client dialog box seems to have a hard limit of about 32 characters per line available for displaying the region version number. Our regions are sending a string which is greater than the limit, causing the client to wrap the text and look ugly.
* * Adds some WindTeravus Ovares2008-09-252-0/+260
| | | | | | | | * A little wind wouldn't hurt anyone, right? This is the 'slightly breezy' setting.. hopefully you won't notice 'much' of a difference. * It turns out the terrain patch routine is similar enough to the wind version that it can be used to hack together a breeze generator with a few mods. * Not much configuration.. yet. You only get breeze updates in the general vicinity of your camera now to keep bandwidth usage down.. and we're not talking about 'much' movement at the moment. * initial version... could use improvement I'm sure.
* fixes a slight copy and paste bug in OGP module.Dr Scofield2008-09-251-1/+1
|
* * In Standalone, add a persistant account for the OGP user.Teravus Ovares2008-09-251-4/+50
| | | | | * Gridmode, this has no effect at all.
* Convergence is almost complete. This brings the diff between the API to < 10kMelanie Thielker2008-09-253-49/+19
| | | | | | | | and makes it use a common set of types in both engine. Fixes the issues with running both engines and HTTP requests / listens / timers etc.. Also fixes a couple of minor Scene issues and a CTB by nullref.
* * Remove a message handler Teravus Ovares2008-09-251-4/+16
| | | | | | * Add a more specific error handler for when we're unable to pull the OGP state * rez_avatar/derez ?
* Add a module selection option for the MapImage Module as wellMelanie Thielker2008-09-241-0/+6
|
* Correct a capitalization errorMelanie Thielker2008-09-241-1/+1
|
* Add WorldMapModule = "name" to OpenSim.ini. Default is "WorldMap".Melanie Thielker2008-09-241-0/+9
|
* Decouple AsyncCommands from XEngine and the script instance. MakeMelanie Thielker2008-09-241-0/+3
| | | | | | | | all methods needed outside the API ststic. Async command processing is now wholly internal to the API. This sets the stage for the next convergence step.
* Update svn properties, formatting cleanup.Jeff Ames2008-09-232-8/+8
|
* leyla found a capitalization error in one of the OGP messages. Thanks leyla!Teravus Ovares2008-09-231-1/+1
|
* Small fix to eliminate a beauty spotMelanie Thielker2008-09-231-1/+1
|
* Update the permissions system to handle scripts and notecards the wayMelanie Thielker2008-09-232-10/+88
| | | | | | it was meant to. No functional changes, just better code
* * Update in OGP draft 3 protocol spec with regards to seed region requests ↵Teravus Ovares2008-09-231-1/+3
| | | | running over GET instead of POST and the rez_avatar/request cap being wrapped in the capabilities map.
* Move script and notecard open perms checks from ClientView to theMelanie Thielker2008-09-221-2/+127
| | | | | | perms module
* Remove the ugly-as-sin "interop" hack script perms fudging inMelanie Thielker2008-09-221-18/+0
| | | | | | object inventory
* Remove comment in perms module after consulting with awebbMelanie Thielker2008-09-221-6/+2
|
* Fix a small logic error in my perms module changesMelanie Thielker2008-09-221-1/+1
|
* Create CanEditObjectInventory to preserve the abilityMelanie Thielker2008-09-223-26/+49
| | | | | | | to have different permissions on inventory and object edits. This may be needed by the viewer on public grids
* cleanups in inventory REST code. also, disables digest authenticationsDr Scofield2008-09-221-4/+26
| | | | | | | | | | | for inventory REST calls for the time being, as firefox, curl, and also python's urllib2 cannot authenticate using digest auth. fix permission checking for prim inventory to be the same as for normal edit ops.
* Change the scirpt engine loading mechanism. Script engines are nowMelanie Thielker2008-09-218-22/+34
| | | | | | | | | ordinary region modules and are able to coexist in one instance. See http://opensimulator.org/wiki/ScriptEngines for details. There were changes to OpenSim.ini.example, please note DefaultScriptEngine. Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
* Fix another reason for #2218Homer Horwitz2008-09-211-3/+8
|
* * Fix http://opensimulator.org/mantis/view.php?id=2189Justin Clarke Casey2008-09-211-1/+12
| | | | | | * Allow a grid mode region simulator to properly shutdown even if the grid service is offline
* Don't attach attachements to child agents. This coincidentially fixes a raceHomer Horwitz2008-09-211-0/+3
| | | | | | condition that was the reason for mantis #2218.
