Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * On an archive load, make the master avatar the owner of all scene objects ↵ | Justin Clarke Casey | 2008-07-14 | 1 | -0/+11 |
| | | | | for now | ||||
* | * For now, when loading an archive all the existing scene objects get ↵ | Justin Clarke Casey | 2008-07-14 | 2 | -0/+22 |
| | | | | deleted by default | ||||
* | Mantis#1739. Thank you kindly, Grumly57 for a patch that: | Charles Krinke | 2008-07-14 | 2 | -2/+8 |
| | | | | | Implements X-SecondLife-* HTTP Headers for llHTTPRequest | ||||
* | fixing warning in IRCBridgeModule and logging the exception cause now. | Dr Scofield | 2008-07-14 | 1 | -2/+3 |
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* | adds a default value of true to the new IRC bridge configuration option ↵ | Dahlia Trimble | 2008-07-14 | 1 | -3/+5 |
| | | | | "nicknum" to provide backwards compatibility for existing OpenSim.ini files | ||||
* | Patch #9150 | Melanie Thielker | 2008-07-14 | 3 | -13/+82 |
| | | | | | | Patch 7 of the region patches. Finish off the region parts of the estate dialog. Full user functionality. Terrain textures, heights, water, avatar counts, prim bonus, debug settings and region toggles can now be set from the dialog on a per-region basis. Estate stuff defaults to sane values where there are no defaults, to estate_settings.xml otherwise. Sun still b0rked :( | ||||
* | Patch #9149 | Melanie Thielker | 2008-07-14 | 2 | -49/+29 |
| | | | | | | Make all of the toggles go live. Utilizes the new database table for almost everything. Remove lots of now unneeded settings from the EstateSettings class | ||||
* | Patch #9147 | Melanie Thielker | 2008-07-14 | 8 | -90/+138 |
| | | | | | | | Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow. | ||||
* | Mantis#1638. Thank you kindly, Salahzar for a patch that: | Charles Krinke | 2008-07-13 | 1 | -8/+21 |
| | | | | | | Addresses an unused field in the asset server but never get filled up. It also makes working the recent items tab in inventory :)))) | ||||
* | * minor: make scene closing log message info rather than warn | Justin Clarke Casey | 2008-07-13 | 1 | -1/+2 |
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* | * Actually persist restored archives to the database - wasn't actually doing ↵ | Justin Clarke Casey | 2008-07-13 | 8 | -17/+74 |
| | | | | | | | | this before (doh) * Not quite perfect yet | ||||
* | * Elminate most of the debugging log output from the archive commands | Justin Clarke Casey | 2008-07-12 | 5 | -33/+35 |
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* | * On archive loading, tell the user how many objects we are ignoring because ↵ | Justin Clarke Casey | 2008-07-12 | 5 | -17/+32 |
| | | | | | | | | they already exist in the scene * (ability to give objects new uuids will come later) | ||||
* | minor: method documentation | Justin Clarke Casey | 2008-07-12 | 3 | -117/+90 |
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* | * minor: thought up a better name for the last allocated local id | Justin Clarke Casey | 2008-07-12 | 1 | -2/+2 |
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* | * minor: just some null guards and name changes to make it clearer that prim ↵ | Justin Clarke Casey | 2008-07-12 | 3 | -10/+12 |
| | | | | count is actually a prim local id dispenser | ||||
* | * Make archive default tar file modes more permissive | Justin Clarke Casey | 2008-07-12 | 1 | -1/+1 |
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* | * Remove warning | Justin Clarke Casey | 2008-07-12 | 1 | -1/+1 |
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* | * Remove warning and tidy up logic in SceneObjectGroup.UpdatePrimFlags() | Justin Clarke Casey | 2008-07-12 | 1 | -14/+6 |
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* | * Start compressing archives | Justin Clarke Casey | 2008-07-12 | 5 | -35/+31 |
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* | Mantis#1681. Thank you kindly, Vytek for a patch that: | Charles Krinke | 2008-07-12 | 1 | -8/+179 |
| | | | | | Adds additional support for llEmail(). | ||||
* | Mantis#1718. Thank you kindly, Mircea for a patch that: | Charles Krinke | 2008-07-12 | 1 | -9/+17 |
| | | | | | Adds some IRC bridge improvement. | ||||
* | Mantis#1716. Thank you kindly, Nlin for a patch that: | Charles Krinke | 2008-07-12 | 1 | -0/+9 |
| | | | | | | Addresses the Gap when sitting on single prims with a sit target (discrepancy with SL) | ||||
* | Patches #9143 and #9144 (Mantis #1723) | Melanie Thielker | 2008-07-12 | 1 | -1/+1 |
| | | | | | | | | | | Changes the permissions module to make scripts permissive only when intended Adds security checks to asset transfers to prevent hacked clients fron requesting script sources. Adds security checks to llClientView to verify all aspects of ownership and permissions for inventory based script retrieval. | ||||
* | * Oops, turn off permissions debugging I stupidly hardcoded | Justin Clarke Casey | 2008-07-11 | 1 | -1/+1 |
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* | * Put an info entry in the log if permissions are being bypassed | Justin Clarke Casey | 2008-07-11 | 2 | -2/+11 |
| | | | | | | * might help to diagnose mantis 1712 | ||||
* | * Comment out body of experimental ParcelMediaSetTime() since MW says it ↵ | Justin Clarke Casey | 2008-07-11 | 1 | -13/+14 |
