Commit message (Collapse) | Author | Age | Files | Lines | |
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* | * Applied patch #418 : copyright-r2012.patch - some errors, but got most thru | lbsa71 | 2007-10-15 | 34 | -30/+982 |
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* | * Just extracted a standard ToXml() on SceneObjectGroup | lbsa71 | 2007-10-12 | 2 | -5/+15 |
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* | Just trying out some thing with events, there changes/additions are likely ↵ | MW | 2007-10-12 | 2 | -0/+27 |
| | | | | to be temporary. | ||||
* | Change warning from "not a valid assembly" to "not a module assembly" | Charles Krinke | 2007-10-11 | 1 | -1/+1 |
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* | Some changes to the sending of updates of SceneObjects to clients, that I ↵ | MW | 2007-10-11 | 5 | -267/+355 |
| | | | | did a few weeks ago but never committed (and never completely finished what I had planned). | ||||
* | * Okay, so maybe Error was a bit harsh for BadImageException; downgrading to ↵ | lbsa71 | 2007-10-10 | 1 | -1/+1 |
| | | | | | | | Warning. * This commit brought to you by http://icanhascheezburger.com/ | ||||
* | * Now loading modules from ScriptEngines directory as well. | lbsa71 | 2007-10-10 | 1 | -31/+2 |
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* | * Gave ModuleLoader some good lovin' | lbsa71 | 2007-10-10 | 15 | -999/+1046 |
| | | | | | | | * Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin * Made LogBase thread-safe (or at least not thread-ignorant) * Ignored some genned files | ||||
* | some refactoring | MW | 2007-10-10 | 2 | -0/+40 |
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* | small bug fix | MW | 2007-10-08 | 1 | -1/+1 |
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* | Code from Illumious Beltran (IBM) implementing more LSL | Sean Dague | 2007-10-05 | 6 | -1/+881 |
| | | | | | | | | | | | | | | | | | | | The functions implemented are: llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply The events implemented are: listen remote_data | ||||
* | getting all our line endings consistant again | Sean Dague | 2007-10-05 | 23 | -1332/+1332 |
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* | == The "right name and place" commit == | lbsa71 | 2007-10-05 | 2 | -2/+1 |
| | | | | | | | | | * Moved InventoryData to Framework.Types/InventoryItemBase.cs * Moved UserData to Framework.Interfaces/IUserData.cs * Moved UserProfileData to Framework/Types/UserProfileData.cs * Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round) * Changed some namespaces to reflect file structure | ||||
* | more refactoring | MW | 2007-10-03 | 1 | -142/+142 |
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* | Hollow prims (box only), thanks Gerard! Enjoy | dan miller | 2007-09-29 | 4 | -13/+40 |
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* | this should fix 443 and compile! | dan miller | 2007-09-27 | 1 | -1/+1 |
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* | this should fix mantis #443 | dan miller | 2007-09-27 | 1 | -3/+6 |
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* | Reverting back to 2017 since 2018 were causing Linux breakage; reopening ↵ | lbsa71 | 2007-09-27 | 2 | -5/+5 |
| | | | | Tleiades patch 444 and 445. | ||||
* | * Tleiades grid mode inventory (#444) - thanx Tleiades! | lbsa71 | 2007-09-27 | 2 | -5/+5 |
| | | | | | | | * updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423) | ||||
* | Terrain: | Adam Frisby | 2007-09-25 | 1 | -3/+3 |
| | | | | | | | | | | | * Attempted fix for lag/pause when doing lots of updates. * Some naming fixes to libTerrain. * Refactored terrain bitmap generation into a common call for both world map and export. General: * Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice. | ||||
* | * Now the OGS1GridServices has a LocalBackEndServices that it forwards ↵ | lbsa71 | 2007-09-25 | 2 | -1/+7 |
| | | | | | | | intra-instance requests to * Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client. | ||||
* | * Fixed Culture-variant parsing of config options | lbsa71 | 2007-09-25 | 1 | -6/+1 |
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* | * Added time dilation property to Scene | Adam Frisby | 2007-09-24 | 1 | -0/+4 |
| | | | | | | * Default Terrain algorithm now produces something slightly less mountainous. * Fixed lolcat | ||||
* | * Fixed an issue where it chose the smaller rather than larger of the two ↵ | Adam Frisby | 2007-09-24 | 1 | -1/+1 |