* The viewer only stores a screenshot on "Set home to here" if the alert thatHomer Horwitz2008-09-211-1/+2
| | | | | | follows show the text "Home position set.". Changed the message accordingly.
* Completely revert the notecard uploading changes I made, since theyMelanie Thielker2008-09-211-3/+4
| | | | | | appear to break script saves in prims for some.
* Partially implement notecard saves in task inventory. Still makes theMelanie Thielker2008-09-201-3/+3
| | | | | | notecard go read-only, but changes are saved.
* * Fix build error, (maybe)Teravus Ovares2008-09-201-1/+1
| | | | | * Might break something.. hard to say.. 0.o
* * One more tweak in the OGP module to support OGP draft3. Teravus Ovares2008-09-191-1/+8
| | | | | * Recognize the proper cap message for rez_avatar/rez in the response cap.
* * Implements an experimental method to define which region you want to go to ↵Teravus Ovares2008-09-191-9/+136
| | | | in your 'region domain' in OGP.
* * minor: eliminate the current warningsJustin Clarke Casey2008-09-191-2/+2
| | | | | | * you'd think from all this that I was one of those fanatically tidy people. I can assure you from looking around my bedroom/study that this is not the case :)
* * Only allow logins on standalone when the sim has completed it's initial ↵Justin Clarke Casey2008-09-191-3/+3
| | | | | | | | | startup (script startup doesn't count here) * There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen. * A similar change will follow for grid mode sometime soon
* * Added null exception handler where we couldn't locate a user data record ↵Teravus Ovares2008-09-192-2/+18
| | | | | | | | in the cache for the user * More OGP tweaks to make it play nice in an error condition. * Still Experimental.
* * Switches content type from application/xml+llsd to application/llsd+xml on ↵Teravus Ovares2008-09-191-2/+37
| | | | | | | | outgoing requests. * Monitors / for getting the seed cap for rez_avatar/request on application/llsd+xml && application/xml+llsd && !application/xml * Experimental, this might break LibOMV temporarily.
* - Add Dispose method to IRegionDataStoreHomer Horwitz2008-09-181-0/+5
| | | | | | | | - Add necessary dummy Dispose-methods where they are missing - Implement the SQLite Dispose-methods (currently only used for unit tests, in the next commit)
* * Updates the SQLite region database to support the same properties that the ↵Teravus Ovares2008-09-181-1/+11
| | | | | | | MySQL version does for the table, prims. * If this causes any unit tests to fail, the tests need to be updated.
* adds support to delete a region completely and offers thatDr Scofield2008-09-181-4/+3
| | | | | | | | | | functionality via the console command "delete-region" and also via RemoteAdminPlugin. minor typo fix.
* Kan-Ed fix series.Melanie Thielker2008-09-181-0/+8
| | | | | | | | Correct a condition where a prim is linked before it has been persisted for the first time and is then persisted through it's former SOG with a bad offset position.
* Mantis #2213Melanie Thielker2008-09-181-1/+1
| | | | | | | Thank you, nlin, for a patch that prevents physical prims from being created twice when rezzed from a script.
* Kan-Ed fix series. Fix llTakeControls to behave as documented.Melanie Thielker2008-09-173-4/+7
| | | | | | | | | XEngine fixes: prevent queue overruns, prevent spamming when no key is down. Release controls when conflicting permissions are requested or permissions are refused later. Release when prim or script are deleted. Fixes Scene script instance deletion semantics.
* * minor: oops, remove a warning I just inserted myself - naughty boyJustin Clarke Casey2008-09-161-1/+1
|
* * If an individual scene object throws an exception while storing, deal with ↵Justin Clarke Casey2008-09-162-23/+33
| | | | | | | | this locally rather than letting it propogate up the stack * This will allow other scene objects to persist and stop the exception taking down the whole region server