| | | | | | | | | causes a mono 1.2.4 compile to fail and MW says it will soon be replaced anyway. | ||||
* | trying to fix mantis #1711. | Dr Scofield | 2008-07-11 | 1 | -5/+12 |
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* | Mantis#1707. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-10 | 1 | -2/+119 |
| | | | | | | | | | | | This patch limits the maximum size of prims that can be created using libsl bots or modified clients to 65536mper side. It also limits LSL functions to that size. If a prim is already physical, the enforced constraint is 10m. A prim that is larger than 10m cannot be turned physical, either via script or UI. Linksets are handled correctly, so scaling of physical linksets is constrained by the size of it's largest component prim. Also, turning linksets physical is based on the size of it's largest ptim. | ||||
* | *Patch as supplied in Mantis #0001705 by melanie. Fixes: Locked prims allow ↵ | mingchen | 2008-07-09 | 2 | -18/+30 |
| | | | | *any avatar* to deposit scripts in them, regardless of permissions | ||||
* | Mantis#1127. Thank you kindly, Grumly57 for a patch that: | Charles Krinke | 2008-07-09 | 1 | -1/+1 |
| | | | | | Addresses HTTP_METHOD parameter does not work for POST requests. | ||||
* | for testing purposes only: | MW | 2008-07-09 | 1 | -1/+17 |
| | | | | | | | | added void osSetParcelMediaTime(double time) command to script engines. which sets the position of the media that is playing. Time is in seconds. Doesn't do any security checking (should be checking that the object/script is owned by the parcel owner). So could be abused, if it is then we should remove it, or add the security. Only tested in dotnet scripting engine, but should work in XEngine too. | ||||
* | corrected the params types on IClientAPI.SendParcelMediaCommand. the command ↵ | MW | 2008-07-09 | 1 | -1/+1 |
| | | | | parameter should be set to the the ParcelMediaCommandEnum value. While flags seems to need to be set to (uint)(1<<[value of the command enum]) | ||||
* | * Don't fail the archive operation if exceptions are encountered while ↵ | Justin Clarke Casey | 2008-07-08 | 1 | -34/+42 |
| | | | | analyzing prims | ||||
* | * Guard against a failure to find an inventory item in a move request by ↵ | Justin Clarke Casey | 2008-07-08 | 1 | -2/+9 |
| | | | | complaining in the log rather than terminating the session | ||||
* | Mantis#1690. Thank you, Malanie for a patch that: | Charles Krinke | 2008-07-08 | 1 | -0/+2 |
| | | | | | addresses "recompiles clear perms: | ||||
* | * Added experimental SendParcelMediaCommand and SendParcelMediaUpdate to ↵ | lbsa71 | 2008-07-08 | 1 | -1/+11 |
| | | | | IClientAPI. These methods have not been tested, but feel free to start wiring them to llParcelMediaCommandList. | ||||
* | * Changed casing of some archaic methods to conform with code standards | lbsa71 | 2008-07-08 | 4 | -25/+25 |
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* | change SitTarget calls from functions to properties | Sean Dague | 2008-07-07 | 2 | -45/+23 |
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* | * Start scripts loaded from an archive | Justin Clarke Casey | 2008-07-07 | 4 | -9/+24 |
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* | * switch terrain archiving to raw32 rather than png to avoid unnecessary ↵ | Justin Clarke Casey | 2008-07-07 | 1 | -1/+1 |
| | | | | posterization. Thanks to Adam for the tip. | ||||
* | * In archiver, scan scripts for embedded asset uuids and save these out | Justin Clarke Casey | 2008-07-06 | 1 | -1/+39 |
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* | * refactor: archiver code clean up so that it's more readable for the next ↵ | Justin Clarke Casey | 2008-07-06 | 2 | -21/+43 |
| | | | | functionality addition | ||||
* | Mantis#1677. Thank you, Melanie for a patch that: | Charles Krinke | 2008-07-06 | 1 | -4/+8 |
| | | | | | | Patch propagates the permissionToTake flag into the timer handler, so that "take copy" and delete permissions are honored. | ||||
* | Copyright notices and formatting cleanup. | Jeff Ames | 2008-07-06 | 7 | -72/+95 |
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* | * minor: documentation in SceneObjectPart.Inventory.cs. Refactor ↵ | Justin Clarke Casey | 2008-07-06 | 2 | -29/+46 |
| | | | | AddInventoryItem methods to reduce code duplication | ||||
* | * minor: remove unnecessary locking from SOP.GetInventoryItem() | Justin Clarke Casey | 2008-07-06 | 1 | -20/+7 |
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* | * minor: Stop spurious 'item not found' messages when placing things into a ↵ | Justin Clarke Casey | 2008-07-06 | 2 | -15/+28 |
| | | | | prim's inventory | ||||
* | * Moves sending items to inventory via a delete into a seperate thread (this ↵ | Adam Frisby | 2008-07-06 | 1 | -92/+172 |
| | | | | | | | | thread can be expanded to support all sends to inventory from inworld easily enough). Thread is temporary and only exists while items are being returned. * This should remove the "lag" caused by deleting many objects. * Patch brought to you by Joshua Nightshade's bitching at me to fix it. | ||||
* | * extend archiving asset analysis to clothing | Justin Clarke Casey | 2008-07-04 | 1 | -9/+9 |
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