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* * minor: remove unnecessary locking from SOP.GetInventoryItem()Justin Clarke Casey2008-07-061-20/+7
* * minor: Stop spurious 'item not found' messages when placing things into a p...Justin Clarke Casey2008-07-062-15/+28
* * Moves sending items to inventory via a delete into a seperate thread (this ...Adam Frisby2008-07-061-92/+172
* * extend archiving asset analysis to clothingJustin Clarke Casey2008-07-041-9/+9
* * On archiving, analyze body parts and save textures referenced from themJustin Clarke Casey2008-07-041-1/+20
* * refactor: break out archiver's combined sync-async asset request routine re...Justin Clarke Casey2008-07-041-25/+37
* mini-warnings-safari, plus cleanup of IUserServices method naming.Dr Scofield2008-07-041-1/+1
* * On client login, send only one terrain patch at a time (with pauses) instea...Justin Clarke Casey2008-07-033-4/+16
* Mantis#1463. Thank you, Melanie for a patch that addresses:Charles Krinke2008-07-031-2/+47
* *.Raw files should now be loadable using "terrain load-tile" functionalitymingchen2008-07-031-2/+61
* Mantis#1658. Thank you, Melanie for a patch that:Charles Krinke2008-07-032-0/+138
* add a couple of LL conversion properties to SOP. I'll wait to cleanSean Dague2008-07-031-0/+28
* *Parcel Claim date is no longer Epoch (Jan 1, 1970). Now shows the actual cre...mingchen2008-07-031-1/+2
* * Allow archiver to operate even if there are 0 scene objects to saveJustin Clarke Casey2008-07-022-18/+14
* * Start writing out control file in archive. Only contains version informati...Justin Clarke Casey2008-07-022-1/+36
* property encapsulation for SOPSean Dague2008-07-022-101/+245
* * Twiddle with archive asset extensions yet againJustin Clarke Casey2008-07-022-45/+45
* * Drop InvType from the assets table since it is no longer usedJustin Clarke Casey2008-07-021-3/+0
* merge rotational and angular velocitySean Dague2008-07-011-22/+13
* Added "save-prims-xml2 <PrimName> <FileName>", as we were lacking a method to...MW2008-07-015-4/+47
* Mantis#1641. Thank you, Lulurun for a patch that addresses:Charles Krinke2008-07-011-2/+2
* Mantis#1639. Thank you, Melanie for a patch that:Charles Krinke2008-07-011-4/+4
* attempt to expire out old dynamic textures, so they don't grow forever.Sean Dague2008-06-301-2/+7
* Mantis#1637. Thank you kindly, Melanie for a patch that:Charles Krinke2008-06-301-0/+8
* properly explaining each #pragma warning disableDr Scofield2008-06-302-6/+11
* * Reload terrain from archive if there is oneJustin Clarke Casey2008-06-291-5/+31
* * Save terrain information in archiveJustin Clarke Casey2008-06-293-3/+32
* * Allow terrains to be loaded and saved from streams as well as directly to a...Justin Clarke Casey2008-06-2912-44/+264
* added patch 1633, thanks Melanie. MW2008-06-291-5/+14
* patch from mantis #1632, thanks MelanieMW2008-06-291-6/+15
* patch and files from mantis #1630, Thanks MelanieMW2008-06-291-1/+2
* * Syncs the current revision XML Schema(xsd) to the XML Schema of revision 5251.Teravus Ovares2008-06-292-230/+254
* Extracted the Avatar appearance functions out of the IUserService interface a...MW2008-06-281-2/+2
* Mantis#1616. Applied Melanie's patch. This may or mayCharles Krinke2008-06-2811-164/+164
* plumbing for multiple inventory servers. Mostly done on the region server side. MW2008-06-281-0/+1
* * Various documentation to some black magic parts of LLClientView Teravus Ovares2008-06-281-0/+4
* tart the property wrapping in SOP. This will be a long processSean Dague2008-06-271-9/+20
* last round of warning squashing. calling it a day now.Dr Scofield2008-06-277-25/+29
* more warnings to go.Dr Scofield2008-06-275-23/+35
* * Experiment with not bothering with a seperate assets metadata file - extrac...Justin Clarke Casey2008-06-273-32/+69
* move along, nothing to see here. just a couple of lazy variables.Dr Scofield2008-06-278-25/+31
* run NArrange on SOP to stack together the attributes,Sean Dague2008-06-271-1919/+1866
* Mantis#1615. Thank you, Matth for a patch that:Charles Krinke2008-06-271-1/+1
* dr scofield's continuing warnings safari:Dr Scofield2008-06-272-2/+3
* * fix a bug where I was assuming all entities would be SceneObjectGroups - of...Justin Clarke Casey2008-06-272-11/+18
* * Remove responsibilty for signalling scene object change from SceneObjectPar...Justin Clarke Casey2008-06-274-9/+43
* * refactor: Remove group changed responsibilty from ScheduleGroupForTerseUpdateJustin Clarke Casey2008-06-272-3/+8
* * Remove SOG.SendGroupFullUpdate() group changed responsibilityJustin Clarke Casey2008-06-272-3/+4
* * refactor: Move responsibility for deciding whether a group should be repers...Justin Clarke Casey2008-06-272-5/+24
* * refactor: fission InnerScene.AddSceneObject()Justin Clarke Casey2008-06-275-9/+25