| | | | | numbers for the update call. | ||||
* | * Renamed ScriptConsole to PluginConsole for clarity | Adam Frisby | 2007-09-24 | 3 | -9/+9 |
| | | | | | * Fixed a bug where ODE tries to do a physics update for zero frames. | ||||
* | * Refactored the central update loop - now easier to work with. Switching ↵ | Adam Frisby | 2007-09-24 | 1 | -90/+158 |
| | | | | from per-framecounts to per-second time periods and moving to OpenSim.ini shortly. | ||||
* | * Long days journey towards night | lbsa71 | 2007-09-24 | 1 | -4/+5 |
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* | * Hotfix for 'properties all the way into the sunset' bug; it just doesn't ↵ | lbsa71 | 2007-09-24 | 2 | -11/+11 |
| | | | | | | | make sense, but maybe we need to handle agentUpdates form children too. * Ignored some bins | ||||
* | * the worlds most insignificant commit | lbsa71 | 2007-09-24 | 1 | -0/+1 |
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* | * Console output killed the cat. s/cat/sim/ | lbsa71 | 2007-09-24 | 1 | -2/+2 |
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* | * Started major restructusing of comms to prepare for better grid and region ↵ | lbsa71 | 2007-09-24 | 2 | -16/+16 |
| | | | | | | | | functionality * Working towards one shared set of services * Killed off two projects with very little functionality | ||||
* | * Encapsulated all CommunicationsManager services | lbsa71 | 2007-09-24 | 5 | -145/+145 |
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* | * Added TryGetAvatarByName | lbsa71 | 2007-09-24 | 2 | -0/+34 |
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* | long-lost fixes to physics -- proper physical avatar management on crossings, TP | dan miller | 2007-09-24 | 2 | -2/+3 |
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* | * Purged 'Regions' code pending Agent layer grok. | lbsa71 | 2007-09-23 | 6 | -110/+9 |
| | | | | | | * Changed so prims aren't loaded until AFTER parcels. * The region startup flow is still an ungodly rats nest. | ||||
* | Stand Alone ScriptEngine: early framework, ongoing planning (don't touch ↵ | Tedd Hansen | 2007-09-22 | 2 | -18/+17 |
| | | | | yet, will go through major reorganizing). Still a LOT of things needs to be solved... | ||||
* | * There. I think this concludes todays work on moving stuff to Broadcast() | lbsa71 | 2007-09-21 | 1 | -2/+2 |
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* | * Slowly but surely working my way towards Regionality... | lbsa71 | 2007-09-21 | 3 | -44/+44 |
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* | * Yeah, I placed Close() in the wrong file. So sue me. | lbsa71 | 2007-09-21 | 2 | -9/+5 |
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* | * Continued work on Region layer | lbsa71 | 2007-09-21 | 5 | -45/+59 |
| | | | | | | * Added Close() to ScenePresence to remove and destroy PhysicsActor | ||||
* | * Removed unused RegenerateTerrain functions | lbsa71 | 2007-09-21 | 1 | -54/+0 |
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* | * Removed unused LandRenegerated flag | lbsa71 | 2007-09-21 | 3 | -26/+2 |
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* | * First example of moving stuff to a Region layer | lbsa71 | 2007-09-21 | 8 | -65/+77 |
| | | | | | * Also, changed RegionPresence to 'RegionSubscription' - let's just see where we land with this... | ||||
* | * Continuing refactoring of presence | lbsa71 | 2007-09-21 | 15 | -179/+145 |
| | | | | | | | | * Deleted stub ScenePresence.Body.cs * Added stub Region classes The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence. | ||||
* | physics-related fixes; should stabilize border crossings | dan miller | 2007-09-21 | 2 | -2/+18 |
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* | * Removed Unused 'Entity' superclass | lbsa71 | 2007-09-21 | 2 | -114/+71 |
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* | * even more renaming and refactoring; the cleaning woman is on call. | lbsa71 | 2007-09-20 | 11 | -93/+94 |
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* | * Some more presence refactoring | lbsa71 | 2007-09-20 | 5 | -469/+469 |
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* | Rev 1971 : The Lbsa71 vintage commit | lbsa71 | 2007-09-20 | 9 | -81/+77 |
| | | | | | * Refactored to prepare for some serious restructuring | ||||
* | * moved SceneManager to RegionApplicationBase | lbsa71 | 2007-09-20 | 2 | -0/+13 |
| | | | | | | * Implemented SceneManager.StopScene() and Scene.Stop() * Some SimpleApping |