Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Prevent the texture downloader from locking a null object when a download | Melanie Thielker | 2008-11-17 | 1 | -0/+3 | |
| | | | | | | hits bad data | |||||
* | Make newly created prims be the correct group | Melanie Thielker | 2008-11-17 | 3 | -7/+8 | |
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* | Make texture decode errors nonfatal. The texture send is simply dropped | Melanie Thielker | 2008-11-17 | 1 | -25/+33 | |
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* | Fix a few small issues with the progressive texture-download: | Homer Horwitz | 2008-11-17 | 2 | -11/+12 | |
| | | | | | | | | | | | | - The initial priority wasn't passed in, so a discardLevel of -1 in the first request automatically cancelled texture-download. - One-packet textures weren't handled, as CurrentPacket starts at 1 and StopPacket == 0 in that case. - Increased MAX_ALLOWED_TEXTURE_REQUESTS to 15; incremental texture downloads will cause more requests. | |||||
* | Set group on newly rezzed objects to the rezzer's (or rezzing object's) | Melanie Thielker | 2008-11-17 | 4 | -1/+28 | |
| | | | | | | group | |||||
* | * Apply http://opensimulator.org/mantis/view.php?id=2611 | Justin Clarke Casey | 2008-11-17 | 1 | -99/+169 | |
| | | | | | | | * Progressive texture delivery (ported from jhurliman's Simian code) * Thanks jhurliman! | |||||
* | * Update libOMV to r2359. This is necessary for the progressive texture patch | Justin Clarke Casey | 2008-11-17 | 10 | -288/+288 | |
| | | | | | | | | * Update libopenjpeg as well for this patch. * Appears to be okay on a very short sniff test * Source code will be placed in opensim-libs shortly | |||||
* | * Add allowed_script_editors to OpenSim.ini in the same fashion as ↵ | Justin Clarke Casey | 2008-11-17 | 1 | -9/+12 | |
| | | | | | | | | | | | allowed_script_creators. * This allows one to override normal OpenSim permissions and prevent non-gods from editing any scripts. This allows edit ability to be rescinded after it has been given, and prevents the security hole where a single script with liberal perms would allow code changes. * The default setting remains the existing one of never overruling normal edit permissions. * These two settings may be enough to stop non-gods entering artbirary script code in a closed grid/standalone configuration. | |||||
* | Add a few comments | Melanie Thielker | 2008-11-17 | 1 | -7/+13 | |
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* | * refactor: move user set permissions parsing code into a separate method ↵ | Justin Clarke Casey | 2008-11-17 | 1 | -39/+99 | |
| | | | | ready for reuse | |||||
* | * Make sure that deleted objects do not send further object updates to the ↵ | Justin Clarke Casey | 2008-11-17 | 3 | -16/+11 | |
| | | | | client | |||||
* | minor: remove mono compiler warnings | Justin Clarke Casey | 2008-11-17 | 2 | -18/+18 | |
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* | * Eliminate SOG.FakeDeleteGroup() since it is now identical with ↵ | Justin Clarke Casey | 2008-11-17 | 2 | -25/+1 | |
| | | | | | | | | DeleteGroup() (except that is didn't lock the parts, which was a potential race condition) * Removed fake delete code from LSL_Api.SetFlexi - this code was never activiated anyway and didn't appear to make much sense on the surface | |||||
* | * minor: eliminate propogation of now unused permissionToDelete flag | Justin Clarke Casey | 2008-11-17 | 2 | -9/+3 | |
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* | * Fix probable partial breakage of delete to inventory in last commit | Justin Clarke Casey | 2008-11-17 | 2 | -16/+10 | |
| | | | | | | * Not nulling out parts and the root part allows the code to be simplified | |||||
* | * Stop nulling SOG.m_rootPart and parts on object deletion | Justin Clarke Casey | 2008-11-17 | 6 | -31/+27 | |
| | | | | | | | | | | * This renders RootPart == null checks useless - the replacement is to check SOG.IsDeleted. However, in many cases this will not be necessary since updates to deleted parts will not be sent to the client * This should remove any remaining race conditions where an object is deleted while another thread is yet to obtain the root part to perform some operation * Doing this is probably a necessary prerequisite to moving to a model without a separate SOG and SOP * Unfortunately it's not possible to eliminate all RootPart == null checks since in some contexts it is currently used to check whether an object was created successfully | |||||
* | commenting out unused variable. | Dr Scofield | 2008-11-17 | 1 | -2/+2 | |
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* | cleaning up warning | Dr Scofield | 2008-11-17 | 1 | -1/+2 | |
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* | Use the message transfer module to pass items across the grid via the profile | Melanie Thielker | 2008-11-17 | 1 | -9/+16 | |
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* | Correct prim counts for group land. Correct MessageTransferModule startup | Melanie Thielker | 2008-11-17 | 2 | -14/+12 | |
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* | Make object chat come from the root prim's center, rather than trying to make | Melanie Thielker | 2008-11-17 | 1 | -9/+6 | |
| | | | | | | it come from a child prim position. | |||||
* | Back out the attachment location patch to debug a crash | Melanie Thielker | 2008-11-17 | 1 | -4/+5 | |
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* | Try to fix login crash | Melanie Thielker | 2008-11-17 | 1 | -5/+8 | |
