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My fork of OpenSim for IG and MG, called SledjChisl.
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*
Moved Avatar appearance Factory to its own project so that the reference to M...
MW
2008-03-25
4
-14
/
+37
*
* Tear down CAPS and http handlers when an agent leaves a region (via crossin...
Justin Clarke Casey
2008-03-25
3
-11
/
+48
*
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...
Teravus Ovares
2008-03-25
2
-2
/
+2
*
* Use Face normal to offset new prim instead of the hard coded pos.Z += 0.25f...
Teravus Ovares
2008-03-25
2
-2
/
+7
*
* Remove old CAPS http listeners when a client logs out from a scene
Justin Clarke Casey
2008-03-25
1
-1
/
+2
*
* On Ray casting. Now returning the face normal of the collision face.
Teravus Ovares
2008-03-25
2
-4
/
+4
*
* Refactored out circular reference in Region.Environment <-> Framework.Data....
lbsa71
2008-03-25
3
-12
/
+15
*
Comment out unused private methods.
Jeff Ames
2008-03-25
4
-156
/
+161
*
Fix a few compiler warnings.
Jeff Ames
2008-03-25
2
-3
/
+1
*
* Adds llMoveToTarget and llStopMoveToTarget support to the ODEPlugin.
Teravus Ovares
2008-03-25
2
-0
/
+39
*
Minor formatting / svn properties cleanup.
Jeff Ames
2008-03-25
1
-16
/
+16
*
* Added llApplyImpulse in the local frame.
Teravus Ovares
2008-03-24
1
-4
/
+20
*
* OBB: Flipped the -y face normal so ray casting against the -y face correctl...
Teravus Ovares
2008-03-24
1
-4
/
+4
*
* Inflate my commits with yet another snippet of documentation... (j/k)
Justin Clarke Casey
2008-03-24
1
-1
/
+2
*
* Put in tiny doc snippet while I remember
Justin Clarke Casey
2008-03-24
1
-0
/
+3
*
* Clean up Scene.AddCapsHandler(). There was a race condition warning, but I...
Justin Clarke Casey
2008-03-24
2
-37
/
+17
*
From: Michael Osias <mosias@us.ibm.com>
Justin Clarke Casey
2008-03-24
1
-113
/
+146
*
* Refactor: Genericise request limit strategies and move to OpenSim.Framework...
Justin Clarke Casey
2008-03-24
1
-60
/
+30
*
* Start passing around a region server's http port in RegionInfo.
Justin Clarke Casey
2008-03-23
2
-3
/
+4
*
Implements llGetParcelPrimOwners()
alondria
2008-03-23
1
-0
/
+14
*
* Added a little more stability for getting the object list from the parcel b...
Teravus Ovares
2008-03-23
2
-5
/
+31
*
* Implements Oriented Bounding Box raytracing.
Teravus Ovares
2008-03-23
3
-51
/
+247
*
Update svn properties.
Jeff Ames
2008-03-22
5
-1963
/
+1963
*
*Moved LandManagement into its own region module (spiffy!)
mingchen
2008-03-22
12
-1868
/
+2013
*
Implements llLoopSound(), llStopSound(), and llAdjustSoundVolume().
alondria
2008-03-22
1
-2
/
+16
*
* Miscellaneous comment before I found out that mantis 807 probably isn't an ...
Justin Clarke Casey
2008-03-22
1
-2
/
+6
*
* Catch the occasional resolution exception that comes out of SceneCommunicat...
Justin Clarke Casey
2008-03-22
1
-3
/
+20
*
* Downgrade 'texture not found' message to DEBUG and stop putting out 'alread...
Justin Clarke Casey
2008-03-22
1
-7
/
+7
*
* Reducing spam on console so we only notify once if we're dropping repeated ...
Justin Clarke Casey
2008-03-22
1
-22
/
+29
*
* Minor log message change
Justin Clarke Casey
2008-03-22
1
-1
/
+1
*
* Tell the user what the new terrain commands format is if they try to execut...
Justin Clarke Casey
2008-03-22
1
-1
/
+4
*
* Committing some math to discover the Oriented Bounding Box and decomposing ...
Teravus Ovares
2008-03-22
1
-0
/
+113
*
Remove a couple more compiler warnings by commenting unused variables.
Charles Krinke
2008-03-21
1
-2
/
+6
*
* Small adjust to last commit's logging so we only print out one warning when...
Justin Clarke Casey
2008-03-21
1
-3
/
+6
*
* If a client session requests the same texture more than n times (currently ...
Justin Clarke Casey
2008-03-21
1
-11
/
+19
*
Comment out an unused 'str' and add a WriteLine to use
Charles Krinke
2008-03-21
1
-1
/
+4
*
* Updated ray tracing code. It's now good enough to use when the XYZ vector...
Teravus Ovares
2008-03-21
3
-1
/
+40
*
* Removed more encoding faults.
Adam Frisby
2008-03-21
2
-7
/
+1
*
* Converted a large number of ASCII encodings to UTF8.
Adam Frisby
2008-03-21
3
-3
/
+5
*
* Fix for #499: linked primsets don't rotate properly when using a door scrip...
Teravus Ovares
2008-03-21
1
-1
/
+1
*
* First draft resolution of mantis 777, 734, 389 - scripts do not save in non...
Justin Clarke Casey
2008-03-20
4
-49
/
+85
*
Added back a fix that lbsa71 did aqes ago to fix a buffer overflow in the pac...
MW
2008-03-20
1
-1
/
+1
*
Another poxy patch which consists mainly of logging changes (some already com...
Justin Clarke Casey
2008-03-20
1
-2
/
+1
*
Fix server crash when setting prims physical under basic physics.
Jeff Ames
2008-03-19
1
-2
/
+6
*
* Adding log debugging messages and making others more explicit
Justin Clarke Casey
2008-03-19
2
-9
/
+36
*
* Fix for if 782: Locked prims may still be moved by click+drag.
Teravus Ovares
2008-03-19
2
-1
/
+35
*
* Print a warning every 20 times a client requests a texture that it should a...
Justin Clarke Casey
2008-03-19
1
-23
/
+43
*
* Documentation patch from krtaylor. Thanks!
Justin Clarke Casey
2008-03-19
1
-0
/
+3
*
Fixed some comparisons of LLUUIDs to null.
Jeff Ames
2008-03-19
3
-11
/
+7
*
* Add a large amount of extra locking to m_parts in SceneObjectGroup
Justin Clarke Casey
2008-03-18
1
-125
/
+235
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