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* | Add some null checks | Melanie Thielker | 2008-11-17 | 1 | -2/+2 | |
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* | Fix child prims in attachments chatting from near 0,0,0 rather than | Melanie Thielker | 2008-11-17 | 1 | -3/+3 | |
| | | | | | | the avatar position. Fixes "silent" child prim scripts | |||||
* | Fix NRE on TP-to-home, if the home-region is unavailable. | Homer Horwitz | 2008-11-16 | 1 | -2/+5 | |
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* | Fix friends again. Friends-handling is now stateless and, thanks to | Homer Horwitz | 2008-11-16 | 1 | -263/+135 | |
| | | | | | | MessageTransferModule, much easier to understand (I hope). | |||||
* | Remove a redundant parameter | Melanie Thielker | 2008-11-16 | 1 | -1/+1 | |
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* | Megapatch. Completely remove the multiparameter IM methods. Remove the insecure | Melanie Thielker | 2008-11-16 | 7 | -152/+118 | |
| | | | | | | fromAgentSession field. | |||||
* | First step tidy-up of IM packing/unpacking/repacking | Melanie Thielker | 2008-11-16 | 1 | -11/+18 | |
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* | GridIMs don't have a (sending) client, which led to a NRE on access. | Homer Horwitz | 2008-11-16 | 1 | -1/+2 | |
| | | | | | | Doesn't use client now in that case. | |||||
* | Add MessageTransferModule interface to all scenes, not only the first | Melanie Thielker | 2008-11-16 | 1 | -1/+1 | |
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* | Fix 2 bugs in the message transfer module, thanks, Homer Horwitz! | Melanie Thielker | 2008-11-16 | 1 | -2/+2 | |
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* | Make return object actually use the return object permissions | Melanie Thielker | 2008-11-16 | 1 | -1/+1 | |
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* | Add group prim count support to land properties | Melanie Thielker | 2008-11-16 | 1 | -1/+7 | |
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* | * Abstracted some methods from SceneObjectGroup to allow them to be ↵ | Adam Frisby | 2008-11-16 | 2 | -3/+13 | |
| | | | | overridden more easily. Specifically object creation from XML. | |||||
* | Reinstate the IM sending from scripts and from autoreturn | Melanie Thielker | 2008-11-16 | 1 | -2/+4 | |
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* | Introduces the message transfer module. It splits the transfer mechanics off | Melanie Thielker | 2008-11-16 | 8 | -738/+746 | |
| | | | | | | | | the IM module and makes it into a module of it's own, which can be used by all other modules. Removes some ugly hacks. Refer to the IM module to see how it's used. Also fixes the persistence issue (Mantis #2598) | |||||
* | Mantis#2552: Thanks idb, for a patch that fixes persistence of physical prims. | Homer Horwitz | 2008-11-15 | 1 | -2/+2 | |
| | | | | | | (added a fix for the broken build from last commit, too) | |||||
* | Mantis #2621: Thanks idb, for a patch that will persist regularily changed ↵ | Homer Horwitz | 2008-11-15 | 2 | -18/+72 | |
| | | | | | | | | | | | objects better. Objects will be persisted now MinimumTimeBeforePersistenceConsidered seconds after the last change, but latest MaximumTimeBeforePersistenceConsidered after the first change (both are configurable in OpenSim.ini.example and are set to 60 and 600 as default). | |||||
* | Prevent NRE if you do a llSetStatus(STATUS_ROTATION...) on an object that ↵ | Homer Horwitz | 2008-11-15 | 1 | -2/+5 | |
| | | | | isn't physical. | |||||
* | Hack to temporarily fix friends-handling. This will be redone as soon as | Homer Horwitz | 2008-11-15 | 1 | -2/+2 | |
| | | | | | | | | Melanie's CommunicationModule is in. Please note: imSession is a transaction-ID, *not* the agent's session. | |||||
* | Update svn properties, minor formatting cleanup. | Jeff Ames | 2008-11-15 | 3 | -21/+5 | |
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* | * test: Add scene root agent test stub, since I'll be picking up with ↵ | Justin Clarke Casey | 2008-11-14 | 3 | -3/+80 | |
| | | | | something else the next time I start coding on OpenSim | |||||
* | * minor: remove mono compiler warnings | Justin Clarke Casey | 2008-11-14 | 1 | -4/+4 | |
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* | * refactor: Have the entity list tests use the infrastructure method rather ↵ | Justin Clarke Casey | 2008-11-14 | 1 | -15/+2 | |
| | | | | than cut n paste | |||||
* | * Move test scene construction infrastructure methods to a separate class ↵ | Justin Clarke Casey | 2008-11-14 | 3 | -43/+83 | |
| | | | | for future common use | |||||
* | Add group permissions to agent inventory. | Melanie Thielker | 2008-11-14 | 4 | -8/+29 | |
| | | | | | | | | | | Contains a migration. May contain nuts. Please back up your inventory data store. This revision changes the interface version!! No older regions can connect to these new UGAIM, and the new regions can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss Currently persisted on MySQL only. | |||||
* | * Allow new script creation to be locked down to only gods if specified in ↵ | Justin Clarke Casey | 2008-11-14 | 1 | -9/+58 | |
| | | | | | | | | | OpenSim.ini * This doesn't allow complete script lockdown of a sim, many avenues (copying, editing) are still uncloseable at the moment * Default remains to allow all users to create scripts (subject to existing permissions if enabled) | |||||
* | Try to make the test pass again | Melanie Thielker | 2008-11-14 | 1 | -1/+1 | |
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